Player Matchup

Nike
Nike
Bilbotoll
Nike
Level 28
God Stats
12W - 9L
1,377 SR
Queue Stats
71W - 96L
1,371 Elo+
Solo
Serqet
Serqet
HiHowAreYa34561
Serqet
Level 16
God Stats
2W - 1L
1,323 SR
Queue Stats
50W - 60L
1,616 Elo+
Solo
Jormungandr
Jormungandr
Sgt_Smelse
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,500 Elo+
Solo
Horus
Horus
cphoor
Horus
Level 11
God Stats
8W - 11L
1,200 SR
Queue Stats
25W - 30L
1,234 Elo+
Solo
Kukulkan
Kukulkan
guydolf
Kukulkan
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
1,135W - 1,261L
1,500 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,444 Elo+

VS

Team Averages
Level 21
1,500 SR
1,587 Elo+
Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aphrodeezie
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 224L
1,752 Elo+
Solo
Bellona
Bellona
BroccoliRob6149
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,752 Elo+
Solo
Cerberus
Cerberus
Shoheet
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nox
Nox
peixe_testa
Nox
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 134L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 4 / 2
9,729
541
4,178
13,891
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 2
8,530
474
2,164
13,388
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Sgt_Smelse
Jormungandr
12
4 / 1 / 6
8,447
469
3,721
5,170
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
cphoor
Horus
16
14 / 3 / 6
10,826
601
20,597
14,303
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
guydolf
Kukulkan
15
3 / 3 / 5
9,779
543
6,812
7,579
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 9 / 1
8,217
457
5,318
12,318
4,329
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
11
1 / 7 / 2
6,810
378
4,042
13,337
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 2 / 0
10,612
590
16,617
15,891
13,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Shoheet
Cerberus
11
1 / 6 / 3
7,419
412
3,826
11,441
8,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 0 / 0
4,926
274
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
23
Kills
14
16
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
9
1
0.5
L
Apollo
1
7
2
0.29
W
Nike
1
4
2
0.5
L
8
2
0
4
W
1
5
2
0.4
W
Jormungandr
Sgt_Smelse
Jormungandr
4
1
6
7
L
Cerberus
Shoheet
Cerberus
1
6
3
0.42
W
Horus
cphoor
Horus
14
3
6
5.67
W
Kukulkan
guydolf
Kukulkan
3
3
5
1.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,472
Damage
29,803
54,331
Taken
52,987
24,651
Mitigated
29,224
14,945
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,318
560
0
3,016
12,318
4,329
0
3,333
8,985
38,799
0
L
Apollo
4,042
2,100
0
2,993
13,337
2,962
235
2,250
10,913
0
21,639
W
Nike
4,178
1,696
374
3,798
13,891
5,837
1,176
2,154
11,737
0
50,485
L
16,617
6,767
0
6,413
15,891
13,752
65
3,343
11,994
12,776
62,133
W
2,164
511
0
3,930
13,388
4,825
494
1,063
12,325
0
45,693
W
Jormungandr
Sgt_Smelse
Jormungandr
3,721
1,097
0
0
5,170
1,934
625
2,753
2,417
22,658
0
L
Cerberus
Shoheet
Cerberus
3,826
160
0
2,723
11,441
8,181
46
2,783
8,545
19,671
0
W
Horus
cphoor
Horus
20,597
10,734
80
3,694
14,303
8,670
1,296
5,104
9,199
2,519
51,086
W
Kukulkan
guydolf
Kukulkan
6,812
329
876
2,193
7,579
3,385
1,535
877
6,702
52,956
0
L
0
0
0
0
0
0
0
0
0
607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
37,984
402
Minions Killed
297
0
Camps Cleared
0
1,522,898
Distance Traveled
1,222,950
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,217
457
53
3
0
243,369
0
L
Apollo
6,810
378
41
2
0
315,031
0
W
Nike
9,729
541
115
6
0
320,113
3
L
Bellona
10,612
590
156
9
0
359,839
0
W
Serqet
8,530
474
79
4
0
246,905
0
W
Jormungandr
8,447
469
24
1
0
322,188
7
L
Cerberus
7,419
412
46
3
0
295,817
2
W
Horus
10,826
601
81
5
0
319,539
0
W
Kukulkan
9,779
543
103
6
0
314,153
4
L
Nox
4,926
274
1
0
0
8,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role