Player Matchup

Anhur
Anhur
Bronze III
Parvulus
Anhur
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
clorina001
Janus
Silver I
Level 103
God Stats
21W - 24L
1,866 SR
Queue Stats
727W - 730L
1,499 MMR
Solo
Fenrir
Fenrir
Bronze III
ohKraizzy
Fenrir
Bronze III
Level 109
God Stats
12W - 13L
1,500 SR
Queue Stats
144W - 148L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
pinkush72
Cerberus
Bronze III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 153L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
干饭香香子
Cu Chulainn
Bronze III
Level 148
God Stats
1W - 0L
1,400 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,553 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,605 SR
1,500 MMR
Merlin
Merlin
Bronze III
Killionaire1337
Merlin
Bronze III
Level 122
God Stats
2W - 4L
1,811 SR
Queue Stats
76W - 83L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Maxilius24
Guan Yu
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 275L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
VxBanxV
Mercury
Bronze III
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
183W - 197L
1,500 MMR
Solo
Sobek
Sobek
Silver I
ZapRa
Sobek
Silver I
Level 127
God Stats
9W - 5L
1,715 SR
Queue Stats
240W - 234L
1,499 MMR
Solo
Cupid
Cupid
Bronze III
ZaperixNs
Cupid
Bronze III
Level 105
God Stats
7W - 11L
1,500 SR
Queue Stats
244W - 248L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Parvulus
Anhur
20
11 / 0 / 5
12,831
642
11,390
12,235
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
17
3 / 4 / 7
10,909
545
10,890
10,249
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ohKraizzy
Fenrir
18
4 / 1 / 4
11,392
570
7,032
13,391
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
pinkush72
Cerberus
18
4 / 1 / 9
12,319
616
11,234
14,694
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
干饭香香子
Cu Chulainn
16
4 / 3 / 15
10,757
538
10,645
14,814
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
PersephoneBakasuraNemesisTsukuyomiSet

VS

Bans
BellonaDanzaburouCthulhuRamaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,208
460
10,090
9,541
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Maxilius24
Guan Yu
15
0 / 6 / 1
8,916
446
6,118
13,534
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
VxBanxV
Mercury
14
4 / 6 / 4
9,383
469
4,312
12,416
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
ZapRa
Sobek
12
0 / 4 / 4
8,471
424
4,306
18,451
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
ZaperixNs
Cupid
16
1 / 6 / 1
10,032
502
5,712
11,213
3,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
26
Kills
8
9
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Guan Yu
Maxilius24
Guan Yu
0
6
1
0.08
W
Anhur
Parvulus
Anhur
11
0
5
13.5
L
Mercury
VxBanxV
Mercury
4
6
4
1
L
Sobek
ZapRa
Sobek
0
4
4
0.5
L
Cupid
ZaperixNs
Cupid
1
6
1
0.25
W
Janus
3
4
7
1.63
W
Fenrir
ohKraizzy
Fenrir
4
1
4
6
W
Cerberus
pinkush72
Cerberus
4
1
9
8.5
W
Cu Chulainn
干饭香香子
Cu Chulainn
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,191
Damage
30,538
65,383
Taken
65,155
45,970
Mitigated
39,016
27,801
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,090
257
0
712
9,541
3,005
0
4,590
4,686
56,886
0
L
Guan Yu
Maxilius24
Guan Yu
6,118
1,026
140
2,570
13,534
12,083
240
6,166
6,947
0
51,844
W
Anhur
Parvulus
Anhur
11,390
6,110
0
10,062
12,235
4,893
9,552
2,688
9,430
0
94,579
L
Mercury
VxBanxV
Mercury
4,312
1,521
0
772
12,416
6,417
0
2,968
9,232
4,027
42,964
L
Sobek
ZapRa
Sobek
4,306
785
0
4,864
18,451
14,449
0
6,129
11,738
21,605
0
L
Cupid
ZaperixNs
Cupid
5,712
2,663
718
2,333
11,213
3,062
3,356
1,133
9,869
0
68,213
W
Janus
10,890
340
0
1,563
10,249
3,148
93
2,904
6,413
56,515
0
W
Fenrir
ohKraizzy
Fenrir
7,032
1,215
0
6,536
13,391
5,772
1,304
2,263
10,998
0
78,772
W
Cerberus
pinkush72
Cerberus
11,234
1,430
0
7,533
14,694
16,670
852
3,673
10,578
67,487
0
W
Cu Chulainn
干饭香香子
Cu Chulainn
10,645
2,059
0
2,107
14,814
15,487
1,842
3,059
11,577
0
56,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
46,010
606
Minions Killed
448
0
Camps Cleared
0
1,956,836
Distance Traveled
1,834,857
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,208
460
119
6
0
349,051
3
L
Guan Yu
8,916
446
104
5
0
355,682
5
W
Anhur
12,831
642
152
8
0
364,827
4
L
Mercury
9,383
469
77
4
0
401,043
0
L
Sobek
8,471
424
20
1
0
386,224
4
L
Cupid
10,032
502
128
6
0
342,857
7
W
Janus
10,909
545
114
6
0
410,837
0
W
Fenrir
11,392
570
108
5
0
410,724
9
W
Cerberus
12,319
616
161
8
0
359,271
3
W
Cu Chulainn
10,757
538
71
4
0
411,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role