Player Matchup

Aphrodite
Aphrodite
Bronnies
Aphrodite
Level 8
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 2L
1,568 Elo+
Solo
Hercules
Hercules
HEN_TUS-_-96
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,357 Elo+
Solo
Nu Wa
Nu Wa
LordTouchMeX
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 36L
2,070 Elo+
Party 2
Anhur
Anhur
kokopapa
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 19L
2,070 Elo+
Party 2
Fenrir
Fenrir
安静不言语
Fenrir
Level 5
God Stats
15W - 6L
1,500 SR
Queue Stats
36W - 19L
1,567 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,726 Elo+

VS

Team Averages
Level 29
1,541 SR
1,611 Elo+
Yemoja
Yemoja
Ananias
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
JonasCT
Apollo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,824 Elo+
Party 1
Agni
Agni
Nickywen01
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
1,488 Elo+
Solo
Mercury
Mercury
NotLuigy
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ålphå
Ah Muzen Cab
Level 22
God Stats
11W - 3L
1,703 SR
Queue Stats
28W - 9L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bronnies
Aphrodite
11
1 / 9 / 6
6,910
406
4,609
11,975
5,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
HEN_TUS-_-96
Hercules
10
1 / 5 / 4
6,492
382
3,461
14,099
8,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 6 / 7
8,552
503
13,645
10,235
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
kokopapa
Anhur
10
5 / 3 / 2
7,657
450
5,278
8,078
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
13 / 5 / 2
10,216
601
12,440
17,895
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ananias
Yemoja
11
2 / 3 / 6
7,893
464
4,256
9,665
3,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
JonasCT
Apollo
11
1 / 6 / 8
8,041
473
7,811
11,977
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 4 / 8
9,645
567
14,210
11,588
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
NotLuigy
Mercury
16
7 / 5 / 8
10,590
623
7,801
13,060
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Ålphå
Ah Muzen Cab
18
10 / 3 / 1
11,569
681
12,467
13,286
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
21
Kills
27
28
Deaths
21
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ananias
Yemoja
2
3
6
1.67
L
Aphrodite
Bronnies
Aphrodite
1
9
6
0.44
L
Hercules
HEN_TUS-_-96
Hercules
1
5
4
0.6
W
Apollo
JonasCT
Apollo
1
6
8
0.83
L
1
6
7
0.75
W
7
4
8
2.75
W
Mercury
NotLuigy
Mercury
7
5
8
2.2
L
Anhur
kokopapa
Anhur
5
3
2
2
W
Ah Muzen Cab
Ålphå
Ah Muzen Cab
10
3
1
3.5
L
13
5
2
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,433
Damage
46,545
62,282
Taken
59,576
29,168
Mitigated
21,748
17,356
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ananias
Yemoja
4,256
1,221
2,925
1,826
9,665
3,497
1,826
2,407
7,011
16,275
0
L
Aphrodite
Bronnies
Aphrodite
4,609
1,283
2,664
3,164
11,975
5,744
132
4,087
7,888
20,495
0
L
Hercules
HEN_TUS-_-96
Hercules
3,461
1,148
0
2,640
14,099
8,812
0
5,625
8,474
0
15,892
W
Apollo
JonasCT
Apollo
7,811
4,831
0
3,289
11,977
3,323
2,819
3,335
8,438
0
34,797
L
13,645
2,934
0
833
10,235
3,489
0
2,739
7,496
55,794
0
W
14,210
1,610
451
2,530
11,588
3,582
1,896
2,326
9,040
62,428
0
W
Mercury
NotLuigy
Mercury
7,801
4,211
0
3,388
13,060
4,609
2,316
3,535
9,312
0
55,035
L
Anhur
kokopapa
Anhur
5,278
2,233
0
1,611
8,078
2,324
0
2,394
5,684
0
30,201
W
Ah Muzen Cab
Ålphå
Ah Muzen Cab
12,467
7,145
0
6,597
13,286
6,737
3,304
5,729
7,145
6,839
76,926
L
12,440
4,407
0
6,444
17,895
8,799
364
4,485
13,410
0
54,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
47,738
312
Minions Killed
393
0
Camps Cleared
0
1,443,189
Distance Traveled
1,660,692
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,893
464
21
1
0
324,024
3
L
Aphrodite
6,910
406
35
2
0
276,680
3
L
Hercules
6,492
382
21
1
0
322,070
1
W
Apollo
8,041
473
64
4
0
315,454
2
L
Nu Wa
8,552
503
102
6
0
304,844
3
W
Agni
9,645
567
82
5
0
321,233
3
W
Mercury
10,590
623
103
6
0
379,247
2
L
Anhur
7,657
450
66
4
0
205,312
1
W
Ah Muzen Cab
11,569
681
123
7
0
320,734
2
L
Fenrir
10,216
601
88
5
0
334,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role