Player Matchup

Hercules
Hercules
Elcomunistaa
Hercules
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
158W - 166L
1,845 Elo+
Solo
Cupid
Cupid
Kerlon549633
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 85L
1,330 Elo+
Solo
Ares
Ares
Napão
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SPS_gabyllamocca
Hun Batz
Level 26
God Stats
23W - 16L
1,500 SR
Queue Stats
186W - 181L
1,500 Elo+
Solo
Kukulkan
Kukulkan
maceioda
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 190L
1,626 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,560 Elo+

VS

Team Averages
Level 16
1,543 SR
1,507 Elo+
Thoth
Thoth
Amend0imDoGaara
Thoth
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 26L
1,500 Elo+
Party 1
Neith
Neith
Bobiscador
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Joryscleidison
Thanatos
Level 28
God Stats
22W - 2L
1,500 SR
Queue Stats
181W - 34L
1,500 Elo+
Party 1
Mercury
Mercury
PAPAICARREGADOR
Mercury
Level 18
God Stats
12W - 10L
1,715 SR
Queue Stats
64W - 75L
1,534 Elo+
Solo
Ares
Ares
Sr Estagiario
Ares
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elcomunistaa
Hercules
6
1 / 4 / 0
4,164
595
1,501
5,714
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 3 / 0
3,326
475
839
3,084
678
Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
Napão
Ares
6
0 / 5 / 0
3,731
533
2,382
5,596
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 1
3,958
565
1,112
5,012
1,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
maceioda
Kukulkan
4
0 / 3 / 0
3,429
490
477
2,357
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 0 / 1
5,827
832
5,424
2,620
1,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
7
3 / 0 / 5
4,882
697
1,732
1,716
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
10
5 / 0 / 1
5,847
835
4,479
3,545
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

8
2 / 1 / 3
5,295
756
1,439
3,693
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 3
4,274
611
1,375
4,625
1,889
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
20
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Neith
3
0
5
5.5
L
Hercules
Elcomunistaa
Hercules
1
4
0
0.25
W
Thanatos
5
0
1
5.5
L
0
3
0
0
L
Ares
Napão
Ares
0
5
0
0
W
2
1
3
3.5
L
0
5
1
0.1
W
1
0
3
2.5
L
Kukulkan
maceioda
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,311
Damage
14,449
21,763
Taken
16,199
7,327
Mitigated
7,146
3,011
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
251
0
1,139
2,620
1,001
62
513
2,107
28,594
0
W
Neith
1,732
996
0
869
1,716
451
324
397
1,319
0
13,635
L
Hercules
Elcomunistaa
Hercules
1,501
625
0
1,773
5,714
2,714
0
857
4,857
1,380
11,614
W
Thanatos
4,479
1,529
0
4,443
3,545
2,806
0
20
3,525
3,105
26,699
L
839
513
36
103
3,084
678
0
1,273
1,811
0
4,705
L
Ares
Napão
Ares
2,382
232
0
406
5,596
2,200
0
1,888
3,708
11,686
0
W
1,439
905
0
1,589
3,693
999
1,114
46
3,647
0
21,706
L
1,112
339
123
210
5,012
1,012
0
1,170
3,842
0
12,550
W
1,375
194
0
0
4,625
1,889
72
1,985
2,640
7,388
0
L
Kukulkan
maceioda
Kukulkan
477
309
0
360
2,357
723
0
1,948
409
7,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
26,125
93
Minions Killed
207
0
Camps Cleared
0
643,636
Distance Traveled
723,959
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,827
832
50
7
0
148,512
0
W
Neith
4,882
697
31
4
0
111,275
0
L
Hercules
4,164
595
28
4
0
145,413
1
W
Thanatos
5,847
835
62
9
0
156,689
1
L
Cupid
3,326
475
9
1
0
136,145
0
L
Ares
3,731
533
17
2
0
148,949
1
W
Mercury
5,295
756
56
8
0
171,960
0
L
Hun Batz
3,958
565
26
4
0
136,460
0
W
Ares
4,274
611
8
1
0
135,523
1
L
Kukulkan
3,429
490
13
2
0
76,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role