Player Matchup

Ganesha
Ganesha
Kinggeek
Ganesha
Level 23
God Stats
25W - 12L
1,500 SR
Queue Stats
533W - 578L
1,559 Elo+
Solo
Bellona
Bellona
Lukawaii
Bellona
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,848 Elo+
Solo
Fenrir
Fenrir
mateo105410
Fenrir
Level 22
God Stats
4W - 7L
1,098 SR
Queue Stats
100W - 114L
1,537 Elo+
Solo
Apollo
Apollo
xcg2003
Apollo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 2L
1,818 Elo+
Solo
Olorun
Olorun
年轻人不讲5的
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,612 Elo+

VS

Team Averages
Level 17
1,526 SR
1,529 Elo+
Artemis
Artemis
BigDunk
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chronos
Chronos
EgenDBLue
Chronos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 36L
1,250 Elo+
Solo
Ymir
Ymir
Hyperionn7
Ymir
Level 24
God Stats
4W - 3L
1,631 SR
Queue Stats
32W - 21L
1,697 Elo+
Party 1
Thoth
Thoth
Lostfrakir
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
ZevLon
Awilix
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 22L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kinggeek
Ganesha
14
4 / 2 / 17
9,891
582
8,765
12,940
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Lukawaii
Bellona
17
9 / 2 / 2
10,832
637
12,927
11,121
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
8 / 5 / 7
8,743
514
8,847
10,023
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
xcg2003
Apollo
15
6 / 5 / 5
9,514
560
6,914
9,915
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 4 / 7
9,977
587
10,054
12,467
5,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigDunk
Artemis
11
1 / 8 / 3
7,001
412
4,306
9,542
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
EgenDBLue
Chronos
12
0 / 9 / 2
7,776
457
4,912
14,245
4,435
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 4 / 6
9,233
543
10,597
16,817
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
10
1 / 11 / 5
6,591
388
2,697
9,241
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
ZevLon
Awilix
16
11 / 4 / 2
10,237
602
12,900
13,148
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
35
Kills
18
18
Deaths
36
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigDunk
Artemis
1
8
3
0.31
L
Chronos
EgenDBLue
Chronos
0
9
2
0.11
L
5
4
6
2
W
Ganesha
Kinggeek
Ganesha
4
2
17
6.25
L
Thoth
1
11
5
0.32
W
Bellona
Lukawaii
Bellona
9
2
2
5
L
Awilix
ZevLon
Awilix
11
4
2
3
W
Fenrir
8
5
7
2.3
W
Apollo
xcg2003
Apollo
6
5
5
1.7
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,507
Damage
35,412
56,466
Taken
62,993
35,486
Mitigated
27,940
15,151
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigDunk
Artemis
4,306
1,947
0
1,516
9,542
2,718
702
2,992
6,524
0
18,484
L
Chronos
EgenDBLue
Chronos
4,912
1,273
0
2,816
14,245
4,435
72
2,166
11,704
39,229
0
L
10,597
2,658
0
3,106
16,817
12,972
0
5,267
11,504
32,094
0
W
Ganesha
Kinggeek
Ganesha
8,765
692
0
2,132
12,940
10,297
433
4,432
8,508
26,149
0
L
Thoth
2,697
657
0
8
9,241
2,243
0
4,448
4,767
9,270
0
W
Bellona
Lukawaii
Bellona
12,927
4,787
0
3,212
11,121
11,035
778
4,646
6,475
188
66,783
L
Awilix
ZevLon
Awilix
12,900
5,948
0
3,714
13,148
5,572
0
4,447
8,651
0
63,439
W
Fenrir
8,847
2,814
0
2,234
10,023
5,639
0
1,757
8,266
2,856
26,174
W
Apollo
xcg2003
Apollo
6,914
3,541
0
2,289
9,915
3,502
960
3,163
6,752
0
46,299
W
10,054
3,382
605
4,679
12,467
5,013
3,583
4,208
8,259
44,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
40,838
350
Minions Killed
265
0
Camps Cleared
0
1,466,429
Distance Traveled
1,402,278
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,001
412
39
2
0
246,724
1
L
Chronos
7,776
457
71
4
0
237,801
2
L
Ymir
9,233
543
33
2
0
304,525
2
W
Ganesha
9,891
582
7
0
0
277,944
0
L
Thoth
6,591
388
17
1
0
255,157
0
W
Bellona
10,832
637
118
7
0
291,191
0
L
Awilix
10,237
602
105
6
0
358,071
0
W
Fenrir
8,743
514
41
2
0
322,791
2
W
Apollo
9,514
560
102
6
0
299,812
0
W
Olorun
9,977
587
82
5
0
274,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role