Player Matchup

Yemoja
Yemoja
Okthrogg
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,225 Elo+
Solo
Izanami
Izanami
Shifus Cheeks
Izanami
Level 16
God Stats
7W - 6L
1,638 SR
Queue Stats
55W - 35L
1,397 Elo+
Solo
Danzaburou
Danzaburou
Tonyg904
Danzaburou
Level 20
God Stats
3W - 5L
1,285 SR
Queue Stats
11W - 12L
1,470 Elo+
Solo
Nu Wa
Nu Wa
TrickyMermaid22
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Solo
Cthulhu
Cthulhu
alfi26
Cthulhu
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 11L
1,733 Elo+
Solo
Team Averages
Level 10
1,531 SR
1,505 Elo+

VS

Team Averages
Level 19
1,445 SR
1,458 Elo+
Merlin
Merlin
Andresantana555
Merlin
Level 16
God Stats
1W - 4L
1,159 SR
Queue Stats
28W - 42L
1,217 Elo+
Solo
Ne Zha
Ne Zha
CorvoSamurai
Ne Zha
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 22L
1,304 Elo+
Solo
Bellona
Bellona
Des23912576
Bellona
Level 11
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Cthulhu
Cthulhu
TGriffeath
Cthulhu
Level 25
God Stats
7W - 14L
1,787 SR
Queue Stats
164W - 164L
1,733 Elo+
Solo
Heimdallr
Heimdallr
Yncryr
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Okthrogg
Yemoja
19
0 / 5 / 10
13,557
968
15,372
16,911
23,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
18
4 / 9 / 6
12,866
919
20,015
23,251
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Tonyg904
Danzaburou
19
5 / 4 / 5
14,290
1,021
22,941
18,348
8,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
3 / 8 / 4
13,167
941
18,020
17,760
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
alfi26
Cthulhu
16
0 / 15 / 3
10,588
756
1,753
22,866
10,572
Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 13
11,828
845
4,104
8,269
3,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
20
8 / 5 / 15
13,695
978
17,542
19,209
8,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Des23912576
Bellona
19
8 / 2 / 12
13,113
937
11,994
19,706
18,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TGriffeath
Cthulhu
20
5 / 1 / 22
13,810
986
22,361
25,180
22,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Yncryr
Heimdallr
20
19 / 2 / 13
17,430
1,245
37,360
12,805
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
12
Kills
41
41
Deaths
12
28
Assists
75
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
Ne Zha
8
5
15
3.1
W
Bellona
Des23912576
Bellona
8
2
12
7
L
Yemoja
Okthrogg
Yemoja
0
5
10
1
L
Izanami
4
9
6
0.78
W
Cthulhu
TGriffeath
Cthulhu
5
1
22
16
L
Danzaburou
Tonyg904
Danzaburou
5
4
5
1.88
L
3
8
4
0.63
W
Heimdallr
Yncryr
Heimdallr
19
2
13
12.75
L
Cthulhu
alfi26
Cthulhu
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,101
Damage
93,361
99,136
Taken
85,169
61,151
Mitigated
58,818
10,994
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,104
1,965
0
0
8,269
3,247
0
3,762
4,357
17,999
0
W
Ne Zha
17,542
8,168
0
1,005
19,209
8,098
0
8,062
10,922
0
30,023
W
Bellona
Des23912576
Bellona
11,994
5,218
0
430
19,706
18,733
0
8,578
10,944
0
29,138
L
Yemoja
Okthrogg
Yemoja
15,372
3,871
3,456
1,242
16,911
23,139
0
4,313
12,523
35,901
0
L
Izanami
20,015
13,964
0
2,193
23,251
12,924
0
2,889
20,292
0
38,835
W
Cthulhu
TGriffeath
Cthulhu
22,361
724
1,166
3,410
25,180
22,879
0
9,903
15,132
50,736
0
L
Danzaburou
Tonyg904
Danzaburou
22,941
14,402
0
1,257
18,348
8,318
0
5,676
12,622
0
52,405
L
18,020
4,807
784
2,062
17,760
6,198
0
5,974
11,683
52,057
0
W
Heimdallr
Yncryr
Heimdallr
37,360
19,746
0
0
12,805
5,861
0
4,840
7,815
0
70,163
L
Cthulhu
alfi26
Cthulhu
1,753
1,326
0
0
22,866
10,572
0
7,613
15,125
3,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,468
Gold Earned
69,876
216
Minions Killed
249
5
Camps Cleared
10
1,147,894
Distance Traveled
1,207,487
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,828
845
29
2
0
164,197
2
W
Ne Zha
13,695
978
13
1
0
217,308
0
W
Bellona
13,113
937
45
3
1
271,247
0
L
Yemoja
13,557
968
50
4
1
215,000
2
L
Izanami
12,866
919
34
2
1
308,261
0
W
Cthulhu
13,810
986
73
5
1
297,378
0
L
Danzaburou
14,290
1,021
64
5
2
252,690
2
L
Nu Wa
13,167
941
67
5
1
208,618
2
W
Heimdallr
17,430
1,245
89
6
8
257,357
0
L
Cthulhu
10,588
756
1
0
0
163,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role