Player Matchup

Nemesis
Nemesis
Dudu2008Eduardo
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Hercules
Hercules
LordGostoso
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
NENI-1980
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Thanatos
Thanatos
eramaester22
Thanatos
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 120L
1,508 Elo+
Solo
Merlin
Merlin
iagoocr
Merlin
Level 23
God Stats
9W - 8L
1,701 SR
Queue Stats
26W - 31L
1,384 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,385 Elo+

VS

Team Averages
Level 18
1,496 SR
1,540 Elo+
Apollo
Apollo
ElReyJungla
Apollo
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 4L
1,825 Elo+
Party 1
Agni
Agni
JeanFrank761
Agni
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,591 Elo+
Solo
Olorun
Olorun
JhunYamura
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,525 Elo+
Party 1
Ymir
Ymir
MLºRIO
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 121L
1,328 Elo+
Party 3
Tsukuyomi
Tsukuyomi
W7M_Kaneki
Tsukuyomi
Level 17
God Stats
6W - 11L
1,481 SR
Queue Stats
126W - 181L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,140
476
1,952
11,295
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
LordGostoso
Hercules
12
4 / 5 / 6
8,540
569
5,927
9,493
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
9
1 / 8 / 2
5,915
394
5,294
8,685
2,636
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
eramaester22
Thanatos
14
8 / 5 / 5
8,749
583
8,958
13,044
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
iagoocr
Merlin
13
6 / 2 / 5
8,955
597
7,579
6,831
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
16 / 4 / 2
10,678
712
15,193
15,505
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 3
9,631
642
7,034
6,142
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
JhunYamura
Olorun
12
5 / 4 / 6
8,554
570
6,148
8,730
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
MLºRIO
Ymir
9
0 / 6 / 6
6,985
466
3,011
10,609
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
W7M_Kaneki
Tsukuyomi
12
1 / 2 / 4
8,064
538
1,999
9,039
3,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
19
Kills
28
28
Deaths
19
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Apollo
16
4
2
4.25
W
6
3
3
2.5
W
Olorun
JhunYamura
Olorun
5
4
6
2
L
Hercules
LordGostoso
Hercules
4
5
6
1.4
W
Ymir
MLºRIO
Ymir
0
6
6
0.5
L
Agni
1
8
2
0.25
W
Tsukuyomi
W7M_Kaneki
Tsukuyomi
1
2
4
1.5
L
Thanatos
eramaester22
Thanatos
8
5
5
2.1
L
Merlin
iagoocr
Merlin
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
33,385
49,348
Taken
50,025
18,662
Mitigated
18,824
16,252
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,952
1,107
0
1,216
11,295
3,277
1,243
4,526
6,565
0
28,782
W
Apollo
15,193
8,967
0
8,753
15,505
6,134
1,276
4,398
11,107
0
76,581
W
7,034
411
0
1,204
6,142
1,876
1,043
1,396
4,746
40,371
0
W
Olorun
JhunYamura
Olorun
6,148
3,279
218
3,482
8,730
2,814
1,730
3,028
5,702
35,583
0
L
Hercules
LordGostoso
Hercules
5,927
2,435
0
1,666
9,493
6,166
0
3,318
6,147
0
20,159
W
Ymir
MLºRIO
Ymir
3,011
1,396
0
572
10,609
4,998
132
2,911
7,698
11,201
0
L
Agni
5,294
908
0
803
8,685
2,636
328
4,807
3,812
17,412
0
W
Tsukuyomi
W7M_Kaneki
Tsukuyomi
1,999
611
0
4,883
9,039
3,002
0
1,140
7,899
0
44,033
L
Thanatos
eramaester22
Thanatos
8,958
2,044
0
10,058
13,044
4,440
504
1,529
11,467
0
45,134
L
Merlin
iagoocr
Merlin
7,579
515
0
2,509
6,831
2,143
0
1,667
5,164
39,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
43,912
261
Minions Killed
344
0
Camps Cleared
0
1,343,410
Distance Traveled
1,356,294
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,140
476
64
4
0
284,553
0
W
Apollo
10,678
712
97
6
0
268,546
9
W
Agni
9,631
642
90
6
0
265,545
2
W
Olorun
8,554
570
55
4
0
193,892
4
L
Hercules
8,540
569
27
2
0
304,959
1
W
Ymir
6,985
466
19
1
0
288,163
0
L
Agni
5,915
394
26
2
0
202,759
0
W
Tsukuyomi
8,064
538
83
6
0
340,148
0
L
Thanatos
8,749
583
80
5
0
298,675
2
L
Merlin
8,955
597
64
4
0
252,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role