Player Matchup

Cthulhu
Cthulhu
Karmajoe88
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,500 Elo+
Solo
Discordia
Discordia
jairobm17
Discordia
Level 24
God Stats
39W - 39L
1,500 SR
Queue Stats
39W - 40L
1,500 Elo+
Solo
Janus
Janus
thebalfond28
Janus
Level 88
God Stats
8W - 14L
1,395 SR
Queue Stats
98W - 140L
1,441 Elo+
Solo
Team Averages
Level 46
1,465 SR
1,480 Elo+

VS

Team Averages
Level 15
1,428 SR
1,354 Elo+
Cthulhu
Cthulhu
Mummys Shins
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Stefanossp
Heimdallr
Level 21
God Stats
8W - 8L
1,500 SR
Queue Stats
67W - 91L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Wolf_Khain
Kukulkan
Level 6
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Karmajoe88
Cthulhu
14
4 / 2 / 4
10,843
723
8,315
11,591
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
jairobm17
Discordia
13
3 / 3 / 4
10,451
697
6,405
8,335
2,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 4
10,411
694
9,083
10,287
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mummys Shins
Cthulhu
5
0 / 0 / 0
7,198
480
42
1,064
318
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Stefanossp
Heimdallr
14
4 / 8 / 4
9,953
664
7,501
14,194
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Wolf_Khain
Kukulkan
15
5 / 2 / 3
10,323
688
10,146
13,532
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
9
9
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Karmajoe88
Cthulhu
4
2
4
3
L
Cthulhu
Mummys Shins
Cthulhu
0
0
0
0
L
Heimdallr
Stefanossp
Heimdallr
4
8
4
0.75
L
Kukulkan
Wolf_Khain
Kukulkan
5
2
3
3.25
W
Discordia
jairobm17
Discordia
3
3
4
1.67
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
17,689
30,213
Taken
28,790
15,913
Mitigated
10,363
7,057
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Karmajoe88
Cthulhu
8,315
1,326
128
1,347
11,591
10,159
0
4,305
6,949
49,742
0
L
Cthulhu
Mummys Shins
Cthulhu
42
0
0
0
1,064
318
0
734
246
1,035
0
L
Heimdallr
Stefanossp
Heimdallr
7,501
3,260
0
1,191
14,194
5,359
0
10,818
3,094
0
33,600
L
Kukulkan
Wolf_Khain
Kukulkan
10,146
1,784
0
797
13,532
4,686
0
11,685
1,603
38,633
0
W
Discordia
jairobm17
Discordia
6,405
309
0
2,594
8,335
2,579
834
2,274
5,877
32,616
0
W
9,083
421
0
2,988
10,287
3,175
1,068
2,981
7,080
40,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
27,474
173
Minions Killed
119
0
Camps Cleared
0
829,772
Distance Traveled
512,985
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,843
723
68
5
0
299,123
1
L
Cthulhu
7,198
480
0
0
0
37,838
0
L
Heimdallr
9,953
664
36
2
0
213,995
0
L
Kukulkan
10,323
688
83
6
0
261,152
0
W
Discordia
10,451
697
47
3
0
257,184
1
W
Janus
10,411
694
58
4
0
273,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role