Player Matchup

Sol
Sol
Bronze III
BeatinShmeet
Sol
Bronze III
Level 93
God Stats
3W - 4L
1,420 SR
Queue Stats
61W - 62L
1,552 MMR
Party 2
Danzaburou
Danzaburou
Silver I
LngDuckStyle
Danzaburou
Silver I
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 15L
1,520 MMR
Party 2
Ganesha
Ganesha
Silver I
awesomewhinger
Ganesha
Silver I
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 7L
1,520 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,545 SR
1,531 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,569 SR
1,532 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
JesusGodGod
Ah Muzen Cab
Bronze III
Level 84
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Susano
Susano
Bronze III
Nickakashockey
Susano
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,547 MMR
Party 1
Scylla
Scylla
Bronze III
PediJ
Scylla
Bronze III
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 8 / 6
14,110
882
16,725
19,449
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
LngDuckStyle
Danzaburou
15
8 / 6 / 12
12,688
793
13,278
15,717
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 8 / 14
10,698
669
5,157
20,062
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneCthulhuHeraHadesChaac

VS

Bans
AresKumbhakarnaKhepriCabrakanNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JesusGodGod
Ah Muzen Cab
15
7 / 7 / 11
12,518
782
15,557
16,143
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 7 / 9
11,866
742
15,987
15,113
5,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
PediJ
Scylla
17
9 / 7 / 7
13,053
816
14,748
12,451
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
21
Kills
22
22
Deaths
21
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
8
6
2
L
Ah Muzen Cab
JesusGodGod
Ah Muzen Cab
7
7
11
1.79
W
Danzaburou
LngDuckStyle
Danzaburou
8
6
12
2.33
L
6
7
9
1.5
L
Scylla
PediJ
Scylla
9
7
7
1.79
W
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,160
Damage
46,292
55,228
Taken
43,707
30,116
Mitigated
15,878
15,460
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,725
6,314
0
8,236
19,449
6,835
2,327
5,299
14,150
58,264
0
L
Ah Muzen Cab
JesusGodGod
Ah Muzen Cab
15,557
6,831
429
4,136
16,143
5,591
243
8,379
7,764
0
42,806
W
Danzaburou
LngDuckStyle
Danzaburou
13,278
5,114
0
4,281
15,717
5,791
1,381
4,031
11,686
0
34,786
L
15,987
3,877
0
3,559
15,113
5,681
751
6,212
8,901
0
40,399
L
Scylla
PediJ
Scylla
14,748
1,658
0
2,455
12,451
4,606
1,774
7,339
5,112
56,873
0
W
5,157
404
0
2,943
20,062
17,490
0
5,438
14,624
19,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
37,437
160
Minions Killed
171
0
Camps Cleared
0
766,753
Distance Traveled
748,297
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,110
882
87
5
0
247,740
0
L
Ah Muzen Cab
12,518
782
50
3
0
255,959
3
W
Danzaburou
12,688
793
67
4
0
273,488
1
L
Susano
11,866
742
44
3
0
258,422
3
L
Scylla
13,053
816
77
5
0
233,916
4
W
Ganesha
10,698
669
6
0
0
245,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role