Player Matchup

Baron Samedi
Baron Samedi
Gufik181
Baron Samedi
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
91W - 90L
1,525 Elo+
Solo
Fenrir
Fenrir
Jofrii
Fenrir
Level 28
God Stats
7W - 6L
1,716 SR
Queue Stats
121W - 117L
1,954 Elo+
Solo
Chernobog
Chernobog
PlzNoJungle
Chernobog
Level 24
God Stats
3W - 1L
1,681 SR
Queue Stats
6W - 12L
1,368 Elo+
Solo
Ymir
Ymir
Riogun71
Ymir
Level 26
God Stats
13W - 13L
1,500 SR
Queue Stats
221W - 262L
1,661 Elo+
Solo
Nu Wa
Nu Wa
teentjuh
Nu Wa
Level 26
God Stats
3W - 3L
1,478 SR
Queue Stats
18W - 21L
1,536 Elo+
Solo
Team Averages
Level 26
1,575 SR
1,609 Elo+

VS

Team Averages
Level 24
1,404 SR
1,475 Elo+
Sun Wukong
Sun Wukong
Amecha
Sun Wukong
Level 26
God Stats
1W - 9L
1,283 SR
Queue Stats
59W - 66L
1,443 Elo+
Solo
Cernunnos
Cernunnos
Anoudijal
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
Anzura
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Clencho
Tsukuyomi
Level 37
God Stats
3W - 5L
1,259 SR
Queue Stats
98W - 67L
1,467 Elo+
Party 1
Anubis
Anubis
MaYinn23
Anubis
Level 18
God Stats
15W - 10L
1,479 SR
Queue Stats
31W - 18L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gufik181
Baron Samedi
11
0 / 0 / 0
8,350
398
3,773
4,356
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Jofrii
Fenrir
20
9 / 1 / 12
13,054
622
16,695
16,584
10,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
PlzNoJungle
Chernobog
17
6 / 1 / 10
10,774
513
13,522
13,417
5,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
1 / 10 / 9
9,600
457
6,615
16,814
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
teentjuh
Nu Wa
18
9 / 4 / 7
11,756
560
18,489
8,821
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amecha
Sun Wukong
15
0 / 0 / 0
9,070
432
4,381
13,823
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Anoudijal
Cernunnos
14
4 / 8 / 4
8,888
423
13,401
20,179
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Anzura
Sobek
14
3 / 5 / 6
10,194
485
6,964
20,286
25,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Clencho
Tsukuyomi
18
2 / 7 / 3
10,641
507
6,738
18,589
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MaYinn23
Anubis
17
7 / 5 / 1
11,466
546
10,066
10,896
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
25
Kills
16
16
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amecha
Sun Wukong
0
0
0
0
L
Cernunnos
Anoudijal
Cernunnos
4
8
4
0.75
L
Sobek
Anzura
Sobek
3
5
6
1.2
L
Tsukuyomi
Clencho
Tsukuyomi
2
7
3
0.5
W
Baron Samedi
Gufik181
Baron Samedi
0
0
0
0
W
Fenrir
Jofrii
Fenrir
9
1
12
15
L
Anubis
MaYinn23
Anubis
7
5
1
1.5
W
Chernobog
PlzNoJungle
Chernobog
6
1
10
11
W
Ymir
1
10
9
0.55
W
Nu Wa
teentjuh
Nu Wa
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,094
Damage
41,550
59,992
Taken
83,773
32,687
Mitigated
54,807
17,668
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amecha
Sun Wukong
4,381
365
0
5,598
13,823
11,225
838
5,605
8,051
0
45,689
L
Cernunnos
Anoudijal
Cernunnos
13,401
6,567
0
6,669
20,179
6,545
390
7,660
12,201
0
55,480
L
Sobek
Anzura
Sobek
6,964
1,144
1,083
4,811
20,286
25,264
210
4,966
15,086
22,722
0
L
Tsukuyomi
Clencho
Tsukuyomi
6,738
1,393
0
1,810
18,589
7,321
34
4,122
14,267
0
96,884
W
Baron Samedi
Gufik181
Baron Samedi
3,773
239
0
1,794
4,356
1,538
766
0
3,990
33,832
0
W
Fenrir
Jofrii
Fenrir
16,695
4,375
0
7,020
16,584
10,570
0
2,513
13,774
0
105,970
L
Anubis
MaYinn23
Anubis
10,066
187
0
3,903
10,896
4,452
403
5,133
5,291
66,829
0
W
Chernobog
PlzNoJungle
Chernobog
13,522
9,459
0
6,901
13,417
5,358
900
3,812
9,457
0
72,515
W
Ymir
6,615
881
0
902
16,814
12,373
0
6,792
9,793
27,779
0
W
Nu Wa
teentjuh
Nu Wa
18,489
2,471
0
1,051
8,821
2,848
87
3,268
5,384
69,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,534
Gold Earned
50,259
482
Minions Killed
523
0
Camps Cleared
0
1,800,100
Distance Traveled
1,816,467
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,070
432
93
4
0
413,393
4
L
Cernunnos
8,888
423
85
4
0
328,250
1
L
Sobek
10,194
485
21
1
0
370,944
9
L
Tsukuyomi
10,641
507
155
7
0
372,309
0
W
Baron Samedi
8,350
398
71
3
0
218,148
2
W
Fenrir
13,054
622
153
7
0
482,063
11
L
Anubis
11,466
546
169
8
0
331,571
0
W
Chernobog
10,774
513
103
5
0
389,796
3
W
Ymir
9,600
457
52
2
0
340,840
4
W
Nu Wa
11,756
560
103
5
0
369,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role