Player Matchup

Geb
Geb
Golden Eagle664
Geb
Level 14
God Stats
10W - 16L
1,715 SR
Queue Stats
158W - 171L
1,500 Elo+
Solo
Xbalanque
Xbalanque
L05BR0T3R5
Xbalanque
Level 27
God Stats
10W - 3L
1,774 SR
Queue Stats
172W - 175L
1,504 Elo+
Solo
Loki
Loki
ScruffMastah
Loki
Level 6
God Stats
6W - 6L
1,780 SR
Queue Stats
38W - 62L
1,799 Elo+
Party 1
King Arthur
King Arthur
ToxicZombieAz420
King Arthur
Level 12
God Stats
0W - 2L
1,658 SR
Queue Stats
21W - 41L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
dark_sword09
Cthulhu
Level 6
God Stats
10W - 12L
1,774 SR
Queue Stats
64W - 47L
1,834 Elo+
Solo
Team Averages
Level 13
1,740 SR
1,631 Elo+

VS

Team Averages
Level 19
1,700 SR
1,521 Elo+
Ymir
Ymir
ALCAIpro
Ymir
Level 10
God Stats
3W - 0L
1,914 SR
Queue Stats
22W - 34L
1,554 Elo+
Solo
Kukulkan
Kukulkan
EverLiit
Kukulkan
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
122W - 101L
1,438 Elo+
Solo
Chaac
Chaac
Hennessyblack21
Chaac
Level 17
God Stats
63W - 63L
1,842 SR
Queue Stats
71W - 71L
1,643 Elo+
Solo
Neith
Neith
SirLopezzz
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Sotreveller
Cernunnos
Level 26
God Stats
4W - 4L
1,746 SR
Queue Stats
46W - 63L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
12,043
463
7,014
17,710
20,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
L05BR0T3R5
Xbalanque
20
6 / 2 / 1
14,522
559
14,927
24,092
10,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 9 / 2
10,714
412
10,754
19,806
6,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
ToxicZombieAz420
King Arthur
12
0 / 7 / 3
8,308
320
3,413
17,259
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
dark_sword09
Cthulhu
14
0 / 8 / 5
9,321
359
9,182
20,253
15,833
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 6
11,748
452
6,247
9,539
8,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
EverLiit
Kukulkan
4
0 / 0 / 0
6,977
268
0
0
0
20
12 / 4 / 12
14,679
565
23,371
21,361
20,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
11 / 2 / 7
15,335
590
24,108
20,431
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Sotreveller
Cernunnos
20
2 / 4 / 4
14,879
572
11,327
24,665
12,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
11
Kills
28
28
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
6
6
W
Kukulkan
EverLiit
Kukulkan
0
0
0
0
L
1
2
7
2.25
W
12
4
12
4.5
L
Xbalanque
L05BR0T3R5
Xbalanque
6
2
1
3.25
L
4
9
2
0.56
W
Neith
11
2
7
7.25
W
Cernunnos
Sotreveller
Cernunnos
2
4
4
1
L
King Arthur
ToxicZombieAz420
King Arthur
0
7
3
0.21
L
Cthulhu
dark_sword09
Cthulhu
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,290
Damage
65,053
99,120
Taken
75,996
65,257
Mitigated
51,066
11,549
Healing
35,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,247
767
0
115
9,539
8,749
100
1,270
8,248
35,461
0
W
Kukulkan
EverLiit
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
7,014
362
0
928
17,710
20,857
68
1,614
16,096
69,169
0
W
23,371
3,861
0
8,615
21,361
20,322
2,964
8,120
12,986
0
79,785
L
Xbalanque
L05BR0T3R5
Xbalanque
14,927
4,227
0
4,446
24,092
10,816
94
399
23,693
0
145,876
L
10,754
3,821
0
3,642
19,806
6,792
676
1,475
18,331
0
41,513
W
Neith
24,108
12,107
0
11,170
20,431
9,186
5,137
3,695
16,736
0
118,236
W
Cernunnos
Sotreveller
Cernunnos
11,327
8,199
0
15,340
24,665
12,809
7,800
3,111
21,379
0
139,049
L
King Arthur
ToxicZombieAz420
King Arthur
3,413
455
183
1,665
17,259
10,959
0
1,729
15,530
0
16,748
L
Cthulhu
dark_sword09
Cthulhu
9,182
1,149
254
431
20,253
15,833
0
1,030
19,223
43,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
63,618
455
Minions Killed
520
0
Camps Cleared
0
2,195,470
Distance Traveled
1,825,315
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,748
452
54
2
0
472,451
3
W
Kukulkan
6,977
268
0
0
0
0
0
L
Geb
12,043
463
78
3
0
475,541
6
W
Chaac
14,679
565
118
5
0
520,287
0
L
Xbalanque
14,522
559
222
9
0
469,186
2
L
Loki
10,714
412
69
3
0
404,675
1
W
Neith
15,335
590
166
6
0
431,536
5
W
Cernunnos
14,879
572
182
7
0
401,041
5
L
King Arthur
8,308
320
28
1
0
398,524
3
L
Cthulhu
9,321
359
58
2
0
447,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role