Player Matchup

Bellona
Bellona
CorbaError
Bellona
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 98L
1,822 Elo+
Party 1
Bacchus
Bacchus
MonshiroKuki
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,729 Elo+
Party 1
Discordia
Discordia
Reqil
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 152L
1,822 Elo+
Party 1
Arachne
Arachne
Smitejesračka
Arachne
Level 109
God Stats
8W - 7L
1,718 SR
Queue Stats
157W - 131L
1,822 Elo+
Party 1
Artemis
Artemis
TVRM
Artemis
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 79L
1,822 Elo+
Party 1
Team Averages
Level 105
1,544 SR
1,803 Elo+

VS

Team Averages
Level 95
1,581 SR
1,433 Elo+
Bellona
Bellona
Buksee
Bellona
Level 49
God Stats
1W - 4L
1,702 SR
Queue Stats
38W - 48L
1,628 Elo+
Solo
Chernobog
Chernobog
FlureZ
Chernobog
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 76L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Zyphler
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,360 Elo+
Solo
Ymir
Ymir
jackomo
Ymir
Level 121
God Stats
8W - 9L
1,500 SR
Queue Stats
266W - 265L
1,249 Elo+
Solo
Pele
Pele
zSpxrtan
Pele
Level 41
God Stats
4W - 3L
1,702 SR
Queue Stats
140W - 95L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CorbaError
Bellona
11
1 / 1 / 1
6,211
621
3,695
6,615
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
MonshiroKuki
Bacchus
9
1 / 2 / 5
5,625
563
2,266
7,694
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Reqil
Discordia
11
2 / 1 / 2
6,497
650
4,189
5,885
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
6 / 0 / 2
6,533
653
3,453
4,926
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
TVRM
Artemis
10
3 / 2 / 2
5,822
582
8,129
5,986
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buksee
Bellona
10
1 / 2 / 0
5,509
551
4,347
7,045
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
FlureZ
Chernobog
11
1 / 3 / 2
6,078
608
4,950
7,098
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Zyphler
Nu Wa
10
1 / 3 / 0
5,771
577
4,471
5,040
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
jackomo
Ymir
8
1 / 2 / 2
5,133
513
1,472
7,398
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
9
2 / 3 / 1
5,695
570
2,298
6,155
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Buksee
Bellona
1
2
0
0.5
W
Bellona
CorbaError
Bellona
1
1
1
1.5
L
Chernobog
FlureZ
Chernobog
1
3
2
0.67
W
Bacchus
MonshiroKuki
Bacchus
1
2
5
1.75
W
Discordia
Reqil
Discordia
2
1
2
3
W
6
0
2
7
W
Artemis
TVRM
Artemis
3
2
2
2
L
Nu Wa
Zyphler
Nu Wa
1
3
0
0.33
L
Ymir
jackomo
Ymir
1
2
2
1
L
Pele
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
17,538
31,106
Taken
32,736
16,727
Mitigated
16,256
10,276
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Buksee
Bellona
4,347
1,998
0
2,008
7,045
6,936
174
314
6,731
1,970
24,313
W
Bellona
CorbaError
Bellona
3,695
1,284
0
2,638
6,615
6,190
0
691
5,879
2,809
30,699
L
Chernobog
FlureZ
Chernobog
4,950
2,686
0
1,286
7,098
1,974
0
725
6,373
0
36,678
W
Bacchus
MonshiroKuki
Bacchus
2,266
177
246
1,574
7,694
3,977
0
958
6,692
10,780
0
W
Discordia
Reqil
Discordia
4,189
261
0
2,018
5,885
1,480
0
2,957
2,588
40,951
0
W
3,453
2,236
0
1,784
4,926
3,478
0
752
4,122
6,585
25,670
W
Artemis
TVRM
Artemis
8,129
3,884
0
2,016
5,986
1,602
0
474
5,498
0
35,808
L
Nu Wa
Zyphler
Nu Wa
4,471
448
0
900
5,040
1,632
354
3,575
1,465
32,264
0
L
Ymir
jackomo
Ymir
1,472
213
0
1,489
7,398
3,996
0
2,103
5,295
9,010
0
L
Pele
2,298
720
0
741
6,155
1,718
0
394
5,761
0
29,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
28,186
300
Minions Killed
300
0
Camps Cleared
0
988,414
Distance Traveled
929,853
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,509
551
66
7
0
175,471
0
W
Bellona
6,211
621
82
8
0
212,324
5
L
Chernobog
6,078
608
86
9
0
193,893
0
W
Bacchus
5,625
563
16
2
0
196,291
1
W
Discordia
6,497
650
82
8
0
197,917
5
W
Arachne
6,533
653
59
6
0
213,012
4
W
Artemis
5,822
582
61
6
0
168,870
5
L
Nu Wa
5,771
577
74
7
0
173,393
4
L
Ymir
5,133
513
17
2
0
183,987
5
L
Pele
5,695
570
57
6
0
203,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role