Player Matchup

Sobek
Sobek
Fulcrum125
Sobek
Level 61
God Stats
15W - 17L
1,500 SR
Queue Stats
131W - 116L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GapingRaptor70
Jing Wei
Level 65
God Stats
9W - 6L
1,500 SR
Queue Stats
121W - 88L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Kits2ne
Ratatoskr
Level 28
God Stats
50W - 29L
1,500 SR
Queue Stats
148W - 132L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TeaThighs-
Sun Wukong
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 14L
1,529 Elo+
Party 1
Olorun
Olorun
milliethepostman
Olorun
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,506 Elo+

VS

Team Averages
Level 79
1,440 SR
1,497 Elo+
Ymir
Ymir
MMK_X_JAKEPAULZZ
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Smett-_-
Cu Chulainn
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Set
Set
UltimateMilo99
Set
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 76L
1,500 Elo+
Solo
Zeus
Zeus
cyboys96
Zeus
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
226W - 294L
1,500 Elo+
Solo
Apollo
Apollo
o0ochi2o0o
Apollo
Level 152
God Stats
10W - 13L
1,201 SR
Queue Stats
174W - 175L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
3 / 2 / 4
8,176
511
6,736
13,060
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
14
4 / 0 / 4
8,080
505
11,226
11,644
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Kits2ne
Ratatoskr
16
7 / 1 / 2
9,533
596
9,575
10,991
4,122
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
TeaThighs-
Sun Wukong
14
1 / 1 / 0
8,378
524
9,081
12,438
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 2
7,270
454
1,840
10,625
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,886
430
4,803
14,740
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Smett-_-
Cu Chulainn
13
1 / 1 / 0
7,970
498
8,105
13,222
7,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 1 / 2
8,550
534
6,204
11,064
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
11
2 / 6 / 0
7,370
461
8,500
7,931
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
o0ochi2o0o
Apollo
13
2 / 3 / 0
7,535
471
8,985
9,738
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
8
8
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
2
4
2.5
W
Jing Wei
4
0
4
6
W
Ratatoskr
Kits2ne
Ratatoskr
7
1
2
8
L
0
4
2
0.25
L
Cu Chulainn
Smett-_-
Cu Chulainn
1
1
0
1
W
Sun Wukong
TeaThighs-
Sun Wukong
1
1
0
1
L
3
1
2
4
L
Zeus
2
6
0
0.33
W
0
4
2
0.25
L
Apollo
o0ochi2o0o
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
36,597
58,758
Taken
56,695
30,175
Mitigated
30,133
26,172
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,736
405
0
5,317
13,060
7,803
0
2,703
10,357
26,407
0
W
Jing Wei
11,226
7,495
0
5,720
11,644
3,564
796
1,426
10,218
0
55,220
W
Ratatoskr
Kits2ne
Ratatoskr
9,575
2,830
0
3,802
10,991
4,122
0
3,440
7,551
0
63,257
L
4,803
337
405
4,860
14,740
9,837
0
3,852
10,888
19,449
0
L
Cu Chulainn
Smett-_-
Cu Chulainn
8,105
2,491
0
3,736
13,222
7,816
178
0
12,547
0
44,457
W
Sun Wukong
TeaThighs-
Sun Wukong
9,081
2,233
0
7,607
12,438
10,751
192
4
12,434
0
51,013
L
6,204
2,214
0
3,081
11,064
7,468
0
1,520
9,522
8,856
60,266
L
Zeus
8,500
1,137
0
1,394
7,931
1,773
174
1,412
6,519
37,440
0
W
1,840
568
0
3,726
10,625
3,935
862
5,890
4,735
40,409
0
L
Apollo
o0ochi2o0o
Apollo
8,985
6,405
0
2,619
9,738
3,239
918
1,792
7,946
0
51,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
38,311
420
Minions Killed
389
0
Camps Cleared
0
1,500,337
Distance Traveled
1,368,081
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,176
511
48
3
0
299,760
3
W
Jing Wei
8,080
505
82
5
0
291,138
3
W
Ratatoskr
9,533
596
124
8
0
364,152
0
L
Ymir
6,886
430
40
3
0
280,821
0
L
Cu Chulainn
7,970
498
84
5
0
293,711
1
W
Sun Wukong
8,378
524
107
7
0
321,340
2
L
Set
8,550
534
113
7
0
319,234
0
L
Zeus
7,370
461
77
5
0
196,543
4
W
Olorun
7,270
454
59
4
0
223,947
0
L
Apollo
7,535
471
75
5
0
277,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role