Player Matchup

Ganesha
Ganesha
BodyJernal
Ganesha
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 68L
1,753 Elo+
Solo
Artemis
Artemis
TheUnderdog5706
Artemis
Level 25
God Stats
1W - 2L
1,295 SR
Queue Stats
23W - 42L
1,097 Elo+
Solo
Bastet
Bastet
UltraNoobGod
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,269 Elo+
Solo
Ra
Ra
jafoste9419
Ra
Level 17
God Stats
4W - 0L
1,788 SR
Queue Stats
5W - 1L
1,735 Elo+
Solo
Thoth
Thoth
swerkyx
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,471 Elo+

VS

Team Averages
Level 18
1,479 SR
1,367 Elo+
Guan Yu
Guan Yu
Maks_Odessa89
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,130 Elo+
Solo
Cu Chulainn
Cu Chulainn
SUSHI-_CURRY
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Hel
Hel
angelprincess_95
Hel
Level 29
God Stats
39W - 48L
1,396 SR
Queue Stats
307W - 330L
1,399 Elo+
Solo
Fenrir
Fenrir
merttaktass
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,130 Elo+
Solo
Zeus
Zeus
srhlgrs
Zeus
Level 11
God Stats
13W - 13L
1,500 SR
Queue Stats
28W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BodyJernal
Ganesha
20
0 / 0 / 27
17,501
1,094
19,528
23,690
38,877
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 3 / 14
14,687
918
30,673
16,807
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
18
1 / 6 / 7
12,547
784
4,716
10,139
5,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
19 / 2 / 8
17,833
1,115
35,846
15,310
8,312
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
swerkyx
Thoth
20
3 / 5 / 13
13,797
862
15,938
16,047
8,725
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
0 / 12 / 3
13,453
841
1,728
28,197
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
SUSHI-_CURRY
Cu Chulainn
20
8 / 2 / 7
16,760
1,048
42,887
38,221
43,159
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 7 / 6
13,700
856
10,087
25,081
8,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
5 / 6 / 4
14,293
893
16,552
20,063
10,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
srhlgrs
Zeus
17
1 / 2 / 4
12,460
779
4,311
4,516
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
29
Kills
16
16
Deaths
29
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BodyJernal
Ganesha
0
0
27
13.5
L
Guan Yu
0
12
3
0.13
L
Cu Chulainn
SUSHI-_CURRY
Cu Chulainn
8
2
7
5.75
W
6
3
14
4.33
W
Bastet
1
6
7
0.75
L
2
7
6
0.71
W
19
2
8
11.5
L
Fenrir
5
6
4
1.17
L
Zeus
srhlgrs
Zeus
1
2
4
1.5
W
Thoth
swerkyx
Thoth
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,701
Damage
75,565
81,993
Taken
116,078
72,197
Mitigated
75,776
19,709
Healing
37,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BodyJernal
Ganesha
19,528
3,542
534
4,230
23,690
38,877
0
8,287
15,053
37,361
0
L
Guan Yu
1,728
512
992
3,024
28,197
12,790
0
17,342
10,557
0
11,383
L
Cu Chulainn
SUSHI-_CURRY
Cu Chulainn
42,887
8,274
0
16,210
38,221
43,159
0
17,234
20,632
13,924
96,780
W
30,673
15,172
589
4,464
16,807
10,772
0
2,903
13,729
0
65,418
W
Bastet
4,716
1,403
0
0
10,139
5,511
0
1,984
8,030
0
15,474
L
10,087
1,489
7,347
8,649
25,081
8,411
0
18,518
6,118
29,168
0
W
35,846
1,584
4,419
4,013
15,310
8,312
0
2,937
12,148
73,831
0
L
Fenrir
16,552
3,857
0
314
20,063
10,207
0
13,523
6,332
0
31,103
L
Zeus
srhlgrs
Zeus
4,311
532
0
550
4,516
1,209
0
3,307
1,127
16,902
0
W
Thoth
swerkyx
Thoth
15,938
3,867
0
1,460
16,047
8,725
0
3,833
12,064
41,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,365
Gold Earned
70,666
310
Minions Killed
282
5
Camps Cleared
8
1,271,961
Distance Traveled
1,163,285
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
17,501
1,094
0
0
0
299,245
1
L
Guan Yu
13,453
841
20
1
0
207,989
1
L
Cu Chulainn
16,760
1,048
153
10
1
298,931
2
W
Artemis
14,687
918
89
6
4
252,013
0
W
Bastet
12,547
784
27
2
0
166,175
3
L
Hel
13,700
856
38
2
0
297,773
0
W
Ra
17,833
1,115
115
7
1
305,598
1
L
Fenrir
14,293
893
40
3
6
279,583
1
L
Zeus
12,460
779
31
2
1
79,009
1
W
Thoth
13,797
862
79
5
0
248,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role