Player Matchup

Arachne
Arachne
CursingDuck
Arachne
Level 25
God Stats
44W - 28L
1,507 SR
Queue Stats
357W - 367L
1,464 Elo+
Party 2
Hades
Hades
LashinOuTLouD
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,548 Elo+
Party 2
Fenrir
Fenrir
S1mm3yy
Fenrir
Level 13
God Stats
9W - 11L
1,538 SR
Queue Stats
42W - 45L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
STEIN27_NW
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Hou Yi
Hou Yi
san_creed
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,526 Elo+

VS

Team Averages
Level 21
1,575 SR
1,690 Elo+
Set
Set
KnC4OH1
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Tsukuyomi
Tsukuyomi
ajm_bucko
Tsukuyomi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 137L
1,861 Elo+
Party 1
Sun Wukong
Sun Wukong
lincaxy
Sun Wukong
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 100L
1,861 Elo+
Party 1
Heimdallr
Heimdallr
zHappyJuicez
Heimdallr
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
241W - 223L
1,831 Elo+
Party 3
Cthulhu
Cthulhu
zHappyPooz
Cthulhu
Level 18
God Stats
11W - 6L
1,877 SR
Queue Stats
278W - 250L
1,754 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CursingDuck
Arachne
18
8 / 10 / 1
11,984
499
18,812
23,955
18,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 6 / 3
9,601
400
9,681
19,819
9,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
S1mm3yy
Fenrir
16
1 / 10 / 1
8,614
359
6,311
16,105
6,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
STEIN27_NW
Heimdallr
5
1 / 6 / 0
6,557
273
544
4,833
1,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
san_creed
Hou Yi
3
0 / 1 / 1
6,329
264
1,016
1,555
263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
10 / 3 / 3
15,723
655
14,948
20,279
17,982
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
ajm_bucko
Tsukuyomi
16
9 / 3 / 4
12,610
525
8,804
15,381
10,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
lincaxy
Sun Wukong
15
7 / 3 / 6
12,287
512
12,786
15,306
14,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
zHappyJuicez
Heimdallr
17
5 / 1 / 3
12,497
521
6,315
6,948
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
zHappyPooz
Cthulhu
16
2 / 2 / 5
13,118
547
3,612
21,011
22,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
11
Kills
33
33
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
CursingDuck
Arachne
8
10
1
0.85
W
Set
10
3
3
3.83
L
1
6
3
0.42
L
Fenrir
S1mm3yy
Fenrir
1
10
1
0.15
L
Heimdallr
STEIN27_NW
Heimdallr
1
6
0
0.17
W
Tsukuyomi
ajm_bucko
Tsukuyomi
9
3
4
3.67
W
Sun Wukong
lincaxy
Sun Wukong
7
3
6
3.33
L
Hou Yi
san_creed
Hou Yi
0
1
1
0.5
W
Heimdallr
zHappyJuicez
Heimdallr
5
1
3
6.5
W
Cthulhu
zHappyPooz
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,364
Damage
46,465
66,267
Taken
78,925
35,759
Mitigated
68,891
12,731
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CursingDuck
Arachne
18,812
12,478
0
5,756
23,955
18,193
0
1,375
22,426
6,658
74,585
W
Set
14,948
7,673
0
11,142
20,279
17,982
10,626
1,965
18,314
0
121,876
L
9,681
1,317
0
5,201
19,819
9,765
0
2,187
17,559
51,597
0
L
Fenrir
S1mm3yy
Fenrir
6,311
1,932
0
1,447
16,105
6,328
0
50
15,980
0
32,505
L
Heimdallr
STEIN27_NW
Heimdallr
544
359
0
121
4,833
1,210
0
0
4,833
0
4,179
W
Tsukuyomi
ajm_bucko
Tsukuyomi
8,804
2,464
0
3,784
15,381
10,932
628
3,572
11,809
0
40,621
W
Sun Wukong
lincaxy
Sun Wukong
12,786
3,916
0
2,790
15,306
14,203
2,872
1,655
13,651
0
46,892
L
Hou Yi
san_creed
Hou Yi
1,016
814
0
206
1,555
263
0
0
1,555
0
3,838
W
Heimdallr
zHappyJuicez
Heimdallr
6,315
3,273
0
1,429
6,948
3,108
2,130
2,002
4,946
0
67,244
W
Cthulhu
zHappyPooz
Cthulhu
3,612
370
212
800
21,011
22,666
560
2,256
18,755
61,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
66,235
258
Minions Killed
550
0
Camps Cleared
0
1,417,521
Distance Traveled
2,015,819
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,984
499
136
6
0
449,545
0
W
Set
15,723
655
219
9
0
397,218
2
L
Hades
9,601
400
64
3
0
379,699
0
L
Fenrir
8,614
359
49
2
0
429,097
0
L
Heimdallr
6,557
273
5
0
0
100,511
1
W
Tsukuyomi
12,610
525
70
3
0
478,321
0
W
Sun Wukong
12,287
512
72
3
0
402,187
0
L
Hou Yi
6,329
264
4
0
0
58,669
1
W
Heimdallr
12,497
521
111
5
0
343,656
0
W
Cthulhu
13,118
547
78
3
0
394,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role