Player Matchup

Xing Tian
Xing Tian
ItzMeathead
Xing Tian
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,463 Elo+
Solo
Apollo
Apollo
LonexWolfxZero
Apollo
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 132L
1,427 Elo+
Solo
Sol
Sol
MoTheWize
Sol
Level 63
God Stats
2W - 2L
1,492 SR
Queue Stats
33W - 22L
1,608 Elo+
Solo
Ravana
Ravana
Neo456823
Ravana
Level 158
God Stats
7W - 12L
1,149 SR
Queue Stats
334W - 356L
1,182 Elo+
Solo
Cu Chulainn
Cu Chulainn
ONOITSSLAY3r
Cu Chulainn
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Team Averages
Level 120
1,428 SR
1,436 Elo+

VS

Team Averages
Level 105
1,537 SR
1,533 Elo+
Nemesis
Nemesis
EVO83_PR
Nemesis
Level 105
God Stats
12W - 12L
1,500 SR
Queue Stats
489W - 457L
1,562 Elo+
Solo
Aphrodite
Aphrodite
HaNdofTheKinG_ZE
Aphrodite
Level 68
God Stats
1W - 1L
1,687 SR
Queue Stats
16W - 10L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsJustLugar
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,395 Elo+
Solo
Jormungandr
Jormungandr
WhenKingTime
Jormungandr
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 253L
1,618 Elo+
Party 1
Artio
Artio
lXMr WolfXl
Artio
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
354W - 309L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItzMeathead
Xing Tian
14
4 / 0 / 8
9,271
545
6,804
12,433
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 1 / 9
10,975
646
15,273
13,157
5,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
8,969
528
6,718
8,585
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Neo456823
Ravana
17
4 / 1 / 3
9,730
572
3,831
6,497
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
ONOITSSLAY3r
Cu Chulainn
16
3 / 3 / 3
9,533
561
9,796
12,193
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EVO83_PR
Nemesis
14
5 / 3 / 1
8,527
502
5,736
12,773
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
13
1 / 2 / 2
7,782
458
9,398
11,093
5,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ItsJustLugar
Ah Muzen Cab
11
0 / 7 / 1
7,122
419
3,981
11,314
3,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WhenKingTime
Jormungandr
16
0 / 2 / 2
9,231
543
3,372
9,041
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 7 / 0
7,456
439
5,772
19,614
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EVO83_PR
Nemesis
5
3
1
1.83
L
Aphrodite
1
2
2
1
L
Ah Muzen Cab
ItsJustLugar
Ah Muzen Cab
0
7
1
0.07
W
Xing Tian
ItzMeathead
Xing Tian
4
0
8
8
W
7
1
9
11.5
W
3
2
3
2.25
W
Ravana
Neo456823
Ravana
4
1
3
5.5
W
Cu Chulainn
ONOITSSLAY3r
Cu Chulainn
3
3
3
1.5
L
Jormungandr
WhenKingTime
Jormungandr
0
2
2
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,422
Damage
28,259
52,865
Taken
63,835
30,153
Mitigated
35,274
17,129
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EVO83_PR
Nemesis
5,736
1,799
0
4,092
12,773
5,095
0
2,181
10,592
0
39,556
L
Aphrodite
9,398
960
4,117
6,418
11,093
5,746
0
2,880
8,213
51,474
0
L
Ah Muzen Cab
ItsJustLugar
Ah Muzen Cab
3,981
1,905
0
3,006
11,314
3,186
0
2,574
8,740
0
33,041
W
Xing Tian
ItzMeathead
Xing Tian
6,804
540
1,399
3,391
12,433
7,592
818
5,623
6,810
33,103
0
W
15,273
9,512
0
3,213
13,157
5,764
3,178
4,024
9,133
0
79,048
W
6,718
1,240
0
2,629
8,585
4,507
2,177
2,716
5,869
54,353
0
W
Ravana
Neo456823
Ravana
3,831
745
0
3,413
6,497
2,981
0
1,430
5,067
0
60,346
W
Cu Chulainn
ONOITSSLAY3r
Cu Chulainn
9,796
3,357
0
3,084
12,193
9,309
512
4,452
7,444
3,693
52,500
L
Jormungandr
WhenKingTime
Jormungandr
3,372
657
0
3,216
9,041
10,411
461
674
8,367
66,241
0
L
5,772
253
1,064
5,504
19,614
10,836
0
6,056
13,558
30,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,478
Gold Earned
40,118
522
Minions Killed
393
0
Camps Cleared
0
1,668,755
Distance Traveled
1,511,884
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,527
502
70
4
0
373,306
0
L
Aphrodite
7,782
458
74
4
0
321,807
4
L
Ah Muzen Cab
7,122
419
75
4
0
233,728
0
W
Xing Tian
9,271
545
46
3
0
340,737
3
W
Apollo
10,975
646
149
9
0
323,098
3
W
Sol
8,969
528
107
6
0
315,582
3
W
Ravana
9,730
572
116
7
0
345,588
0
W
Cu Chulainn
9,533
561
104
6
0
343,750
0
L
Jormungandr
9,231
543
143
8
0
283,880
2
L
Artio
7,456
439
31
2
0
299,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role