Player Matchup

Janus
Janus
BCup
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,500 Elo+
Solo
Fenrir
Fenrir
Skadis2ci
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,756 Elo+
Solo
Bellona
Bellona
SokolMafia
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Stek1
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zoyloy
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,551 Elo+

VS

Team Averages
Level 12
1,500 SR
1,304 Elo+
Hachiman
Hachiman
Chuven404
Hachiman
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,255 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Davfebo
Tsukuyomi
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 28L
1,255 Elo+
Party 1
Hera
Hera
GuilleGaymerPro
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jaggër
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,255 Elo+
Party 1
Amaterasu
Amaterasu
hemisferios
Amaterasu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 31L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BCup
Janus
16
8 / 5 / 1
10,645
560
17,578
12,789
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Skadis2ci
Fenrir
15
7 / 6 / 5
9,556
503
11,077
14,237
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SokolMafia
Bellona
14
0 / 8 / 6
8,339
439
7,382
14,574
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Stek1
Yemoja
4
0 / 4 / 0
5,520
291
742
3,252
946
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
zoyloy
Danzaburou
14
3 / 2 / 3
8,373
441
5,368
8,772
3,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chuven404
Hachiman
16
11 / 1 / 2
10,706
563
11,102
12,697
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Davfebo
Tsukuyomi
17
4 / 3 / 11
10,542
555
10,920
15,177
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 6 / 5
8,609
453
3,923
9,154
3,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Jaggër
Ymir
14
1 / 3 / 13
9,431
496
3,627
14,102
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
hemisferios
Amaterasu
15
7 / 5 / 2
9,713
511
7,534
15,522
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
18
Kills
25
25
Deaths
18
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
BCup
Janus
8
5
1
1.7
W
Hachiman
Chuven404
Hachiman
11
1
2
12
W
Tsukuyomi
Davfebo
Tsukuyomi
4
3
11
3.17
W
2
6
5
0.75
W
Ymir
Jaggër
Ymir
1
3
13
2.5
L
Fenrir
Skadis2ci
Fenrir
7
6
5
1.58
L
Bellona
SokolMafia
Bellona
0
8
6
0.38
L
Yemoja
Stek1
Yemoja
0
4
0
0
W
Amaterasu
hemisferios
Amaterasu
7
5
2
1.6
L
Danzaburou
zoyloy
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
37,106
53,624
Taken
66,652
26,167
Mitigated
38,798
8,803
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BCup
Janus
17,578
847
198
2,365
12,789
4,297
1,760
2,074
10,615
72,776
0
W
Hachiman
Chuven404
Hachiman
11,102
6,719
0
6,690
12,697
5,453
2,658
2,439
10,158
0
48,330
W
Tsukuyomi
Davfebo
Tsukuyomi
10,920
2,444
0
5,144
15,177
6,328
417
3,192
11,910
0
70,528
W
3,923
884
0
1,500
9,154
3,762
814
2,684
6,445
40,971
0
W
Ymir
Jaggër
Ymir
3,627
446
0
1,385
14,102
10,826
402
5,113
8,818
22,714
0
L
Fenrir
Skadis2ci
Fenrir
11,077
3,040
0
4,212
14,237
5,743
0
1,756
12,406
0
49,500
L
Bellona
SokolMafia
Bellona
7,382
2,194
0
664
14,574
12,033
460
1,551
12,905
0
39,339
L
Yemoja
Stek1
Yemoja
742
359
175
0
3,252
946
280
602
2,650
3,248
0
W
Amaterasu
hemisferios
Amaterasu
7,534
2,478
0
2,728
15,522
12,429
3,805
4,892
10,450
0
40,868
L
Danzaburou
zoyloy
Danzaburou
5,368
1,705
0
1,189
8,772
3,148
0
1,567
7,155
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
49,001
334
Minions Killed
384
0
Camps Cleared
0
1,457,349
Distance Traveled
1,691,844
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,645
560
131
7
0
346,537
4
W
Hachiman
10,706
563
85
4
0
330,789
1
W
Tsukuyomi
10,542
555
126
7
0
368,507
0
W
Hera
8,609
453
70
4
0
332,213
4
W
Ymir
9,431
496
39
2
0
347,722
0
L
Fenrir
9,556
503
74
4
0
340,124
0
L
Bellona
8,339
439
65
3
0
353,121
4
L
Yemoja
5,520
291
4
0
0
99,288
3
W
Amaterasu
9,713
511
64
3
0
312,613
0
L
Danzaburou
8,373
441
60
3
0
318,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role