Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
The_Abyss_Break
Nu Wa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ToxicGhostovls9
Heimdallr
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 19L
1,200 Elo+
Party 3
Sun Wukong
Sun Wukong
go-bok-ur-elf
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,200 Elo+
Party 3
Ravana
Ravana
tigerstripe60
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,285 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,337 Elo+

VS

Team Averages
Level 142
1,543 SR
1,456 Elo+
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Dairh
Xbalanque
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 42L
1,487 Elo+
Party 1
Loki
Loki
EternalDKE
Loki
Level 146
God Stats
8W - 6L
1,500 SR
Queue Stats
334W - 249L
1,240 Elo+
Party 1
Achilles
Achilles
Joltu
Achilles
Level 147
God Stats
6W - 5L
1,715 SR
Queue Stats
530W - 465L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 4 / 2
6,562
437
1,729
8,635
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 2
7,622
508
6,476
7,903
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ToxicGhostovls9
Heimdallr
13
0 / 5 / 1
7,305
487
3,421
11,236
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
go-bok-ur-elf
Sun Wukong
13
1 / 2 / 0
7,632
509
4,743
11,440
7,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 1 / 2
7,838
523
5,600
7,969
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
6 / 2 / 3
8,527
568
9,286
7,854
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
 
Ganesha
12
0 / 0 / 11
7,707
514
3,931
7,935
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Dairh
Xbalanque
16
6 / 1 / 5
9,233
616
11,208
10,119
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 4
8,245
550
5,593
9,259
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Joltu
Achilles
16
1 / 0 / 1
9,167
611
7,081
9,154
4,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
18
18
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
2
0.25
W
Hades
 
Hades
6
2
3
3.75
W
Ganesha
 
Ganesha
0
0
11
5.5
W
Xbalanque
Dairh
Xbalanque
6
1
5
8.5
W
5
2
4
3.5
W
Achilles
Joltu
Achilles
1
0
1
1.5
L
2
6
2
0.5
L
Heimdallr
ToxicGhostovls9
Heimdallr
0
5
1
0.1
L
Sun Wukong
go-bok-ur-elf
Sun Wukong
1
2
0
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,969
Damage
37,099
47,183
Taken
44,321
19,160
Mitigated
19,111
9,030
Healing
19,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,729
110
0
672
8,635
3,192
32
4,626
3,891
19,434
0
W
Hades
 
Hades
9,286
845
463
4,424
7,854
2,693
285
3,015
4,561
52,826
0
W
Ganesha
 
Ganesha
3,931
470
0
2,009
7,935
5,263
0
2,245
5,500
22,723
0
W
Xbalanque
Dairh
Xbalanque
11,208
5,604
0
4,702
10,119
3,633
1,987
1,158
8,909
0
72,430
W
5,593
1,363
0
3,850
9,259
2,770
0
879
8,332
0
46,945
W
Achilles
Joltu
Achilles
7,081
1,454
0
3,715
9,154
4,752
436
440
8,662
0
67,226
L
6,476
1,794
49
1,469
7,903
1,896
122
5,123
2,508
38,131
0
L
Heimdallr
ToxicGhostovls9
Heimdallr
3,421
2,099
0
3,875
11,236
3,740
0
923
10,313
0
47,714
L
Sun Wukong
go-bok-ur-elf
Sun Wukong
4,743
757
0
2,154
11,440
7,253
0
274
11,126
0
47,223
L
5,600
1,461
0
811
7,969
3,079
0
1,733
6,128
0
54,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
42,879
396
Minions Killed
507
0
Camps Cleared
0
1,341,686
Distance Traveled
1,458,915
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,562
437
9
1
0
247,957
5
W
Hades
8,527
568
130
9
0
274,484
4
W
Ganesha
7,707
514
15
1
0
296,913
3
W
Xbalanque
9,233
616
133
9
0
264,206
6
W
Loki
8,245
550
90
6
0
327,356
5
W
Achilles
9,167
611
139
9
0
295,956
1
L
Nu Wa
7,622
508
84
6
0
263,056
3
L
Heimdallr
7,305
487
93
6
0
233,076
3
L
Sun Wukong
7,632
509
105
7
0
283,372
6
L
Ravana
7,838
523
105
7
0
314,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role