Player Matchup

Thanatos
Thanatos
Darklly_olo-44pl
Thanatos
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
68W - 74L
1,480 Elo+
Party 1
Hachiman
Hachiman
Ez_D_A
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
SUSHI-_CURRY
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,500 Elo+
Solo
Vamana
Vamana
gut-_-boyyy_69_
Vamana
Level 7
God Stats
6W - 1L
1,627 SR
Queue Stats
11W - 5L
1,678 Elo+
Party 1
Hel
Hel
mrQalfa
Hel
Level 26
God Stats
7W - 13L
1,500 SR
Queue Stats
166W - 224L
1,637 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,559 Elo+

VS

Team Averages
Level 11
1,517 SR
1,416 Elo+
Bellona
Bellona
Gemesbieber
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
Ultraaslan42
Sun Wukong
Level 7
God Stats
4W - 10L
1,371 SR
Queue Stats
7W - 18L
1,228 Elo+
Party 2
Kali
Kali
ZXC-Ghoul123
Kali
Level 15
God Stats
5W - 5L
1,715 SR
Queue Stats
100W - 69L
1,715 Elo+
Solo
Janus
Janus
evolockhart
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Solo
Artemis
Artemis
mityaor
Artemis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 74L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 6 / 8
12,892
586
19,524
19,428
8,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Ez_D_A
Hachiman
16
2 / 6 / 12
10,597
482
11,608
18,541
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
17 / 2 / 17
13,065
594
28,232
27,435
15,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 0 / 9
13,628
619
17,218
16,381
9,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
18
8 / 2 / 24
11,799
536
10,197
14,951
12,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gemesbieber
Bellona
13
2 / 13 / 4
9,036
411
8,580
26,698
26,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Ultraaslan42
Sun Wukong
12
1 / 10 / 4
8,349
380
8,724
22,664
14,903
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
9 / 4 / 3
14,257
648
18,687
23,493
14,336
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 9 / 6
11,577
526
16,770
17,922
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
mityaor
Artemis
10
0 / 16 / 2
7,592
345
6,073
20,007
6,454
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
52
Kills
16
16
Deaths
52
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
6
8
2.83
W
Hachiman
Ez_D_A
Hachiman
2
6
12
1.33
L
Bellona
Gemesbieber
Bellona
2
13
4
0.31
W
17
2
17
12.75
L
Sun Wukong
Ultraaslan42
Sun Wukong
1
10
4
0.3
L
9
4
3
2.63
L
4
9
6
0.78
W
12
0
9
16.5
L
Artemis
mityaor
Artemis
0
16
2
0.06
W
Hel
8
2
24
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,779
Damage
58,834
96,736
Taken
110,784
53,856
Mitigated
68,480
61,139
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,524
10,133
0
13,113
19,428
8,622
966
0
19,278
0
103,438
W
Hachiman
Ez_D_A
Hachiman
11,608
7,930
0
3,443
18,541
7,616
1,992
6,524
11,534
0
47,323
L
Bellona
Gemesbieber
Bellona
8,580
2,276
0
868
26,698
26,960
91
7,679
19,019
0
23,969
W
28,232
5,224
927
13,286
27,435
15,917
3,060
3,148
23,907
104,540
0
L
Sun Wukong
Ultraaslan42
Sun Wukong
8,724
2,502
0
1,256
22,664
14,903
82
8,654
14,010
0
29,108
L
18,687
9,899
0
9,005
23,493
14,336
4,342
6,456
17,037
0
91,902
L
16,770
300
0
3,163
17,922
5,827
45
7,678
10,244
66,216
0
W
17,218
10,336
1,142
10,478
16,381
9,043
1,708
1,035
15,061
0
102,012
L
Artemis
mityaor
Artemis
6,073
2,679
0
1,838
20,007
6,454
20
7,962
12,045
0
24,397
W
Hel
10,197
944
10,411
8,339
14,951
12,658
1,304
5,148
9,510
37,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,981
Gold Earned
50,811
571
Minions Killed
347
0
Camps Cleared
0
1,946,612
Distance Traveled
1,802,244
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,892
586
137
6
0
395,006
0
W
Hachiman
10,597
482
70
3
0
336,997
2
L
Bellona
9,036
411
29
1
0
357,883
1
W
Hades
13,065
594
132
6
0
380,950
3
L
Sun Wukong
8,349
380
35
2
0
363,126
0
L
Kali
14,257
648
143
7
0
421,792
0
L
Janus
11,577
526
107
5
0
362,567
0
W
Vamana
13,628
619
166
8
0
441,816
3
L
Artemis
7,592
345
33
2
0
296,876
5
W
Hel
11,799
536
66
3
0
391,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role