Player Matchup

Arachne
Arachne
DaddySkousen
Arachne
Level 59
God Stats
12W - 4L
1,500 SR
Queue Stats
558W - 364L
1,573 Elo+
Party 1
Bellona
Bellona
KingMalino808
Bellona
Level 48
God Stats
23W - 17L
1,500 SR
Queue Stats
574W - 382L
1,573 Elo+
Party 1
Ymir
Ymir
LethalChapo
Ymir
Level 40
God Stats
32W - 14L
1,500 SR
Queue Stats
258W - 148L
1,500 Elo+
Party 1
Janus
Janus
M9jesticUnic0rn
Janus
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 125L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
jaydensresume
Danzaburou
Level 26
God Stats
10W - 2L
1,500 SR
Queue Stats
320W - 195L
1,500 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,529 Elo+

VS

Team Averages
Level 55
1,478 SR
1,306 Elo+
Neith
Neith
EVOKILLZ22
Neith
Level 10
God Stats
88W - 83L
1,445 SR
Queue Stats
114W - 106L
1,306 Elo+
Party 2
Thanatos
Thanatos
J-0R-G3_
Thanatos
Level 40
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 9L
1,306 Elo+
Party 2
The Morrigan
The Morrigan
JJKILLZ22
The Morrigan
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
108W - 106L
1,306 Elo+
Party 2
Hercules
Hercules
Skereee_Dardey
Hercules
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 94L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
Xx_Chrisss7_xX
Cthulhu
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 80L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddySkousen
Arachne
20
14 / 3 / 9
14,667
638
25,290
20,843
15,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
19
6 / 1 / 10
12,964
564
16,410
19,271
26,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 0 / 3
8,585
373
1,076
2,683
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
8 / 3 / 6
13,177
573
14,825
13,823
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jaydensresume
Danzaburou
19
5 / 4 / 10
13,269
577
13,110
14,512
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 1
8,882
386
3,964
8,986
3,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
J-0R-G3_
Thanatos
18
6 / 8 / 2
11,851
515
7,633
20,603
8,345
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
JJKILLZ22
The Morrigan
17
2 / 6 / 1
10,755
468
7,343
12,906
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
15
1 / 9 / 1
10,289
447
10,926
27,732
32,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 5 / 7
10,202
444
12,143
22,103
21,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
33
Kills
11
11
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaddySkousen
Arachne
14
3
9
6.17
L
Neith
1
5
1
0.3
L
Thanatos
J-0R-G3_
Thanatos
6
8
2
0.88
L
The Morrigan
JJKILLZ22
The Morrigan
2
6
1
0.42
W
Bellona
6
1
10
11
W
0
0
3
1.5
W
8
3
6
3.67
L
Hercules
1
9
1
0.17
L
1
5
7
0.9
W
Danzaburou
jaydensresume
Danzaburou
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,711
Damage
42,009
71,132
Taken
92,330
54,433
Mitigated
71,153
24,219
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaddySkousen
Arachne
25,290
14,683
0
6,945
20,843
15,161
0
3,397
17,446
18,150
136,975
L
Neith
3,964
1,033
525
1,750
8,986
3,154
752
1,408
7,568
0
41,085
L
Thanatos
J-0R-G3_
Thanatos
7,633
2,471
0
12,104
20,603
8,345
0
3,320
17,203
0
54,266
L
The Morrigan
JJKILLZ22
The Morrigan
7,343
1,343
0
3,106
12,906
5,769
138
3,029
9,687
58,996
3,582
W
Bellona
16,410
4,945
0
5,916
19,271
26,477
764
3,613
15,658
5,612
67,348
W
1,076
0
0
1,338
2,683
1,072
276
740
1,943
11,603
0
W
14,825
479
114
3,416
13,823
5,539
150
5,237
8,586
93,491
0
L
Hercules
10,926
2,303
0
7,157
27,732
32,273
106
4,881
22,721
936
56,763
L
12,143
233
148
960
22,103
21,612
203
6,291
15,577
50,771
0
W
Danzaburou
jaydensresume
Danzaburou
13,110
7,564
574
5,916
14,512
6,184
2,161
5,248
8,771
0
86,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,662
Gold Earned
51,979
604
Minions Killed
485
0
Camps Cleared
0
1,951,634
Distance Traveled
2,064,666
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,667
638
153
7
0
471,187
8
L
Neith
8,882
386
86
4
0
405,217
7
L
Thanatos
11,851
515
97
4
0
414,506
0
L
The Morrigan
10,755
468
115
5
0
384,758
0
W
Bellona
12,964
564
137
6
0
489,137
4
W
Ymir
8,585
373
22
1
0
167,235
1
W
Janus
13,177
573
146
6
0
438,007
0
L
Hercules
10,289
447
128
6
0
385,009
5
L
Cthulhu
10,202
444
59
3
0
475,176
3
W
Danzaburou
13,269
577
146
6
0
386,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role