Player Matchup

Ymir
Ymir
Ananias
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,865 Elo+
Party 1
Fenrir
Fenrir
ImSEPHIROTY
Fenrir
Level 18
God Stats
2W - 1L
1,309 SR
Queue Stats
60W - 31L
1,651 Elo+
Solo
Ra
Ra
JonasCT
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,922 Elo+
Party 1
Bakasura
Bakasura
NotLuigy
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,865 Elo+
Party 1
Chronos
Chronos
Ålphå
Chronos
Level 22
God Stats
2W - 3L
1,689 SR
Queue Stats
28W - 9L
1,793 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,819 Elo+

VS

Team Averages
Level 19
1,543 SR
1,596 Elo+
Kali
Kali
LordTouchMeX
Kali
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 36L
1,904 Elo+
Solo
Heimdallr
Heimdallr
Miloy666
Heimdallr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Scylla
Scylla
Minka2311
Scylla
Level 12
God Stats
2W - 7L
1,715 SR
Queue Stats
4W - 10L
1,790 Elo+
Solo
He Bo
He Bo
ThoonderBolt
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
pAin1rAin
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ananias
Ymir
10
3 / 3 / 5
6,335
528
3,213
6,056
3,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
14
8 / 2 / 6
8,583
715
8,992
8,481
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 2 / 6
8,215
685
6,821
6,269
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NotLuigy
Bakasura
11
6 / 1 / 5
7,556
630
6,398
7,950
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Ålphå
Chronos
15
5 / 3 / 1
8,883
740
5,724
8,539
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 1
8,358
697
7,965
12,532
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Miloy666
Heimdallr
8
2 / 7 / 2
5,470
456
4,938
9,697
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Minka2311
Scylla
10
1 / 7 / 1
6,234
520
2,403
6,645
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 6 / 2
6,750
563
4,939
7,898
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
pAin1rAin
Aphrodite
8
0 / 4 / 4
5,681
473
2,588
5,415
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
29
Kills
11
11
Deaths
29
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ananias
Ymir
3
3
5
1.83
W
Fenrir
8
2
6
5.5
W
7
2
6
5
L
7
5
1
1.5
L
Heimdallr
Miloy666
Heimdallr
2
7
2
0.43
L
Scylla
Minka2311
Scylla
1
7
1
0.21
W
Bakasura
NotLuigy
Bakasura
6
1
5
8.5
L
1
6
2
0.33
L
Aphrodite
pAin1rAin
Aphrodite
0
4
4
0.5
W
Chronos
Ålphå
Chronos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,148
Damage
22,833
37,295
Taken
42,187
18,642
Mitigated
15,415
10,080
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ananias
Ymir
3,213
579
593
699
6,056
3,023
204
554
5,502
17,536
0
W
Fenrir
8,992
2,481
0
1,528
8,481
6,116
1,038
1,100
7,381
5,183
45,496
W
6,821
1,421
477
2,089
6,269
2,403
630
2,229
4,040
40,340
0
L
7,965
4,580
0
4,985
12,532
4,631
0
4,339
7,973
0
32,098
L
Heimdallr
Miloy666
Heimdallr
4,938
2,380
0
1,767
9,697
2,755
44
2,308
6,889
0
21,854
L
Scylla
Minka2311
Scylla
2,403
978
0
170
6,645
2,038
0
2,365
4,280
21,383
0
W
Bakasura
NotLuigy
Bakasura
6,398
4,725
0
2,827
7,950
2,726
1,004
1,108
6,842
0
24,997
L
4,939
92
0
1,275
7,898
2,635
440
5,051
2,847
36,577
0
L
Aphrodite
pAin1rAin
Aphrodite
2,588
285
851
1,590
5,415
3,356
0
2,144
3,231
17,415
0
W
Chronos
Ålphå
Chronos
5,724
1,305
0
1,867
8,539
4,374
1,944
4,939
3,600
50,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
32,493
324
Minions Killed
240
0
Camps Cleared
0
1,317,991
Distance Traveled
1,091,771
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,335
528
24
2
0
274,015
4
W
Fenrir
8,583
715
75
6
0
261,527
0
W
Ra
8,215
685
65
5
0
251,420
2
L
Kali
8,358
697
65
5
0
252,945
2
L
Heimdallr
5,470
456
36
3
0
197,617
0
L
Scylla
6,234
520
38
3
0
215,358
0
W
Bakasura
7,556
630
56
5
0
290,160
1
L
He Bo
6,750
563
69
6
0
204,045
0
L
Aphrodite
5,681
473
32
3
0
221,806
2
W
Chronos
8,883
740
104
9
0
240,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role