Player Matchup

Rama
Rama
ArTiShOkMeN
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,324 Elo+
Solo
Hel
Hel
CleaYuu
Hel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Mulan
Mulan
HuuaHeeo
Mulan
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 34L
1,681 Elo+
Party 2
Tyr
Tyr
JorSenpai
Tyr
Level 13
God Stats
5W - 4L
1,499 SR
Queue Stats
207W - 180L
1,547 Elo+
Solo
Agni
Agni
SowLGh0str
Agni
Level 10
God Stats
5W - 1L
1,721 SR
Queue Stats
26W - 29L
1,681 Elo+
Party 2
Team Averages
Level 22
1,544 SR
1,547 Elo+

VS

Team Averages
Level 17
1,500 SR
1,447 Elo+
Cerberus
Cerberus
InfectedUNIC
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,459 Elo+
Solo
Cthulhu
Cthulhu
LNZ_GadIcanarioO
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 1
Susano
Susano
LNZ__AyOcanarioO
Susano
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cupid
Cupid
Ravisto
Cupid
Level 20
God Stats
5W - 7L
1,500 SR
Queue Stats
65W - 81L
1,270 Elo+
Solo
Olorun
Olorun
risitas1317
Olorun
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,270
527
4,616
5,693
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
8
0 / 3 / 4
4,814
481
2,626
4,136
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
HuuaHeeo
Mulan
11
7 / 0 / 5
6,880
688
5,465
6,052
2,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 0 / 1
6,947
695
2,582
3,150
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 0 / 4
6,127
613
4,422
2,770
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InfectedUNIC
Cerberus
7
1 / 3 / 3
4,824
482
4,398
6,974
5,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes

Shoes

+6%
Movement Speed

5
0 / 4 / 0
3,922
392
327
4,566
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
4,289
429
307
4,035
993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Ravisto
Cupid
9
3 / 4 / 0
5,057
506
3,383
7,465
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Olorun
8
0 / 6 / 0
4,874
487
2,438
7,940
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Hel
0
3
4
0.67
W
Mulan
HuuaHeeo
Mulan
7
0
5
9.5
L
Cerberus
InfectedUNIC
Cerberus
1
3
3
0.83
W
4
0
1
4.5
L
0
4
0
0
L
0
3
0
0
L
Cupid
Ravisto
Cupid
3
4
0
0.75
W
5
0
4
7
L
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,711
Damage
10,853
21,801
Taken
30,980
7,815
Mitigated
13,703
9,499
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,616
3,859
0
2,077
5,693
1,557
1,424
1,555
4,138
0
23,248
W
Hel
2,626
319
1,145
1,511
4,136
892
1,028
1,388
2,748
14,850
0
W
Mulan
HuuaHeeo
Mulan
5,465
1,345
0
2,916
6,052
2,319
0
1,511
4,541
0
38,474
L
Cerberus
InfectedUNIC
Cerberus
4,398
684
0
1,624
6,974
5,375
0
2,111
4,863
17,384
0
W
2,582
419
0
1,108
3,150
2,157
430
718
2,388
2,694
29,424
L
327
0
0
195
4,566
2,724
72
845
3,721
5,971
0
L
307
175
0
832
4,035
993
370
27
4,008
0
13,410
L
Cupid
Ravisto
Cupid
3,383
1,479
105
2,549
7,465
2,124
58
1,172
6,293
0
21,534
W
4,422
519
0
742
2,770
890
736
1,922
823
24,161
0
L
Olorun
2,438
621
0
1,767
7,940
2,487
360
2,948
4,992
23,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
22,966
258
Minions Killed
166
0
Camps Cleared
0
971,122
Distance Traveled
822,964
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,270
527
49
5
0
164,051
1
W
Hel
4,814
481
20
2
0
176,847
2
W
Mulan
6,880
688
75
8
0
211,556
0
L
Cerberus
4,824
482
44
4
0
167,993
0
W
Tyr
6,947
695
73
7
0
219,392
4
L
Cthulhu
3,922
392
11
1
0
185,340
1
L
Susano
4,289
429
27
3
0
158,082
1
L
Cupid
5,057
506
36
4
0
171,694
1
W
Agni
6,127
613
41
4
0
199,276
1
L
Olorun
4,874
487
48
5
0
139,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role