Player Matchup

Hades
Hades
Gaser169
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jwalke
Amaterasu
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 92L
1,812 Elo+
Party 2
Danzaburou
Danzaburou
Lunehr
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
MizuMeansWater
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 68L
1,812 Elo+
Party 2
Arachne
Arachne
realevasive
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 125
1,500 SR
1,625 Elo+

VS

Team Averages
Level 143
1,584 SR
1,406 Elo+
Yemoja
Yemoja
AdrianPro205
Yemoja
Level 139
God Stats
6W - 5L
1,715 SR
Queue Stats
64W - 48L
1,428 Elo+
Party 4
Izanami
Izanami
IGOTTWEAKS
Izanami
Level 123
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 4
Arachne
Arachne
KasenWill
Arachne
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 134L
1,270 Elo+
Solo
Ymir
Ymir
Swolsen
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Tortugle
Chronos
Level 146
God Stats
9W - 6L
1,500 SR
Queue Stats
459W - 324L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gaser169
Hades
11
0 / 3 / 0
6,758
451
1,051
6,468
2,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Jwalke
Amaterasu
11
2 / 4 / 5
7,050
470
5,054
15,349
6,614
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Lunehr
Danzaburou
12
4 / 4 / 2
8,104
540
7,716
8,977
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 2
7,806
520
4,799
7,207
3,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
realevasive
Arachne
11
2 / 4 / 2
7,112
474
5,675
14,906
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 2 / 4
7,950
530
6,726
10,612
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
IGOTTWEAKS
Izanami
13
4 / 6 / 2
8,146
543
5,800
10,156
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
KasenWill
Arachne
15
7 / 1 / 3
9,197
613
6,571
11,042
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Swolsen
Ymir
16
2 / 0 / 1
9,539
636
4,532
6,551
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Tortugle
Chronos
16
2 / 1 / 5
9,321
621
6,590
6,809
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
17
17
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
4
2
L
Hades
Gaser169
Hades
0
3
0
0
W
Izanami
IGOTTWEAKS
Izanami
4
6
2
0.83
L
Amaterasu
Jwalke
Amaterasu
2
4
5
1.13
W
Arachne
KasenWill
Arachne
7
1
3
8.5
L
Danzaburou
Lunehr
Danzaburou
4
4
2
1.25
L
1
2
2
1
W
Ymir
Swolsen
Ymir
2
0
1
2.5
W
Chronos
Tortugle
Chronos
2
1
5
4.5
L
Arachne
realevasive
Arachne
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
30,219
52,907
Taken
45,170
21,030
Mitigated
21,933
17,491
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,726
783
1,142
3,614
10,612
6,599
132
1,167
9,445
18,955
0
L
Hades
Gaser169
Hades
1,051
328
30
2,677
6,468
2,787
0
2,916
3,552
27,707
0
W
Izanami
IGOTTWEAKS
Izanami
5,800
3,647
0
2,377
10,156
2,790
760
0
10,156
0
40,172
L
Amaterasu
Jwalke
Amaterasu
5,054
2,088
294
4,156
15,349
6,614
0
3,706
11,643
0
19,334
W
Arachne
KasenWill
Arachne
6,571
3,459
0
5,647
11,042
3,995
901
1,689
9,353
0
53,561
L
Danzaburou
Lunehr
Danzaburou
7,716
3,576
0
1,385
8,977
3,229
49
3,913
5,064
0
45,311
L
4,799
198
0
2,952
7,207
3,340
0
1,460
5,747
59,854
0
W
Ymir
Swolsen
Ymir
4,532
1,739
0
2,914
6,551
4,799
0
982
5,569
57,265
0
W
Chronos
Tortugle
Chronos
6,590
1,930
0
2,381
6,809
3,750
1,192
2,012
4,797
74,935
0
L
Arachne
realevasive
Arachne
5,675
3,494
0
5,997
14,906
5,060
0
5,853
9,053
0
39,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
44,153
358
Minions Killed
449
0
Camps Cleared
0
1,320,202
Distance Traveled
1,399,848
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,950
530
28
2
0
291,161
6
L
Hades
6,758
451
66
4
0
155,578
2
W
Izanami
8,146
543
76
5
0
261,535
1
L
Amaterasu
7,050
470
29
2
0
297,560
4
W
Arachne
9,197
613
90
6
0
284,728
0
L
Danzaburou
8,104
540
86
6
0
285,093
3
L
Scylla
7,806
520
113
8
0
275,618
6
W
Ymir
9,539
636
98
7
0
257,178
4
W
Chronos
9,321
621
157
10
0
305,246
2
L
Arachne
7,112
474
64
4
0
306,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role