Player Matchup

Neith
Neith
SpR_slayer2787
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 90L
1,525 Elo+
Solo
Thor
Thor
Whatsguciman
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
alf9062
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,253 Elo+
Solo
Ares
Ares
nationmein
Ares
Level 4
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
sammettbach
Janus
Level 11
God Stats
4W - 3L
1,533 SR
Queue Stats
45W - 54L
1,381 Elo+
Solo
Team Averages
Level 8
1,463 SR
1,432 Elo+

VS

Team Averages
Level 24
1,477 SR
1,490 Elo+
Artemis
Artemis
BerNev
Artemis
Level 15
God Stats
174W - 161L
1,387 SR
Queue Stats
183W - 171L
1,399 Elo+
Solo
Cerberus
Cerberus
Christson_
Cerberus
Level 28
God Stats
16W - 16L
1,500 SR
Queue Stats
233W - 279L
1,486 Elo+
Solo
Persephone
Persephone
KuzcoKujo
Persephone
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
446W - 489L
1,568 Elo+
Solo
Thanatos
Thanatos
LegacyLemming48
Thanatos
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Apollo
Apollo
TheShow1983
Apollo
Level 24
God Stats
2W - 4L
1,496 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
8,987
999
9,441
16,764
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 12 / 3
9,255
1,028
9,164
16,680
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
alf9062
Danzaburou
13
1 / 14 / 1
8,377
931
4,675
15,988
4,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 0 / 0
5,460
607
0
0
0
14
4 / 9 / 0
9,470
1,052
9,855
10,416
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BerNev
Artemis
16
8 / 3 / 10
9,973
1,108
8,499
6,997
2,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Christson_
Cerberus
17
7 / 0 / 16
11,124
1,236
11,038
8,401
3,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
KuzcoKujo
Persephone
16
2 / 2 / 17
9,130
1,014
2,908
3,636
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
18
22 / 3 / 12
12,670
1,408
26,721
13,205
5,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
15
3 / 1 / 14
9,266
1,030
6,713
7,937
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
111
9
Kills
42
42
Deaths
9
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artemis
BerNev
Artemis
8
3
10
4.33
W
Cerberus
Christson_
Cerberus
7
0
16
15
W
Persephone
KuzcoKujo
Persephone
2
2
17
5.25
W
Thanatos
22
3
12
9.33
L
1
7
4
0.43
W
Apollo
3
1
14
10
L
3
12
3
0.38
L
Danzaburou
alf9062
Danzaburou
1
14
1
0.11
L
0
0
0
0
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
55,879
59,848
Taken
40,176
17,391
Mitigated
17,673
3,139
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BerNev
Artemis
8,499
5,367
0
0
6,997
2,991
0
1,212
5,785
0
15,831
W
Cerberus
Christson_
Cerberus
11,038
1,183
0
3,215
8,401
3,960
0
2,459
5,942
40,458
0
W
Persephone
KuzcoKujo
Persephone
2,908
870
0
295
3,636
1,327
0
1,749
1,886
8,781
0
W
Thanatos
26,721
15,492
0
10,716
13,205
5,972
0
2,118
11,087
0
43,829
L
9,441
5,835
0
2,227
16,764
4,896
0
3,190
13,574
0
23,615
W
Apollo
6,713
4,142
0
1,077
7,937
3,423
0
2,317
5,620
0
19,593
L
9,164
3,411
0
774
16,680
5,380
0
5,539
11,141
0
22,723
L
Danzaburou
alf9062
Danzaburou
4,675
3,731
0
138
15,988
4,456
0
2,315
13,673
0
9,380
L
0
0
0
0
0
0
0
0
0
0
0
L
9,855
1,615
0
0
10,416
2,659
0
2,902
7,514
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
52,163
93
Minions Killed
203
5
Camps Cleared
8
540,916
Distance Traveled
760,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,973
1,108
24
3
0
106,390
0
W
Cerberus
11,124
1,236
99
11
3
168,074
0
W
Persephone
9,130
1,014
24
3
0
134,345
0
W
Thanatos
12,670
1,408
40
4
2
162,842
0
L
Neith
8,987
999
21
2
3
127,507
0
W
Apollo
9,266
1,030
16
2
3
189,274
3
L
Thor
9,255
1,028
29
3
0
143,573
0
L
Danzaburou
8,377
931
4
0
2
131,926
0
L
Ares
5,460
607
0
0
0
0
0
L
Janus
9,470
1,052
39
4
0
137,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role