Player Matchup

Anhur
Anhur
Gold III
kraManaZ
Anhur
Gold III
Level 46
God Stats
4W - 0L
1,715 SR
Queue Stats
8W - 4L
1,795 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 46
1,715 SR
1,795 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 85
1,722 SR
1,789 MMR
Osiris
Osiris
Gold III
qazmnb
Osiris
Gold III
Level 85
God Stats
3W - 2L
1,722 SR
Queue Stats
310W - 259L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
kraManaZ
Anhur
17
7 / 0 / 0
9,922
1,102
9,759
6,467
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliHadesAh Muzen CabSkadiPoseidon

VS

Bans
BakasuraPersephoneHe BoThothUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
qazmnb
Osiris
12
0 / 7 / 0
7,048
783
4,392
13,623
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
kraManaZ
Anhur
7
0
0
7
L
Osiris
qazmnb
Osiris
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,759
Damage
4,392
6,467
Taken
13,623
4,522
Mitigated
8,024
1,677
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
kraManaZ
Anhur
9,759
6,535
0
1,677
6,467
4,522
2,799
7
6,460
4,710
59,933
L
Osiris
qazmnb
Osiris
4,392
1,582
0
2,893
13,623
8,024
0
1,281
12,342
0
44,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,922
Gold Earned
7,048
124
Minions Killed
70
0
Camps Cleared
0
172,294
Distance Traveled
182,221
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,922
1,102
124
14
0
172,294
2
L
Osiris
7,048
783
70
8
0
182,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role