Player Matchup

Tsukuyomi
Tsukuyomi
ApsylonAlfa
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Hel
Hel
DarkMagic26O9
Hel
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
205W - 193L
1,747 Elo+
Solo
Cthulhu
Cthulhu
LeopardaCZ
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,305 Elo+
Solo
Heimdallr
Heimdallr
Lookatmyegg
Heimdallr
Level 22
God Stats
4W - 8L
1,471 SR
Queue Stats
16W - 21L
1,416 Elo+
Solo
Eset
Eset
ThatGuyMikki
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,494 Elo+

VS

Team Averages
Level 21
1,543 SR
1,576 Elo+
Ullr
Ullr
Eragonstorm371
Ullr
Level 29
God Stats
26W - 14L
1,715 SR
Queue Stats
46W - 29L
1,715 Elo+
Solo
Chang'e
Chang'e
Krabatzunge
Chang'e
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 48L
1,500 Elo+
Solo
Yemoja
Yemoja
Matorner
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,663 Elo+
Solo
Neith
Neith
Tomci95
Neith
Level 13
God Stats
58W - 37L
1,500 SR
Queue Stats
186W - 181L
1,500 Elo+
Solo
Bastet
Bastet
deathIV440
Bastet
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
201W - 233L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ApsylonAlfa
Tsukuyomi
20
1 / 17 / 11
15,098
944
21,816
46,855
22,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 3 / 19
17,136
1,071
28,233
22,455
9,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LeopardaCZ
Cthulhu
16
0 / 0 / 0
11,360
710
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Lookatmyegg
Heimdallr
20
4 / 8 / 15
15,057
941
25,678
31,961
19,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 10 / 7
18,259
1,141
31,535
30,052
11,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 19
16,786
1,049
39,117
25,936
11,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Krabatzunge
Chang'e
20
4 / 8 / 18
14,755
922
16,319
26,286
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Matorner
Yemoja
20
3 / 3 / 28
16,703
1,044
13,771
18,467
26,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Tomci95
Neith
20
9 / 2 / 17
16,030
1,002
24,958
21,311
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
deathIV440
Bastet
20
12 / 6 / 14
17,134
1,071
32,501
22,394
8,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
134
24
Kills
38
38
Deaths
24
52
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ApsylonAlfa
Tsukuyomi
1
17
11
0.38
L
5
3
19
4.83
W
10
5
19
3.9
W
Chang'e
Krabatzunge
Chang'e
4
8
18
1.63
L
Cthulhu
LeopardaCZ
Cthulhu
0
0
0
0
L
Heimdallr
Lookatmyegg
Heimdallr
4
8
15
1.44
W
Yemoja
Matorner
Yemoja
3
3
28
5.67
L
14
10
7
1.75
W
Neith
Tomci95
Neith
9
2
17
8.75
W
Bastet
deathIV440
Bastet
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,262
Damage
126,666
131,323
Taken
114,394
62,764
Mitigated
65,816
34,962
Healing
34,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ApsylonAlfa
Tsukuyomi
21,816
5,541
0
7,470
46,855
22,588
0
9,761
37,094
0
79,670
L
28,233
3,526
11,961
9,941
22,455
9,444
0
5,661
16,794
72,324
0
W
39,117
26,968
0
5,753
25,936
11,117
0
10,892
14,769
0
64,039
W
Chang'e
Krabatzunge
Chang'e
16,319
1,649
6,657
5,814
26,286
10,769
0
16,237
9,872
55,385
0
L
Cthulhu
LeopardaCZ
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Lookatmyegg
Heimdallr
25,678
12,907
0
1,767
31,961
19,603
0
8,135
23,826
0
41,000
W
Yemoja
Matorner
Yemoja
13,771
599
3,831
3,129
18,467
26,070
0
10,256
8,061
27,295
0
L
31,535
2,097
1,859
1,964
30,052
11,129
0
6,533
23,519
51,578
0
W
Neith
Tomci95
Neith
24,958
14,333
0
9,437
21,311
9,532
0
10,628
10,483
0
67,418
W
Bastet
deathIV440
Bastet
32,501
7,555
0
240
22,394
8,328
0
11,755
10,387
0
52,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,910
Gold Earned
81,408
317
Minions Killed
301
4
Camps Cleared
15
1,221,497
Distance Traveled
1,621,241
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,098
944
110
7
0
286,287
1
L
Hel
17,136
1,071
113
7
2
345,277
0
W
Ullr
16,786
1,049
49
3
7
348,994
0
W
Chang'e
14,755
922
93
6
1
327,793
3
L
Cthulhu
11,360
710
0
0
0
3,663
0
L
Heimdallr
15,057
941
50
3
2
273,821
0
W
Yemoja
16,703
1,044
20
1
0
307,036
0
L
Eset
18,259
1,141
44
3
0
312,449
0
W
Neith
16,030
1,002
81
5
4
285,011
1
W
Bastet
17,134
1,071
58
4
3
352,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role