Player Matchup

Nemesis
Nemesis
GiantEquati0n
Nemesis
Level 13
God Stats
4W - 4L
1,392 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Ganesha
Ganesha
ThreeFlames
Ganesha
Level 32
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Discordia
Discordia
bl3reef
Discordia
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 103L
1,500 Elo+
Party 1
Team Averages
Level 28
1,527 SR
1,500 Elo+

VS

Team Averages
Level 35
1,500 SR
1,404 Elo+
Janus
Janus
YIUS99
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Solo
Rama
Rama
miguelubierna23
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,403 Elo+
Solo
Bellona
Bellona
rok0t
Bellona
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
13 / 4 / 6
13,400
788
9,507
13,287
5,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ThreeFlames
Ganesha
15
0 / 3 / 19
12,148
715
6,523
16,499
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
bl3reef
Discordia
15
7 / 3 / 11
12,192
717
21,474
11,252
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
YIUS99
Janus
12
2 / 2 / 4
10,021
589
9,348
6,381
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 6 / 3
12,115
713
12,799
18,687
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
rok0t
Bellona
12
0 / 12 / 8
10,177
599
7,246
20,713
16,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
20
Kills
9
10
Deaths
20
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
13
4
6
4
W
Ganesha
ThreeFlames
Ganesha
0
3
19
3.17
L
Janus
YIUS99
Janus
2
2
4
2
W
Discordia
bl3reef
Discordia
7
3
11
4.17
L
7
6
3
1.42
L
Bellona
rok0t
Bellona
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
29,393
41,038
Taken
45,781
30,752
Mitigated
24,894
3,439
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,507
4,837
0
552
13,287
5,983
2,031
2,807
10,258
0
39,803
W
Ganesha
ThreeFlames
Ganesha
6,523
524
705
1,518
16,499
20,156
495
3,619
12,526
20,399
0
L
Janus
YIUS99
Janus
9,348
805
0
364
6,381
2,332
44
5,426
955
29,717
0
W
Discordia
bl3reef
Discordia
21,474
2,311
0
664
11,252
4,613
948
2,210
8,882
62,833
0
L
12,799
10,509
0
2,453
18,687
6,411
920
11,983
6,704
0
50,828
L
Bellona
rok0t
Bellona
7,246
2,308
298
1,536
20,713
16,151
37
10,664
10,049
0
31,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
32,313
137
Minions Killed
159
0
Camps Cleared
0
946,784
Distance Traveled
684,718
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,400
788
63
4
0
362,131
0
W
Ganesha
12,148
715
1
0
0
294,152
2
L
Janus
10,021
589
50
3
0
184,885
1
W
Discordia
12,192
717
73
4
0
290,501
1
L
Rama
12,115
713
73
4
0
231,491
0
L
Bellona
10,177
599
36
2
0
268,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role