Player Matchup

Danzaburou
Danzaburou
BosnianSmurf
Danzaburou
Level 69
God Stats
27W - 9L
1,500 SR
Queue Stats
329W - 340L
1,500 Elo+
Solo
Mulan
Mulan
HolyTruMooGod
Mulan
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
153W - 151L
1,553 Elo+
Solo
Anubis
Anubis
Ninjaslayer215
Anubis
Level 75
God Stats
11W - 7L
1,500 SR
Queue Stats
57W - 72L
1,464 Elo+
Solo
Chang'e
Chang'e
koutakun226
Chang'e
Level 52
God Stats
18W - 20L
1,511 SR
Queue Stats
186W - 272L
1,683 Elo+
Party 1
Cabrakan
Cabrakan
syobo_0305
Cabrakan
Level 65
God Stats
11W - 11L
1,501 SR
Queue Stats
203W - 342L
1,426 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,525 Elo+

VS

Team Averages
Level 64
1,349 SR
1,367 Elo+
Osiris
Osiris
DemonClaw20
Osiris
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 48L
1,500 Elo+
Solo
Zeus
Zeus
EbugLuvsMC03
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,252 Elo+
Solo
Nemesis
Nemesis
Kujxo
Nemesis
Level 45
God Stats
3W - 3L
1,299 SR
Queue Stats
12W - 6L
1,654 Elo+
Solo
King Arthur
King Arthur
Mega Gengar Dom
King Arthur
Level 107
God Stats
8W - 20L
1,163 SR
Queue Stats
370W - 430L
907 Elo+
Solo
Ullr
Ullr
Th3voices
Ullr
Level 61
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 109L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BosnianSmurf
Danzaburou
17
9 / 2 / 7
11,847
564
16,393
16,414
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 1
12,184
580
15,147
19,387
19,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 6
10,642
507
9,597
13,170
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
koutakun226
Chang'e
18
5 / 4 / 3
11,305
538
6,845
16,127
9,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
syobo_0305
Cabrakan
16
5 / 2 / 10
11,385
542
9,051
12,848
15,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 5 / 1
8,912
424
8,806
20,756
17,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 9 / 0
10,187
485
23,023
18,230
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Kujxo
Nemesis
8
0 / 1 / 1
6,970
332
2,697
5,801
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Mega Gengar Dom
King Arthur
16
1 / 9 / 1
10,110
481
7,165
20,364
12,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
15
1 / 5 / 2
9,348
445
8,311
14,453
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
28
Kills
10
10
Deaths
29
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BosnianSmurf
Danzaburou
9
2
7
6.25
L
Osiris
1
5
1
0.3
L
7
9
0
0.78
W
5
0
1
5.5
L
Nemesis
Kujxo
Nemesis
0
1
1
0.5
L
King Arthur
Mega Gengar Dom
King Arthur
1
9
1
0.17
W
4
2
6
3.5
L
Ullr
1
5
2
0.4
W
Chang'e
koutakun226
Chang'e
5
4
3
1.63
W
Cabrakan
syobo_0305
Cabrakan
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,033
Damage
50,002
77,946
Taken
79,604
61,426
Mitigated
46,945
34,986
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BosnianSmurf
Danzaburou
16,393
5,920
891
7,093
16,414
10,617
3,943
5,991
10,341
0
68,725
L
Osiris
8,806
3,672
195
3,757
20,756
17,848
447
4,199
16,057
0
41,494
L
23,023
4,794
0
5,699
18,230
6,424
694
9,899
8,181
60,018
0
W
15,147
3,376
0
8,634
19,387
19,174
1,433
1,524
17,823
0
78,267
L
Nemesis
Kujxo
Nemesis
2,697
1,200
0
170
5,801
2,977
0
1,054
4,659
3,250
19,391
L
King Arthur
Mega Gengar Dom
King Arthur
7,165
1,168
0
6,993
20,364
12,062
0
5,046
15,047
0
72,044
W
9,597
1,236
770
4,221
13,170
6,578
2,328
5,697
7,295
61,196
0
L
Ullr
8,311
5,023
0
368
14,453
7,634
0
5,295
8,872
4,121
55,732
W
Chang'e
koutakun226
Chang'e
6,845
381
1,620
9,937
16,127
9,368
1,761
6,458
9,209
73,816
0
W
Cabrakan
syobo_0305
Cabrakan
9,051
682
537
1,283
12,848
15,689
852
3,567
9,146
26,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
45,527
500
Minions Killed
444
0
Camps Cleared
0
1,804,752
Distance Traveled
1,608,076
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,847
564
115
5
0
337,462
4
L
Osiris
8,912
424
70
3
0
350,598
0
L
Zeus
10,187
485
85
4
0
281,919
5
W
Mulan
12,184
580
153
7
0
396,169
1
L
Nemesis
6,970
332
45
2
0
260,168
0
L
King Arthur
10,110
481
140
7
0
344,612
0
W
Anubis
10,642
507
92
4
0
331,289
0
L
Ullr
9,348
445
104
5
0
370,779
3
W
Chang'e
11,305
538
104
5
0
350,132
1
W
Cabrakan
11,385
542
36
2
0
389,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role