Player Matchup

Mercury
Mercury
Bronze III
Brutalhere
Mercury
Bronze III
Level 103
God Stats
25W - 17L
1,495 SR
Queue Stats
324W - 316L
1,542 MMR
Solo
Bacchus
Bacchus
Gold V
ChangeGametag
Bacchus
Gold V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Magistertron
Guan Yu
Gold V
Level 148
God Stats
16W - 20L
1,500 SR
Queue Stats
374W - 341L
1,537 MMR
Solo
Skadi
Skadi
Bronze III
Nádeem
Skadi
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,542 MMR
Solo
Merlin
Merlin
Bronze III
WillyWiper
Merlin
Bronze III
Level 79
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 4L
1,459 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,542 SR
1,516 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,569 SR
1,541 MMR
Ao Kuang
Ao Kuang
Bronze III
Bleach353
Ao Kuang
Bronze III
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 171L
1,541 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Donae
Cu Chulainn
Gold V
Level 149
God Stats
8W - 5L
1,824 SR
Queue Stats
117W - 113L
1,537 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Hrbulino
Baba Yaga
Silver II
Level 158
God Stats
1W - 4L
1,523 SR
Queue Stats
152W - 153L
1,542 MMR
Solo
Achilles
Achilles
Bronze III
TheArabianHulk
Achilles
Bronze III
Level 138
God Stats
7W - 10L
1,500 SR
Queue Stats
234W - 233L
1,542 MMR
Solo
Apollo
Apollo
Bronze III
xGameDevilx
Apollo
Bronze III
Level 159
God Stats
20W - 11L
1,500 SR
Queue Stats
226W - 222L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brutalhere
Mercury
19
7 / 9 / 8
12,187
508
10,474
20,354
8,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
17
3 / 5 / 15
11,520
480
10,974
22,276
23,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Magistertron
Guan Yu
20
6 / 3 / 12
12,734
531
23,476
33,420
48,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Nádeem
Skadi
20
9 / 6 / 6
13,663
569
18,102
17,090
11,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
WillyWiper
Merlin
20
9 / 1 / 8
14,125
589
18,195
12,730
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneDanzaburouSetThe MorriganAphrodite

VS

Bans
ThorAmaterasuTsukuyomiSun WukongFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bleach353
Ao Kuang
17
7 / 10 / 3
11,693
487
12,858
21,075
11,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Donae
Cu Chulainn
20
1 / 6 / 5
12,849
535
23,943
33,133
21,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Hrbulino
Baba Yaga
19
3 / 4 / 8
12,713
530
18,554
14,488
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
18
6 / 6 / 5
12,104
504
11,226
22,843
29,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
19
7 / 8 / 2
13,429
560
12,278
20,152
8,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
34
Kills
24
24
Deaths
34
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bleach353
Ao Kuang
7
10
3
0.85
W
Mercury
Brutalhere
Mercury
7
9
8
1.22
W
Bacchus
3
5
15
2.1
L
Cu Chulainn
Donae
Cu Chulainn
1
6
5
0.58
L
Baba Yaga
Hrbulino
Baba Yaga
3
4
8
1.75
W
Guan Yu
Magistertron
Guan Yu
6
3
12
4
W
Skadi
Nádeem
Skadi
9
6
6
2
L
Achilles
6
6
5
1.42
W
Merlin
WillyWiper
Merlin
9
1
8
13
L
Apollo
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,221
Damage
78,859
105,870
Taken
111,691
97,062
Mitigated
76,267
38,675
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bleach353
Ao Kuang
12,858
2,700
0
3,035
21,075
11,483
0
4,211
16,627
64,810
0
W
Mercury
Brutalhere
Mercury
10,474
7,130
0
2,622
20,354
8,481
923
6,014
14,218
0
72,820
W
Bacchus
10,974
2,088
0
6,039
22,276
23,608
219
8,134
13,920
25,244
0
L
Cu Chulainn
Donae
Cu Chulainn
23,943
9,208
0
14,346
33,133
21,015
0
7,700
24,574
7,950
100,316
L
Baba Yaga
Hrbulino
Baba Yaga
18,554
527
0
3,585
14,488
5,813
0
6,260
7,773
93,400
0
W
Guan Yu
Magistertron
Guan Yu
23,476
5,487
5,451
19,017
33,420
48,329
426
8,688
24,562
225
78,569
W
Skadi
Nádeem
Skadi
18,102
10,017
0
460
17,090
11,016
4,781
3,350
13,703
4,912
110,669
L
Achilles
11,226
2,445
0
2,169
22,843
29,416
0
6,309
16,286
610
33,648
W
Merlin
WillyWiper
Merlin
18,195
1,655
1,527
3,559
12,730
5,628
550
7,647
4,699
116,233
0
L
Apollo
12,278
6,287
0
4,398
20,152
8,540
940
4,725
15,221
0
91,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
62,788
631
Minions Killed
636
0
Camps Cleared
0
2,383,559
Distance Traveled
2,093,108
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,693
487
77
3
0
376,126
2
W
Mercury
12,187
508
97
4
0
490,533
2
W
Bacchus
11,520
480
20
1
0
488,994
8
L
Cu Chulainn
12,849
535
187
8
0
395,820
4
L
Baba Yaga
12,713
530
177
7
0
441,672
2
W
Guan Yu
12,734
531
123
5
0
506,264
1
W
Skadi
13,663
569
167
7
0
422,095
2
L
Achilles
12,104
504
29
1
0
466,156
4
W
Merlin
14,125
589
224
9
0
475,673
8
L
Apollo
13,429
560
166
7
0
413,334
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role