Player Matchup

Erlang Shen
Erlang Shen
Afro Orb
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BigOof-_-559
Hou Yi
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 20L
1,203 Elo+
Party 1
Nu Wa
Nu Wa
Joshgc123
Nu Wa
Level 63
God Stats
42W - 61L
1,353 SR
Queue Stats
676W - 623L
1,547 Elo+
Solo
Loki
Loki
tHePhAnToM_216
Loki
Level 105
God Stats
5W - 6L
1,500 SR
Queue Stats
74W - 70L
1,285 Elo+
Solo
Jing Wei
Jing Wei
watchyourself24
Jing Wei
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 92L
1,500 Elo+
Party 1
Team Averages
Level 89
1,471 SR
1,407 Elo+

VS

Team Averages
Level 106
1,497 SR
1,522 Elo+
Hun Batz
Hun Batz
ABALLARDE8
Hun Batz
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 72L
1,312 Elo+
Solo
Ares
Ares
Assassinboy231
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,550 Elo+
Solo
Cerberus
Cerberus
Diaboliktime
Cerberus
Level 73
God Stats
2W - 2L
1,701 SR
Queue Stats
2W - 4L
1,656 Elo+
Solo
Zeus
Zeus
ZeroXMarcus
Zeus
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
267W - 241L
1,402 Elo+
Solo
Chernobog
Chernobog
goldenpass723
Chernobog
Level 144
God Stats
8W - 14L
1,285 SR
Queue Stats
245W - 227L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Afro Orb
Erlang Shen
17
1 / 2 / 0
9,545
477
4,190
9,598
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
12
0 / 7 / 2
7,481
374
5,725
17,524
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Joshgc123
Nu Wa
17
3 / 5 / 0
10,813
541
6,169
9,765
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 3
9,648
482
6,643
13,463
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
13
1 / 7 / 1
7,762
388
10,320
10,958
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ABALLARDE8
Hun Batz
19
5 / 1 / 7
11,109
555
6,621
12,005
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 1 / 13
10,266
513
10,242
16,323
18,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Diaboliktime
Cerberus
19
4 / 1 / 1
11,928
596
8,563
12,998
15,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 1 / 1
11,611
581
9,353
7,391
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
goldenpass723
Chernobog
16
3 / 2 / 12
9,770
489
11,748
13,137
7,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
6
Kills
25
25
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ABALLARDE8
Hun Batz
5
1
7
8.5
L
Erlang Shen
Afro Orb
Erlang Shen
1
2
0
0.5
W
5
1
13
11.5
L
Hou Yi
0
7
2
0.14
W
Cerberus
Diaboliktime
Cerberus
4
1
1
4.5
L
Nu Wa
Joshgc123
Nu Wa
3
5
0
0.6
W
8
1
1
8.5
W
Chernobog
goldenpass723
Chernobog
3
2
12
4.5
L
1
4
3
0.63
L
Jing Wei
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
46,527
61,308
Taken
61,854
22,597
Mitigated
48,094
13,782
Healing
21,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ABALLARDE8
Hun Batz
6,621
2,112
0
6,982
12,005
4,806
456
784
11,221
0
89,349
L
Erlang Shen
Afro Orb
Erlang Shen
4,190
1,482
0
2,315
9,598
6,701
998
6,343
2,862
0
48,796
W
10,242
846
1,422
2,365
16,323
18,019
156
1,480
14,843
20,651
0
L
Hou Yi
5,725
2,805
0
3,555
17,524
5,124
0
6,571
10,953
0
30,960
W
Cerberus
Diaboliktime
Cerberus
8,563
402
0
6,223
12,998
15,698
1,812
189
12,303
88,117
0
L
Nu Wa
Joshgc123
Nu Wa
6,169
1,834
279
2,427
9,765
3,176
169
7,284
2,481
69,241
0
W
9,353
171
0
2,890
7,391
2,262
636
2,932
4,459
91,146
0
W
Chernobog
goldenpass723
Chernobog
11,748
7,638
255
1,488
13,137
7,309
1,170
784
12,353
0
66,822
L
6,643
1,024
0
4,846
13,463
4,541
0
3,120
10,323
0
62,575
L
Jing Wei
10,320
6,337
0
360
10,958
3,055
0
4,402
6,531
0
42,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
54,684
473
Minions Killed
702
0
Camps Cleared
0
1,794,944
Distance Traveled
1,885,749
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,109
555
162
8
0
433,260
2
L
Erlang Shen
9,545
477
96
5
0
396,602
0
W
Ares
10,266
513
24
1
0
415,073
5
L
Hou Yi
7,481
374
61
3
0
332,628
1
W
Cerberus
11,928
596
248
12
0
348,101
1
L
Nu Wa
10,813
541
145
7
0
350,566
4
W
Zeus
11,611
581
169
8
0
340,609
7
W
Chernobog
9,770
489
99
5
0
348,706
2
L
Loki
9,648
482
102
5
0
376,415
2
L
Jing Wei
7,762
388
69
3
0
338,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role