Player Matchup

Cu Chulainn
Cu Chulainn
AlexMad33
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mikch0
Cupid
Level 88
God Stats
5W - 4L
1,399 SR
Queue Stats
32W - 29L
1,517 Elo+
Solo
Bakasura
Bakasura
PAron99
Bakasura
Level 116
God Stats
4W - 1L
1,894 SR
Queue Stats
45W - 36L
1,910 Elo+
Party 1
Athena
Athena
Tenkhes
Athena
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 35L
1,960 Elo+
Party 1
Kukulkan
Kukulkan
tianger
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Team Averages
Level 123
1,559 SR
1,677 Elo+

VS

Team Averages
Level 143
1,555 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
AiooO
Cu Chulainn
Level 159
God Stats
12W - 6L
1,561 SR
Queue Stats
256W - 227L
1,560 Elo+
Solo
Janus
Janus
CringeScripter
Janus
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 30L
1,339 Elo+
Solo
Thanatos
Thanatos
InFamousRaptor
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Qwepzipper
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
青石哥丶
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexMad33
Cu Chulainn
15
4 / 0 / 5
9,225
615
9,194
8,606
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Mikch0
Cupid
14
5 / 3 / 4
8,359
557
6,098
8,589
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
PAron99
Bakasura
15
4 / 1 / 6
8,402
560
4,389
8,803
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Tenkhes
Athena
11
2 / 1 / 11
7,819
521
5,765
6,688
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
tianger
Kukulkan
14
3 / 1 / 8
8,415
561
5,251
3,016
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AiooO
Cu Chulainn
14
0 / 2 / 0
7,882
525
2,706
7,605
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 2 / 0
8,086
539
5,018
6,313
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
2 / 6 / 1
6,688
446
2,697
12,169
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Qwepzipper
Yemoja
12
1 / 2 / 3
7,302
487
3,837
9,865
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 6 / 2
7,113
474
4,939
11,682
3,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
5
6
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AiooO
Cu Chulainn
0
2
0
0
W
Cu Chulainn
AlexMad33
Cu Chulainn
4
0
5
6.5
L
0
2
0
0
L
Thanatos
2
6
1
0.42
W
Cupid
Mikch0
Cupid
5
3
4
2.33
W
Bakasura
PAron99
Bakasura
4
1
6
7
L
Yemoja
Qwepzipper
Yemoja
1
2
3
1.25
W
Athena
Tenkhes
Athena
2
1
11
7.5
W
Kukulkan
tianger
Kukulkan
3
1
8
7
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,697
Damage
19,197
35,702
Taken
47,634
20,133
Mitigated
21,846
13,757
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AiooO
Cu Chulainn
2,706
671
0
2,917
7,605
5,422
846
562
7,043
3,418
49,181
W
Cu Chulainn
AlexMad33
Cu Chulainn
9,194
1,648
0
2,887
8,606
8,794
450
918
7,678
11,263
51,376
L
5,018
183
0
813
6,313
2,365
0
1,800
4,227
64,541
0
L
Thanatos
2,697
555
0
6,952
12,169
4,212
0
3,138
8,672
0
30,024
W
Cupid
Mikch0
Cupid
6,098
2,333
533
3,575
8,589
2,561
410
2,199
6,336
0
55,009
W
Bakasura
PAron99
Bakasura
4,389
2,664
0
5,197
8,803
3,577
362
2,486
6,229
0
35,798
L
Yemoja
Qwepzipper
Yemoja
3,837
432
1,800
4,060
9,865
6,196
0
3,904
5,408
25,880
0
W
Athena
Tenkhes
Athena
5,765
2,368
0
1,096
6,688
4,185
0
2,690
3,974
18,962
0
W
Kukulkan
tianger
Kukulkan
5,251
70
0
469
3,016
1,016
259
486
2,512
44,018
0
L
4,939
2,187
0
2,483
11,682
3,651
678
2,773
8,532
0
41,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
37,071
420
Minions Killed
447
0
Camps Cleared
0
1,588,046
Distance Traveled
1,475,901
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,882
525
116
8
0
322,653
6
W
Cu Chulainn
9,225
615
105
7
0
313,215
4
L
Janus
8,086
539
143
10
0
316,667
4
L
Thanatos
6,688
446
57
4
0
288,292
3
W
Cupid
8,359
557
94
6
0
292,356
2
W
Bakasura
8,402
560
87
6
0
351,450
5
L
Yemoja
7,302
487
49
3
0
279,654
4
W
Athena
7,819
521
26
2
0
328,327
8
W
Kukulkan
8,415
561
108
7
0
302,698
5
L
Anhur
7,113
474
82
5
0
268,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role