Player Matchup

Amaterasu
Amaterasu
Bronze III
BrccKZ
Amaterasu
Bronze III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 166L
1,416 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
FinefulGamer
Hun Batz
Bronze III
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 151L
1,416 MMR
Party 1
Fafnir
Fafnir
Gold V
Olibyr
Fafnir
Gold V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,441 MMR
Solo
Cupid
Cupid
Bronze III
Shotokan33
Cupid
Bronze III
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 74L
1,456 MMR
Solo
Thoth
Thoth
Silver I
dogstomperz
Thoth
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,500 SR
1,446 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,500 SR
1,433 MMR
Arachne
Arachne
Bronze III
AleaIactaEst81
Arachne
Bronze III
Level 60
God Stats
12W - 16L
1,500 SR
Queue Stats
293W - 308L
1,420 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Daillban
Tsukuyomi
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,456 MMR
Solo
Susano
Susano
Bronze III
DeadlyDilettante
Susano
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,413 MMR
Solo
Janus
Janus
Bronze III
Recon4YT
Janus
Bronze III
Level 41
God Stats
29W - 35L
1,500 SR
Queue Stats
269W - 266L
1,451 MMR
Solo
Ra
Ra
Silver III
javiertv1999
Ra
Silver III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 78L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrccKZ
Amaterasu
12
4 / 0 / 0
6,592
659
5,440
7,931
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
FinefulGamer
Hun Batz
11
1 / 0 / 1
5,970
597
2,547
5,773
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Olibyr
Fafnir
8
2 / 0 / 1
5,235
524
2,148
6,225
3,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
10
0 / 0 / 2
5,915
592
2,504
5,457
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,262
526
1,688
2,438
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
CthulhuKing ArthurBakasuraCu ChulainnPersephone

VS

Bans
Erlang ShenFenrirApolloNemesisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,874
487
3,018
7,227
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Daillban
Tsukuyomi
9
0 / 4 / 0
4,892
489
5,357
8,431
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 1
5,276
528
2,651
6,386
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Recon4YT
Janus
11
0 / 0 / 0
5,887
589
725
2,568
597
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 0
5,702
570
2,913
2,002
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Amaterasu
BrccKZ
Amaterasu
4
0
0
4
L
Tsukuyomi
Daillban
Tsukuyomi
0
4
0
0
L
0
1
1
0.5
W
Hun Batz
FinefulGamer
Hun Batz
1
0
1
1.5
W
Fafnir
Olibyr
Fafnir
2
0
1
2.5
L
Janus
Recon4YT
Janus
0
0
0
0
W
Cupid
0
0
2
1
W
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,327
Damage
14,664
27,824
Taken
26,614
12,268
Mitigated
9,804
14,159
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,018
1,360
0
2,730
7,227
2,988
0
2,749
4,478
2,917
10,720
W
Amaterasu
BrccKZ
Amaterasu
5,440
2,084
0
3,702
7,931
5,444
0
0
7,577
4,559
31,058
L
Tsukuyomi
Daillban
Tsukuyomi
5,357
1,245
0
2,841
8,431
4,063
0
677
7,754
0
24,881
L
2,651
447
0
3,414
6,386
1,708
0
600
5,786
0
25,346
W
Hun Batz
FinefulGamer
Hun Batz
2,547
904
0
2,624
5,773
1,753
0
696
5,077
0
39,585
W
Fafnir
Olibyr
Fafnir
2,148
628
338
2,553
6,225
3,021
0
1,439
4,650
14,411
0
L
Janus
Recon4YT
Janus
725
41
0
250
2,568
597
0
172
2,396
41,820
0
W
Cupid
2,504
1,350
493
3,830
5,457
1,360
0
1,295
3,964
0
39,046
W
1,688
67
0
619
2,438
690
0
101
2,337
21,543
0
L
2,913
723
289
879
2,002
448
0
351
1,651
41,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
26,631
314
Minions Killed
328
0
Camps Cleared
0
1,001,253
Distance Traveled
1,012,641
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,874
487
26
3
0
200,652
1
W
Amaterasu
6,592
659
60
6
0
214,398
5
L
Tsukuyomi
4,892
489
52
5
0
199,554
4
L
Susano
5,276
528
58
6
0
210,955
1
W
Hun Batz
5,970
597
89
9
0
230,015
3
W
Fafnir
5,235
524
16
2
0
213,744
4
L
Janus
5,887
589
102
10
0
199,913
6
W
Cupid
5,915
592
103
10
0
169,052
3
W
Thoth
5,262
526
46
5
0
174,044
2
L
Ra
5,702
570
90
9
0
201,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role