Player Matchup

Sun Wukong
Sun Wukong
Amecha
Sun Wukong
Level 26
God Stats
1W - 9L
1,500 SR
Queue Stats
59W - 66L
1,715 Elo+
Solo
Thanatos
Thanatos
Boss153
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Hachiman
Hachiman
GiveMeAnimeTyn
Hachiman
Level 8
God Stats
1W - 1L
1,614 SR
Queue Stats
6W - 9L
1,790 Elo+
Solo
Horus
Horus
bloikka
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,707 Elo+
Party 2
Nu Wa
Nu Wa
teentjuh
Nu Wa
Level 26
God Stats
3W - 3L
1,682 SR
Queue Stats
18W - 21L
1,766 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,696 Elo+

VS

Team Averages
Level 28
1,502 SR
1,435 Elo+
Skadi
Skadi
DeeKazing
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FataydoORG
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nox
Nox
ITotiro
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ares
Ares
SisM1ao
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Solo
Sylvanus
Sylvanus
SkyRed009
Sylvanus
Level 21
God Stats
3W - 1L
1,511 SR
Queue Stats
7W - 7L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amecha
Sun Wukong
10
2 / 4 / 3
6,316
451
6,463
9,188
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Boss153
Thanatos
9
1 / 5 / 1
5,668
405
2,959
9,040
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
9
2 / 3 / 2
5,922
423
3,324
8,811
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
bloikka
Horus
10
0 / 3 / 0
6,208
443
3,912
8,686
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
teentjuh
Nu Wa
11
1 / 0 / 1
6,598
471
4,914
3,677
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DeeKazing
Skadi
12
4 / 3 / 2
7,508
536
7,222
8,057
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
FataydoORG
Tsukuyomi
11
2 / 2 / 3
6,810
486
4,911
9,067
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
13
5 / 1 / 2
7,805
558
4,792
3,574
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
SisM1ao
Ares
9
2 / 1 / 4
6,663
476
2,216
7,218
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
SkyRed009
Sylvanus
13
2 / 0 / 2
7,682
549
5,283
6,284
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
15
15
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amecha
Sun Wukong
2
4
3
0.88
L
Thanatos
Boss153
Thanatos
1
5
1
0.3
W
Skadi
DeeKazing
Skadi
4
3
2
1.67
W
Tsukuyomi
FataydoORG
Tsukuyomi
2
2
3
1.75
L
Hachiman
2
3
2
1
W
Nox
5
1
2
6
W
Ares
SisM1ao
Ares
2
1
4
4
W
Sylvanus
SkyRed009
Sylvanus
2
0
2
3
L
Horus
bloikka
Horus
0
3
0
0
L
Nu Wa
teentjuh
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
24,424
39,402
Taken
34,200
17,321
Mitigated
15,829
11,166
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amecha
Sun Wukong
6,463
956
417
1,891
9,188
6,288
0
1,494
7,694
0
28,907
L
Thanatos
Boss153
Thanatos
2,959
1,023
0
4,860
9,040
2,593
0
2,477
6,563
0
20,599
W
Skadi
DeeKazing
Skadi
7,222
4,481
0
3,084
8,057
2,251
514
661
7,314
0
39,626
W
Tsukuyomi
FataydoORG
Tsukuyomi
4,911
1,216
0
5,126
9,067
2,676
0
2,077
6,722
0
36,845
L
Hachiman
3,324
1,617
0
2,466
8,811
2,169
0
1,697
7,114
0
19,072
W
Nox
4,792
282
0
890
3,574
1,058
810
1,043
2,371
42,397
0
W
Ares
SisM1ao
Ares
2,216
71
0
629
7,218
4,051
0
257
6,919
9,559
0
W
Sylvanus
SkyRed009
Sylvanus
5,283
1,391
0
3,016
6,284
5,793
374
288
5,652
39,229
0
L
Horus
bloikka
Horus
3,912
1,994
0
1,532
8,686
5,292
0
6,091
2,595
0
27,970
L
Nu Wa
teentjuh
Nu Wa
4,914
673
0
0
3,677
979
0
532
3,145
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
36,468
266
Minions Killed
327
0
Camps Cleared
0
1,301,475
Distance Traveled
1,228,316
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,316
451
36
3
0
280,163
2
L
Thanatos
5,668
405
41
3
0
245,911
1
W
Skadi
7,508
536
71
5
0
233,414
2
W
Tsukuyomi
6,810
486
70
5
0
280,054
3
L
Hachiman
5,922
423
38
3
0
244,957
4
W
Nox
7,805
558
90
6
0
278,807
3
W
Ares
6,663
476
11
1
0
258,032
2
W
Sylvanus
7,682
549
85
6
0
178,009
0
L
Horus
6,208
443
73
5
0
282,716
0
L
Nu Wa
6,598
471
78
6
0
247,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role