Player Matchup

Fenrir
Fenrir
Cenamarine11
Fenrir
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
181W - 148L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
LegendaryGungnir
Nu Wa
Level 49
God Stats
11W - 17L
1,500 SR
Queue Stats
220W - 198L
1,215 Elo+
Party 2
Ares
Ares
SadootGafoot
Ares
Level 26
God Stats
30W - 28L
1,297 SR
Queue Stats
142W - 129L
1,215 Elo+
Party 2
Rama
Rama
Seniorzinu
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,500 Elo+
Solo
Mulan
Mulan
martiking
Mulan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,250 Elo+
Solo
Team Averages
Level 64
1,459 SR
1,298 Elo+

VS

Team Averages
Level 46
1,500 SR
1,486 Elo+
Merlin
Merlin
DraccaXTSR
Merlin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Solo
Neith
Neith
Ferines
Neith
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 46L
1,637 Elo+
Party 1
Guan Yu
Guan Yu
GyroDisk
Guan Yu
Level 43
God Stats
1W - 7L
1,500 SR
Queue Stats
171W - 179L
1,390 Elo+
Solo
Anubis
Anubis
KING1DRAGON
Anubis
Level 48
God Stats
1W - 7L
1,500 SR
Queue Stats
6W - 21L
1,400 Elo+
Solo
Da Ji
Da Ji
Vonundzufreeway
Da Ji
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 13L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 1 / 9
13,033
592
15,807
16,547
7,450
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 0 / 11
13,725
624
16,862
8,079
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 7
10,920
496
2,243
18,735
17,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 5
11,457
521
9,279
13,986
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
martiking
Mulan
20
10 / 0 / 9
14,066
639
12,505
13,351
10,741
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DraccaXTSR
Merlin
14
0 / 8 / 0
8,774
399
4,566
12,583
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
Ferines
Neith
16
2 / 6 / 5
9,812
446
9,097
17,753
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
GyroDisk
Guan Yu
15
5 / 3 / 2
9,698
441
14,418
17,903
7,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
0 / 10 / 0
8,681
395
8,603
16,628
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 1
8,317
378
3,424
15,465
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
32
Kills
7
7
Deaths
33
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
9
13.5
L
Merlin
DraccaXTSR
Merlin
0
8
0
0
L
Neith
Ferines
Neith
2
6
5
0.75
L
Guan Yu
GyroDisk
Guan Yu
5
3
2
2
L
Anubis
0
10
0
0
W
9
0
11
14.5
W
0
4
7
0.88
W
4
2
5
3.25
L
0
6
1
0.08
W
Mulan
martiking
Mulan
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,696
Damage
40,108
70,698
Taken
80,332
43,682
Mitigated
31,396
33,155
Healing
19,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,807
3,873
0
10,218
16,547
7,450
2,185
3,317
13,230
0
97,690
L
Merlin
DraccaXTSR
Merlin
4,566
198
0
205
12,583
3,821
0
3,930
8,382
59,475
0
L
Neith
Ferines
Neith
9,097
4,163
684
6,223
17,753
6,051
539
1,516
16,028
0
61,988
L
Guan Yu
GyroDisk
Guan Yu
14,418
1,601
737
3,911
17,903
7,303
207
5,198
12,537
0
45,314
L
Anubis
8,603
1,567
0
5,005
16,628
9,010
0
3,907
12,123
58,097
0
W
16,862
3,797
0
2,490
8,079
3,200
841
1,964
6,115
98,059
0
W
2,243
89
665
4,958
18,735
17,793
1,113
785
17,950
29,241
0
W
9,279
7,085
0
7,039
13,986
4,498
2,052
669
13,317
0
77,849
L
3,424
766
0
2,927
15,465
5,211
0
3,716
11,373
0
41,508
W
Mulan
martiking
Mulan
12,505
1,622
0
7,785
13,351
10,741
3,668
6,597
6,754
0
84,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,201
Gold Earned
45,282
619
Minions Killed
473
0
Camps Cleared
0
2,057,448
Distance Traveled
1,670,304
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,033
592
133
6
0
448,640
6
L
Merlin
8,774
399
102
5
0
323,714
3
L
Neith
9,812
446
103
5
0
344,718
10
L
Guan Yu
9,698
441
67
3
0
414,058
2
L
Anubis
8,681
395
114
5
0
245,553
2
W
Nu Wa
13,725
624
162
7
0
416,673
9
W
Ares
10,920
496
27
1
0
400,190
1
W
Rama
11,457
521
132
6
0
432,432
5
L
Da Ji
8,317
378
87
4
0
342,261
0
W
Mulan
14,066
639
165
8
0
359,513
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role