Player Matchup

Ratatoskr
Ratatoskr
Bronze III
BAKE_THE_BEANS
Ratatoskr
Bronze III
Level 126
God Stats
9W - 3L
1,500 SR
Queue Stats
86W - 91L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
BIG BAD 17JOSH
Baba Yaga
Silver II
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 95L
1,506 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Masta_Pink
Sylvanus
Bronze III
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
140W - 146L
1,506 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
javigm1991
Sun Wukong
Bronze III
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 63L
1,505 MMR
Solo
Hachiman
Hachiman
Silver II
killerbee742
Hachiman
Silver II
Level 68
God Stats
3W - 4L
1,428 SR
Queue Stats
215W - 241L
1,507 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,486 SR
1,505 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,547 SR
1,505 MMR
Nemesis
Nemesis
Silver II
Acceptxtion
Nemesis
Silver II
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 131L
1,507 MMR
Party 2
Apollo
Apollo
Bronze III
DxVxDmrt
Apollo
Bronze III
Level 65
God Stats
3W - 1L
1,521 SR
Queue Stats
3W - 3L
1,509 MMR
Solo
Ymir
Ymir
Bronze III
ElColosoColosal
Ymir
Bronze III
Level 86
God Stats
5W - 7L
1,715 SR
Queue Stats
502W - 492L
1,502 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
LOCOx DuckFace
Guan Yu
Bronze III
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
86W - 83L
1,507 MMR
Party 2
Hera
Hera
Bronze III
POTA_MOTRILENYA
Hera
Bronze III
Level 121
God Stats
121W - 108L
1,500 SR
Queue Stats
723W - 728L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BAKE_THE_BEANS
Ratatoskr
19
5 / 6 / 7
12,468
462
14,348
22,035
12,641
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
BIG BAD 17JOSH
Baba Yaga
18
6 / 5 / 4
12,626
468
20,037
15,898
7,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Masta_Pink
Sylvanus
14
2 / 6 / 8
10,850
402
11,237
23,781
32,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
javigm1991
Sun Wukong
20
2 / 2 / 1
13,114
486
14,316
19,476
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
killerbee742
Hachiman
19
1 / 5 / 2
12,232
453
11,457
21,224
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuBakasuraArachneSetTsukuyomi

VS

Bans
DanzaburouAwilixSobekBastetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acceptxtion
Nemesis
20
12 / 4 / 8
16,487
611
27,920
26,243
17,653
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
DxVxDmrt
Apollo
17
1 / 3 / 3
11,843
439
6,414
17,081
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 4 / 8
13,462
499
7,872
21,008
20,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 0 / 9
14,775
547
12,814
31,393
39,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 7
14,390
533
19,143
14,398
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
16
Kills
24
24
Deaths
16
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Acceptxtion
Nemesis
12
4
8
4
L
Ratatoskr
BAKE_THE_BEANS
Ratatoskr
5
6
7
1.42
L
Baba Yaga
BIG BAD 17JOSH
Baba Yaga
6
5
4
1.6
W
Apollo
DxVxDmrt
Apollo
1
3
3
0.83
W
2
4
8
1.5
W
3
0
9
7.5
L
Sylvanus
Masta_Pink
Sylvanus
2
6
8
1
W
6
5
7
1.9
L
Sun Wukong
javigm1991
Sun Wukong
2
2
1
1.25
L
Hachiman
killerbee742
Hachiman
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,395
Damage
74,163
102,414
Taken
110,123
77,666
Mitigated
88,786
30,265
Healing
48,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Acceptxtion
Nemesis
27,920
14,428
0
6,407
26,243
17,653
2,600
8,639
17,365
11,045
172,230
L
Ratatoskr
BAKE_THE_BEANS
Ratatoskr
14,348
4,419
0
375
22,035
12,641
0
4,219
17,641
0
103,861
L
Baba Yaga
BIG BAD 17JOSH
Baba Yaga
20,037
311
0
3,400
15,898
7,941
0
5,928
9,920
96,107
0
W
Apollo
DxVxDmrt
Apollo
6,414
3,278
0
8,389
17,081
6,112
1,151
1,796
15,217
0
73,283
W
7,872
218
0
3,752
21,008
20,459
68
8,337
12,279
65,134
0
W
12,814
2,014
2,863
21,060
31,393
39,158
235
7,792
22,761
0
94,412
L
Sylvanus
Masta_Pink
Sylvanus
11,237
1,578
4,042
6,199
23,781
32,219
0
9,894
13,812
28,124
0
W
19,143
4,960
591
5,643
14,398
5,404
1,276
6,384
7,668
104,114
0
L
Sun Wukong
javigm1991
Sun Wukong
14,316
1,746
0
8,431
19,476
16,011
430
3,746
15,270
0
97,212
L
Hachiman
killerbee742
Hachiman
11,457
5,211
0
7,818
21,224
8,854
1,962
4,025
17,124
0
88,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,290
Gold Earned
70,957
645
Minions Killed
738
0
Camps Cleared
0
2,484,937
Distance Traveled
2,679,022
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,487
611
193
7
0
598,542
4
L
Ratatoskr
12,468
462
127
5
0
545,410
10
L
Baba Yaga
12,626
468
163
6
0
501,926
6
W
Apollo
11,843
439
101
4
0
471,351
5
W
Ymir
13,462
499
93
3
0
525,304
4
W
Guan Yu
14,775
547
189
7
0
552,675
9
L
Sylvanus
10,850
402
23
1
0
484,091
5
W
Hera
14,390
533
162
6
0
531,150
1
L
Sun Wukong
13,114
486
193
7
0
489,595
6
L
Hachiman
12,232
453
139
5
0
463,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role