Player Matchup

Kumbhakarna
Kumbhakarna
DarkShadowOliver
Kumbhakarna
Level 105
God Stats
2W - 4L
1,623 SR
Queue Stats
65W - 67L
1,582 Elo+
Party 2
Kali
Kali
ErIcuB_2905
Kali
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,494 Elo+
Solo
King Arthur
King Arthur
GAZTW7
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Mr_Money333
Xbalanque
Level 135
God Stats
9W - 5L
1,500 SR
Queue Stats
268W - 268L
1,514 Elo+
Party 2
Janus
Janus
RAMB00000000
Janus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,500 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,518 Elo+

VS

Team Averages
Level 85
1,554 SR
1,595 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AaronSteer
Chang'e
Level 84
God Stats
152W - 100L
1,519 SR
Queue Stats
224W - 208L
1,623 Elo+
Party 1
Neith
Neith
Graf_Schwardula
Neith
Level 82
God Stats
14W - 8L
1,500 SR
Queue Stats
143W - 122L
1,500 Elo+
Solo
Bellona
Bellona
Its_Jaffa
Bellona
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
344W - 359L
1,623 Elo+
Party 1
Arachne
Arachne
sskane9811
Arachne
Level 68
God Stats
40W - 36L
1,753 SR
Queue Stats
112W - 106L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkShadowOliver
Kumbhakarna
10
0 / 0 / 0
5,986
428
2,297
12,238
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 0
7,178
513
3,767
6,294
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
GAZTW7
King Arthur
11
0 / 5 / 2
6,437
460
2,370
11,093
4,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Mr_Money333
Xbalanque
11
0 / 1 / 0
6,316
451
6,507
8,202
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 7 / 0
6,480
463
3,644
7,349
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 2
7,335
524
4,601
6,021
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
AaronSteer
Chang'e
16
9 / 0 / 0
9,984
713
9,942
8,835
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 0
7,100
507
8,095
8,124
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Its_Jaffa
Bellona
14
3 / 2 / 1
8,412
601
5,777
7,733
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
sskane9811
Arachne
11
1 / 0 / 3
6,906
493
1,731
6,538
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
14
14
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
W
Chang'e
AaronSteer
Chang'e
9
0
0
9
L
Kumbhakarna
DarkShadowOliver
Kumbhakarna
0
0
0
0
L
2
1
0
2
L
King Arthur
GAZTW7
King Arthur
0
5
2
0.2
W
1
0
0
1
W
Bellona
Its_Jaffa
Bellona
3
2
1
1.75
L
Xbalanque
Mr_Money333
Xbalanque
0
1
0
0
L
0
7
0
0
W
Arachne
sskane9811
Arachne
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,585
Damage
30,146
45,176
Taken
37,251
19,321
Mitigated
22,352
9,212
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,601
531
2,667
4,491
6,021
4,079
91
1,079
4,942
30,572
0
W
Chang'e
AaronSteer
Chang'e
9,942
804
1,006
5,315
8,835
3,138
539
2,127
6,634
73,620
0
L
Kumbhakarna
DarkShadowOliver
Kumbhakarna
2,297
310
0
4,340
12,238
6,689
0
5,137
6,975
17,390
0
L
3,767
1,424
0
605
6,294
3,654
0
1,631
4,578
8,114
35,429
L
King Arthur
GAZTW7
King Arthur
2,370
371
0
556
11,093
4,719
0
2,513
8,515
0
25,766
W
8,095
3,901
0
4,178
8,124
2,595
753
297
7,827
0
47,306
W
Bellona
Its_Jaffa
Bellona
5,777
2,061
0
861
7,733
9,021
2,598
246
7,487
4,895
44,323
L
Xbalanque
Mr_Money333
Xbalanque
6,507
2,263
0
3,711
8,202
2,226
0
1,041
7,161
0
45,278
L
3,644
297
0
0
7,349
2,033
0
4,127
2,940
45,940
0
W
Arachne
sskane9811
Arachne
1,731
1,483
0
1,716
6,538
3,519
221
2,645
3,805
5,823
21,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
39,737
351
Minions Killed
447
0
Camps Cleared
0
1,329,336
Distance Traveled
1,314,544
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,335
524
53
4
0
273,967
1
W
Chang'e
9,984
713
150
11
0
269,968
5
L
Kumbhakarna
5,986
428
22
2
0
268,372
6
L
Kali
7,178
513
90
6
0
296,056
4
L
King Arthur
6,437
460
57
4
0
267,679
0
W
Neith
7,100
507
101
7
0
250,823
3
W
Bellona
8,412
601
102
7
0
246,152
1
L
Xbalanque
6,316
451
92
7
0
252,623
3
L
Janus
6,480
463
90
6
0
244,606
2
W
Arachne
6,906
493
41
3
0
273,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role