Player Matchup

Kumbhakarna
Kumbhakarna
Snizex
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 93L
1,601 Elo+
Party 1
Loki
Loki
Sudžius
Loki
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 19L
1,759 Elo+
Party 1
Merlin
Merlin
daugwe
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 94L
1,583 Elo+
Party 1
Rama
Rama
ixeer
Rama
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
tari8
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 159L
1,217 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,532 Elo+

VS

Team Averages
Level 74
1,467 SR
1,418 Elo+
Chaac
Chaac
BREEZESEA
Chaac
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Daviide2116
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,732 Elo+
Solo
Hel
Hel
Fäde
Hel
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
146W - 157L
1,373 Elo+
Solo
Apollo
Apollo
SlayerAnubis
Apollo
Level 88
God Stats
19W - 22L
1,337 SR
Queue Stats
561W - 519L
1,201 Elo+
Solo
Pele
Pele
ZECRO007
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Snizex
Kumbhakarna
10
1 / 4 / 2
6,853
457
5,371
16,941
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
11
1 / 5 / 1
7,006
467
4,651
11,377
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
daugwe
Merlin
13
3 / 10 / 1
7,975
532
8,751
11,086
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
ixeer
Rama
10
0 / 8 / 2
6,061
404
3,609
11,300
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
tari8
Guan Yu
14
1 / 2 / 2
7,706
514
6,267
12,460
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BREEZESEA
Chaac
14
2 / 0 / 4
8,451
563
7,040
6,430
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Daviide2116
Kumbhakarna
13
1 / 0 / 7
8,317
554
5,188
8,995
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
Fäde
Hel
16
11 / 4 / 5
10,078
672
14,005
12,269
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
7 / 1 / 6
8,384
559
11,229
11,283
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
8 / 1 / 7
9,740
649
8,797
11,326
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
29
29
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
BREEZESEA
Chaac
2
0
4
4
W
Kumbhakarna
Daviide2116
Kumbhakarna
1
0
7
4.5
W
Hel
Fäde
Hel
11
4
5
3.38
W
Apollo
7
1
6
10
L
Kumbhakarna
Snizex
Kumbhakarna
1
4
2
0.5
L
Loki
1
5
1
0.3
W
Pele
8
1
7
11.5
L
Merlin
daugwe
Merlin
3
10
1
0.35
L
Rama
ixeer
Rama
0
8
2
0.13
L
Guan Yu
tari8
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,649
Damage
46,259
63,164
Taken
50,303
28,699
Mitigated
23,889
14,088
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BREEZESEA
Chaac
7,040
1,371
0
3,355
6,430
5,327
455
1,440
4,691
0
44,455
W
Kumbhakarna
Daviide2116
Kumbhakarna
5,188
1,002
0
3,037
8,995
5,697
0
3,248
5,722
26,883
0
W
Hel
Fäde
Hel
14,005
1,407
2,559
6,332
12,269
4,392
2,319
3,633
8,536
68,557
0
W
Apollo
11,229
8,662
0
5,622
11,283
4,238
1,475
3,941
7,292
0
41,754
L
Kumbhakarna
Snizex
Kumbhakarna
5,371
644
380
1,601
16,941
8,152
0
6,577
10,364
28,577
0
L
Loki
4,651
1,339
0
3,309
11,377
3,452
0
2,817
8,510
0
40,342
W
Pele
8,797
2,107
0
5,232
11,326
4,235
581
1,919
9,407
0
73,957
L
Merlin
daugwe
Merlin
8,751
640
0
430
11,086
3,586
0
3,837
7,199
43,314
0
L
Rama
ixeer
Rama
3,609
2,815
0
2,212
11,300
2,920
0
2,777
8,473
0
27,306
L
Guan Yu
tari8
Guan Yu
6,267
530
905
5,251
12,460
10,589
0
3,185
8,953
59
39,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
44,970
307
Minions Killed
433
0
Camps Cleared
0
1,421,909
Distance Traveled
1,521,385
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,451
563
86
6
0
283,989
4
W
Kumbhakarna
8,317
554
46
3
0
305,185
8
W
Hel
10,078
672
120
8
0
306,678
4
W
Apollo
8,384
559
66
4
0
290,783
5
L
Kumbhakarna
6,853
457
27
2
0
298,958
4
L
Loki
7,006
467
86
6
0
290,820
0
W
Pele
9,740
649
115
8
0
334,750
10
L
Merlin
7,975
532
72
5
0
259,505
3
L
Rama
6,061
404
56
4
0
269,115
2
L
Guan Yu
7,706
514
66
4
0
303,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role