Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BloodEagle_95
Camazotz
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 36L
1,837 Elo+
Party 3
Fenrir
Fenrir
DentolRodgers
Fenrir
Level 154
God Stats
9W - 5L
1,500 SR
Queue Stats
54W - 55L
1,739 Elo+
Party 3
Heimdallr
Heimdallr
gaping-bliss8
Heimdallr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,315 Elo+
Solo
Ra
Ra
wanted96_Q8
Ra
Level 157
God Stats
12W - 3L
1,500 SR
Queue Stats
451W - 211L
1,872 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,653 Elo+

VS

Team Averages
Level 142
1,568 SR
1,595 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bajtek13
Cthulhu
Level 113
God Stats
7W - 7L
1,839 SR
Queue Stats
104W - 78L
1,610 Elo+
Party 2
King Arthur
King Arthur
CpyNinjaKakashi
King Arthur
Level 149
God Stats
5W - 10L
1,500 SR
Queue Stats
164W - 130L
1,704 Elo+
Party 2
Pele
Pele
Sk1nny in HD
Pele
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
114W - 100L
1,478 Elo+
Party 1
Ra
Ra
nate2799
Ra
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 38L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
0 / 1 / 2
9,294
581
9,005
19,873
11,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
BloodEagle_95
Camazotz
14
3 / 2 / 5
8,138
509
5,654
13,115
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 4 / 5
8,385
524
9,700
13,400
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
gaping-bliss8
Heimdallr
16
1 / 1 / 3
9,400
588
3,625
7,459
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 6
9,581
599
8,325
7,085
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 0 / 1
8,957
560
3,527
6,070
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Bajtek13
Cthulhu
10
1 / 4 / 1
6,267
392
4,350
10,926
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
CpyNinjaKakashi
King Arthur
15
1 / 1 / 1
8,812
551
13,441
14,328
7,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 5 / 3
8,072
505
5,055
12,129
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 1
7,701
481
4,630
7,591
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
8
8
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
2
1
L
Heimdallr
 
Heimdallr
3
0
1
3.5
L
Cthulhu
Bajtek13
Cthulhu
1
4
1
0.38
W
Camazotz
BloodEagle_95
Camazotz
3
2
5
2.75
L
King Arthur
CpyNinjaKakashi
King Arthur
1
1
1
1.5
W
7
4
5
2.38
L
1
5
3
0.5
W
Heimdallr
gaping-bliss8
Heimdallr
1
1
3
2.5
L
2
4
1
0.63
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
31,003
60,932
Taken
51,044
30,243
Mitigated
23,421
31,376
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,005
4,018
0
12,529
19,873
11,891
750
0
19,609
0
73,055
L
Heimdallr
 
Heimdallr
3,527
896
0
2,954
6,070
2,556
0
111
5,909
0
59,149
L
Cthulhu
Bajtek13
Cthulhu
4,350
276
111
938
10,926
6,181
0
2,625
8,191
23,548
0
W
Camazotz
BloodEagle_95
Camazotz
5,654
766
0
8,762
13,115
4,393
49
3,138
9,735
0
42,573
L
King Arthur
CpyNinjaKakashi
King Arthur
13,441
2,268
0
5,894
14,328
7,839
0
668
13,636
0
63,491
W
9,700
2,219
0
1,629
13,400
8,587
0
1,988
11,210
0
27,896
L
5,055
1,243
0
4,272
12,129
4,069
0
911
11,118
0
58,109
W
Heimdallr
gaping-bliss8
Heimdallr
3,625
1,329
0
4,329
7,459
2,861
1,028
351
7,008
0
63,274
L
4,630
834
333
2,403
7,591
2,776
0
4,010
3,481
42,970
0
W
8,325
663
1,245
2,882
7,085
2,511
0
2,742
4,126
75,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
39,809
548
Minions Killed
504
0
Camps Cleared
0
1,583,692
Distance Traveled
1,433,405
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,294
581
168
11
0
321,588
2
L
Heimdallr
8,957
560
119
7
0
274,402
0
L
Cthulhu
6,267
392
36
2
0
293,321
5
W
Camazotz
8,138
509
76
5
0
332,372
0
L
King Arthur
8,812
551
128
8
0
329,356
10
W
Fenrir
8,385
524
36
2
0
321,574
0
L
Pele
8,072
505
109
7
0
321,478
2
W
Heimdallr
9,400
588
130
8
0
276,924
5
L
Ra
7,701
481
112
7
0
214,848
1
W
Ra
9,581
599
138
9
0
331,234
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role