Player Matchup

Ymir
Ymir
Darklly_olo-44pl
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,471 Elo+
Party 1
Hades
Hades
Vo1d_Keitaro
Hades
Level 27
God Stats
11W - 7L
1,500 SR
Queue Stats
115W - 148L
1,547 Elo+
Party 2
Set
Set
Vo1d_SweezZzy
Set
Level 29
God Stats
5W - 10L
1,285 SR
Queue Stats
154W - 179L
1,640 Elo+
Party 2
Hercules
Hercules
gut-_-boyyy_69_
Hercules
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 5L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
imFaide
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 65L
1,802 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,612 Elo+

VS

Team Averages
Level 14
1,476 SR
1,518 Elo+
Hercules
Hercules
Alex_P_DaSilva
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,688 Elo+
Solo
Izanami
Izanami
Curryvaggos30
Izanami
Level 18
God Stats
22W - 24L
1,798 SR
Queue Stats
99W - 108L
1,764 Elo+
Party 3
Set
Set
LTB_Duckzy
Set
Level 17
God Stats
23W - 18L
1,300 SR
Queue Stats
53W - 57L
1,279 Elo+
Party 3
Anubis
Anubis
LTB_Tfra
Anubis
Level 18
God Stats
30W - 18L
1,485 SR
Queue Stats
170W - 172L
1,579 Elo+
Party 3
Bellona
Bellona
merkouris1lyras
Bellona
Level 13
God Stats
2W - 6L
1,300 SR
Queue Stats
68W - 72L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
11,675
556
12,103
16,182
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 5 / 16
12,875
613
21,418
20,591
8,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
16 / 3 / 14
13,809
658
16,812
18,208
9,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hercules
19
8 / 3 / 6
12,610
600
13,989
18,630
20,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
imFaide
Heimdallr
19
8 / 4 / 6
13,148
626
12,194
14,552
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 9 / 4
7,718
368
4,205
18,771
8,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
17
5 / 14 / 11
11,702
557
11,208
19,013
6,868
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 8 / 8
13,023
620
20,908
19,185
8,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
LTB_Tfra
Anubis
17
7 / 9 / 3
10,944
521
14,475
18,197
11,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 8 / 2
8,660
412
5,350
17,199
11,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
48
Kills
22
22
Deaths
48
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
9
4
0.22
L
Izanami
5
14
11
0.75
W
5
7
6
1.14
L
10
8
8
1.75
L
Anubis
LTB_Tfra
Anubis
7
9
3
0.94
W
11
5
16
3.8
W
16
3
14
7.67
W
Hercules
8
3
6
3.67
W
Heimdallr
imFaide
Heimdallr
8
4
6
2.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,516
Damage
56,146
88,163
Taken
92,365
54,851
Mitigated
46,089
30,621
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,205
2,787
0
797
18,771
8,136
734
1,846
16,862
0
28,104
L
Izanami
11,208
6,057
0
609
19,013
6,868
1,052
9,703
8,767
0
50,658
W
12,103
1,862
267
1,569
16,182
10,779
958
4,836
11,346
51,150
0
L
20,908
10,810
0
2,566
19,185
8,555
0
7,607
11,288
0
69,595
L
Anubis
LTB_Tfra
Anubis
14,475
597
0
6,029
18,197
11,083
114
6,464
11,607
65,137
0
W
21,418
1,970
1,123
7,152
20,591
8,446
1,079
3,367
17,224
57,328
0
W
16,812
9,469
0
7,774
18,208
9,137
3,241
468
17,740
0
83,107
W
Hercules
13,989
4,687
0
7,341
18,630
20,979
990
1,853
16,777
4,057
60,685
W
Heimdallr
imFaide
Heimdallr
12,194
6,536
0
5,395
14,552
5,510
9,562
3,951
10,601
0
79,726
L
5,350
1,300
0
1,262
17,199
11,447
900
7,254
9,781
0
36,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,117
Gold Earned
52,047
533
Minions Killed
423
0
Camps Cleared
0
1,786,927
Distance Traveled
1,865,186
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,718
368
36
2
0
405,344
0
L
Izanami
11,702
557
76
4
0
385,158
0
W
Ymir
11,675
556
70
3
0
337,022
0
L
Set
13,023
620
97
5
0
357,434
1
L
Anubis
10,944
521
124
6
0
397,638
1
W
Hades
12,875
613
89
4
0
367,195
1
W
Set
13,809
658
115
5
0
394,234
0
W
Hercules
12,610
600
120
6
0
362,467
1
W
Heimdallr
13,148
626
139
7
0
326,009
2
L
Bellona
8,660
412
90
4
0
319,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role