Player Matchup

Janus
Janus
Bronze III
IcarusTheWest
Janus
Bronze III
Level 127
God Stats
7W - 5L
1,719 SR
Queue Stats
216W - 200L
1,502 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Minijibbleflab
Erlang Shen
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
PoggersAphrodite
Aphrodite
Bronze III
Level 107
God Stats
13W - 10L
1,500 SR
Queue Stats
15W - 12L
1,500 MMR
Solo
Susano
Susano
Silver II
TavoElMister
Susano
Silver II
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 MMR
Solo
Medusa
Medusa
Silver I
atmoe
Medusa
Silver I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
376W - 349L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,544 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 132
1,457 SR
1,501 MMR
Kukulkan
Kukulkan
Bronze III
BlackAndersonJs
Kukulkan
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
DaycareDropout
Ares
Bronze III
Level 44
God Stats
58W - 48L
1,500 SR
Queue Stats
398W - 390L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
MaybeBrando
Bastet
Bronze III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 75L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Wavỵ
Danzaburou
Bronze III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 15L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
iviolateponies
Mulan
Bronze III
Level 155
God Stats
3W - 3L
1,285 SR
Queue Stats
29W - 39L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 6
14,567
662
11,437
9,568
3,652
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Minijibbleflab
Erlang Shen
20
11 / 3 / 1
15,205
691
19,901
22,649
22,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
18
6 / 1 / 6
11,923
542
10,451
11,844
11,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
19
8 / 4 / 8
13,074
594
15,616
16,780
8,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
atmoe
Medusa
20
3 / 3 / 8
13,057
594
18,086
18,398
9,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
NemesisCthulhuSetPoseidonPersephone

VS

Bans
The MorriganKhepriCu ChulainnKumbhakarnaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 8 / 1
9,386
427
6,296
17,866
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 4
8,558
389
4,174
19,775
18,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
17
7 / 2 / 1
11,214
510
10,985
15,575
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Wavỵ
Danzaburou
17
2 / 6 / 3
10,995
500
11,054
17,465
6,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 10 / 1
10,755
489
8,227
23,646
14,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
32
Kills
11
11
Deaths
32
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
1
0.06
L
0
6
4
0.33
W
4
0
6
7
L
Bastet
7
2
1
3.75
W
Erlang Shen
Minijibbleflab
Erlang Shen
11
3
1
3.83
W
Aphrodite
6
1
6
9
W
Susano
8
4
8
3
L
Danzaburou
Wavỵ
Danzaburou
2
6
3
0.58
W
Medusa
atmoe
Medusa
3
3
8
2.33
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,491
Damage
40,736
79,239
Taken
94,327
55,299
Mitigated
55,083
41,406
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,296
118
0
3,056
17,866
6,132
0
7,097
10,369
62,542
0
L
4,174
0
0
2,039
19,775
18,849
0
5,929
13,304
20,751
0
W
11,437
663
0
3,183
9,568
3,652
2,712
1,743
7,825
117,277
0
L
Bastet
10,985
4,094
0
500
15,575
9,052
0
3,833
11,570
6,053
69,111
W
Erlang Shen
Minijibbleflab
Erlang Shen
19,901
11,529
0
10,429
22,649
22,199
2,516
1,882
20,767
8,723
107,968
W
Aphrodite
10,451
1,461
9,330
8,292
11,844
11,299
1,002
1,840
10,004
41,828
0
W
Susano
15,616
4,767
0
4,535
16,780
8,721
705
2,458
14,322
0
76,996
L
Danzaburou
Wavỵ
Danzaburou
11,054
4,421
0
4,816
17,465
6,479
1,337
3,452
13,673
0
80,699
W
Medusa
atmoe
Medusa
18,086
10,122
0
5,637
18,398
9,428
4,971
3,207
15,191
0
130,085
L
8,227
1,712
0
4,789
23,646
14,571
2,367
2,073
21,557
0
66,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,826
Gold Earned
50,908
764
Minions Killed
533
0
Camps Cleared
0
2,236,906
Distance Traveled
1,921,653
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,386
427
109
5
0
363,953
9
L
Ares
8,558
389
27
1
0
357,605
9
W
Janus
14,567
662
219
10
0
485,599
6
L
Bastet
11,214
510
120
5
0
463,436
3
W
Erlang Shen
15,205
691
182
8
0
449,115
7
W
Aphrodite
11,923
542
87
4
0
448,788
4
W
Susano
13,074
594
112
5
0
466,867
3
L
Danzaburou
10,995
500
141
6
0
389,608
4
W
Medusa
13,057
594
164
7
0
386,537
8
L
Mulan
10,755
489
136
6
0
347,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role