Player Matchup

Pele
Pele
DullAndDiseased
Pele
Level 26
God Stats
3W - 5L
1,600 SR
Queue Stats
20W - 40L
1,340 Elo+
Party 1
Artemis
Artemis
Kangay
Artemis
Level 24
God Stats
5W - 10L
1,500 SR
Queue Stats
36W - 78L
1,340 Elo+
Party 1
Chronos
Chronos
N1n9teenn
Chronos
Level 18
God Stats
49W - 13L
1,707 SR
Queue Stats
253W - 187L
1,921 Elo+
Solo
Olorun
Olorun
l3anderas21
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
thedaggles
Amaterasu
Level 29
God Stats
11W - 9L
1,908 SR
Queue Stats
76W - 104L
1,500 Elo+
Solo
Team Averages
Level 20
1,643 SR
1,520 Elo+

VS

Team Averages
Level 27
1,498 SR
1,479 Elo+
Yemoja
Yemoja
Exumervoid
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Solo
Neith
Neith
Nephi Brown
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
RemovedVirus247
Mercury
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
gitgud342
Sun Wukong
Level 27
God Stats
20W - 31L
1,489 SR
Queue Stats
229W - 306L
1,393 Elo+
Solo
Danzaburou
Danzaburou
jtmonstaa91
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,241
530
2,282
5,626
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Kangay
Artemis
6
0 / 3 / 1
4,005
501
1,207
3,156
757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
N1n9teenn
Chronos
9
5 / 2 / 0
5,390
674
5,091
5,685
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Olorun
8
1 / 2 / 0
4,419
552
1,153
3,287
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
thedaggles
Amaterasu
6
1 / 4 / 1
4,098
512
1,059
4,371
1,319
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Exumervoid
Yemoja
8
2 / 1 / 2
4,380
548
1,815
3,989
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 4 / 0
4,390
549
873
3,381
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

3
0 / 1 / 1
3,555
444
225
1,445
327
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
gitgud342
Sun Wukong
7
2 / 3 / 0
4,300
538
4,337
6,763
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
jtmonstaa91
Danzaburou
7
2 / 1 / 2
4,574
572
2,819
3,974
993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
8
Kills
8
12
Deaths
10
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Yemoja
Exumervoid
Yemoja
2
1
2
3
W
Artemis
Kangay
Artemis
0
3
1
0.17
W
Chronos
N1n9teenn
Chronos
5
2
0
2.5
L
2
4
0
0.5
L
0
1
1
0.5
L
Sun Wukong
gitgud342
Sun Wukong
2
3
0
0.67
L
Danzaburou
jtmonstaa91
Danzaburou
2
1
2
3
W
Olorun
1
2
0
0.5
W
Amaterasu
thedaggles
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
10,069
22,125
Taken
19,552
5,808
Mitigated
6,511
4,255
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,282
711
345
1,979
5,626
1,253
0
1,206
4,420
0
15,134
L
Yemoja
Exumervoid
Yemoja
1,815
583
133
1,158
3,989
1,626
0
0
3,989
11,689
0
W
Artemis
Kangay
Artemis
1,207
309
99
159
3,156
757
209
609
2,547
0
8,420
W
Chronos
N1n9teenn
Chronos
5,091
1,312
0
472
5,685
1,534
832
0
5,685
23,251
0
L
873
797
0
42
3,381
936
391
1,589
1,792
0
7,739
L
225
51
0
239
1,445
327
92
465
980
0
3,827
L
Sun Wukong
gitgud342
Sun Wukong
4,337
957
0
1,086
6,763
2,629
0
3,762
3,001
0
18,231
L
Danzaburou
jtmonstaa91
Danzaburou
2,819
1,345
0
303
3,974
993
0
428
3,546
0
16,132
W
Olorun
1,153
256
51
874
3,287
945
617
0
3,287
13,146
0
W
Amaterasu
thedaggles
Amaterasu
1,059
463
0
276
4,371
1,319
0
0
4,371
0
12,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,153
Gold Earned
21,199
131
Minions Killed
111
0
Camps Cleared
0
648,538
Distance Traveled
559,636
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,241
530
21
3
0
155,332
1
L
Yemoja
4,380
548
21
3
0
113,182
0
W
Artemis
4,005
501
18
2
0
134,668
0
W
Chronos
5,390
674
48
6
0
123,283
0
L
Neith
4,390
549
18
2
0
94,394
2
L
Mercury
3,555
444
8
1
0
57,064
0
L
Sun Wukong
4,300
538
35
4
0
145,761
0
L
Danzaburou
4,574
572
29
4
0
149,235
0
W
Olorun
4,419
552
22
3
0
87,225
0
W
Amaterasu
4,098
512
22
3
0
148,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role