Player Matchup

Medusa
Medusa
SUPERSTUCK
Medusa
Level 18
God Stats
3W - 1L
1,444 SR
Queue Stats
10W - 13L
1,133 Elo+
Party 1
Ullr
Ullr
amenotejiikara
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 55L
1,592 Elo+
Party 1
Merlin
Merlin
bjtchboybryant
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,476 Elo+
Party 1
Team Averages
Level 18
1,481 SR
1,400 Elo+

VS

Team Averages
Level 26
1,500 SR
1,447 Elo+
Ymir
Ymir
BigDaddyShakes
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 82L
1,341 Elo+
Solo
Hachiman
Hachiman
Honeyman03
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Kujxo
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SUPERSTUCK
Medusa
12
1 / 1 / 8
9,413
628
3,920
7,889
2,603
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
7 / 2 / 7
10,641
709
13,814
10,287
3,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 2 / 7
11,373
758
11,147
10,983
3,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
10,482
699
7,613
19,492
19,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Honeyman03
Hachiman
7
0 / 4 / 0
7,634
509
965
6,135
1,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
13
4 / 6 / 1
10,283
686
14,428
12,074
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
5
5
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Hachiman
Honeyman03
Hachiman
0
4
0
0
L
Ra
4
6
1
0.75
W
Medusa
SUPERSTUCK
Medusa
1
1
8
5
W
7
2
7
5.25
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
23,006
29,159
Taken
37,701
9,887
Mitigated
26,217
9,713
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,613
1,103
668
3,496
19,492
19,654
0
4,505
14,987
21,872
0
L
Hachiman
Honeyman03
Hachiman
965
739
0
0
6,135
1,837
112
2,840
3,295
0
5,009
L
Ra
14,428
2,039
2,154
2,393
12,074
4,726
89
3,820
8,254
50,098
0
W
Medusa
SUPERSTUCK
Medusa
3,920
2,344
0
0
7,889
2,603
644
6,020
1,621
0
18,964
W
13,814
7,543
0
4,456
10,287
3,522
1,590
7,132
2,903
0
45,230
W
11,147
1,397
0
5,257
10,983
3,762
910
8,079
2,570
41,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
28,399
149
Minions Killed
113
0
Camps Cleared
0
651,705
Distance Traveled
632,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,482
699
23
2
0
252,189
1
L
Hachiman
7,634
509
12
1
0
125,521
0
L
Ra
10,283
686
78
5
0
254,294
0
W
Medusa
9,413
628
20
1
0
217,598
0
W
Ullr
10,641
709
59
4
0
216,166
0
W
Merlin
11,373
758
70
5
0
217,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role