Player Matchup

Cu Chulainn
Cu Chulainn
ASSASSINATORX23
Cu Chulainn
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
178W - 160L
1,500 Elo+
Solo
Arachne
Arachne
INFINITEZ3RO69
Arachne
Level 127
God Stats
8W - 4L
1,500 SR
Queue Stats
268W - 235L
1,772 Elo+
Solo
Eset
Eset
Lewk_42
Eset
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,539 Elo+
Solo
Heimdallr
Heimdallr
PREDAT0R2311
Heimdallr
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 164L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
lGrub
Kuzenbo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 183L
1,663 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,567 Elo+

VS

Team Averages
Level 120
1,714 SR
1,820 Elo+
Hera
Hera
Baybellus
Hera
Level 149
God Stats
4W - 3L
1,891 SR
Queue Stats
158W - 152L
1,846 Elo+
Party 1
Janus
Janus
HaiiMiichele
Janus
Level 144
God Stats
5W - 4L
1,733 SR
Queue Stats
163W - 162L
1,714 Elo+
Party 2
Horus
Horus
WiccaShaman193
Horus
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 150L
1,696 Elo+
Party 1
Sun Wukong
Sun Wukong
luaan-hacker157
Sun Wukong
Level 63
God Stats
2W - 2L
1,715 SR
Queue Stats
33W - 67L
2,029 Elo+
Solo
Ratatoskr
Ratatoskr
xDarkestSh4doWx
Ratatoskr
Level 108
God Stats
10W - 9L
1,733 SR
Queue Stats
146W - 144L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASSASSINATORX23
Cu Chulainn
20
11 / 0 / 11
14,893
621
20,064
15,433
20,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
17 / 4 / 7
14,485
604
16,981
27,510
17,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Lewk_42
Eset
20
8 / 3 / 14
13,880
578
16,943
18,845
7,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
PREDAT0R2311
Heimdallr
20
3 / 6 / 7
13,726
572
9,839
19,508
8,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
lGrub
Kuzenbo
16
0 / 4 / 18
10,833
451
9,397
22,404
32,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
6 / 5 / 3
10,522
438
19,946
13,086
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 10 / 3
11,587
483
15,403
17,155
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 8 / 6
9,388
391
6,597
21,579
18,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
luaan-hacker157
Sun Wukong
17
0 / 8 / 2
10,043
418
8,602
22,704
22,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
xDarkestSh4doWx
Ratatoskr
17
5 / 8 / 6
11,567
482
11,267
21,104
8,361
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
39
Kills
17
17
Deaths
39
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ASSASSINATORX23
Cu Chulainn
11
0
11
16.5
L
Hera
6
5
3
1.5
L
4
10
3
0.55
W
17
4
7
5.13
W
Eset
Lewk_42
Eset
8
3
14
5
W
Heimdallr
PREDAT0R2311
Heimdallr
3
6
7
1.08
L
2
8
6
0.63
W
Kuzenbo
lGrub
Kuzenbo
0
4
18
2.25
L
Sun Wukong
luaan-hacker157
Sun Wukong
0
8
2
0.13
L
Ratatoskr
xDarkestSh4doWx
Ratatoskr
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,224
Damage
61,815
103,700
Taken
95,628
85,587
Mitigated
59,274
27,924
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ASSASSINATORX23
Cu Chulainn
20,064
2,940
0
3,254
15,433
20,531
1,260
1,935
12,863
18,944
73,181
L
Hera
19,946
5,750
0
1,116
13,086
4,738
417
4,242
8,701
81,031
0
L
15,403
894
0
1,656
17,155
5,401
0
6,171
10,789
77,008
0
W
16,981
9,813
0
13,408
27,510
17,009
1,178
8,538
18,906
14,452
79,214
W
Eset
Lewk_42
Eset
16,943
1,436
831
4,124
18,845
7,546
2,275
9,709
9,111
103,754
0
W
Heimdallr
PREDAT0R2311
Heimdallr
9,839
4,859
0
4,787
19,508
8,320
3,466
8,620
10,863
0
108,354
L
6,597
2,807
3,505
5,459
21,579
18,693
171
8,671
12,652
0
17,513
W
Kuzenbo
lGrub
Kuzenbo
9,397
2,516
581
939
22,404
32,181
721
9,150
13,212
37,212
0
L
Sun Wukong
luaan-hacker157
Sun Wukong
8,602
1,280
0
6,662
22,704
22,081
331
6,699
15,086
0
64,589
L
Ratatoskr
xDarkestSh4doWx
Ratatoskr
11,267
1,770
0
3,788
21,104
8,361
0
5,051
15,719
0
71,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,817
Gold Earned
53,107
589
Minions Killed
530
0
Camps Cleared
0
2,221,682
Distance Traveled
2,274,017
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,893
621
148
6
0
460,151
1
L
Hera
10,522
438
119
5
0
405,945
3
L
Janus
11,587
483
132
6
0
441,462
9
W
Arachne
14,485
604
108
5
0
501,347
5
W
Eset
13,880
578
154
6
0
444,843
4
W
Heimdallr
13,726
572
148
6
0
404,273
5
L
Horus
9,388
391
32
1
0
500,156
2
W
Kuzenbo
10,833
451
31
1
0
411,068
0
L
Sun Wukong
10,043
418
124
5
0
422,683
0
L
Ratatoskr
11,567
482
123
5
0
503,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role