Player Matchup

Kukulkan
Kukulkan
Jon49er
Kukulkan
Level 16
God Stats
6W - 2L
1,500 SR
Queue Stats
205W - 226L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
Latamnumba3
Heimdallr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 13L
1,500 Elo+
Solo
Fenrir
Fenrir
OllDUBZllO
Fenrir
Level 19
God Stats
8W - 3L
1,656 SR
Queue Stats
17W - 9L
1,729 Elo+
Solo
Cthulhu
Cthulhu
RFGxTiger
Cthulhu
Level 29
God Stats
20W - 31L
1,500 SR
Queue Stats
279W - 303L
1,383 Elo+
Party 1
Bellona
Bellona
oTech__
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,748 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,523 Elo+

VS

Team Averages
Level 17
1,479 SR
1,500 Elo+
Ra
Ra
HM Mini
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Hades
Hades
KnC4OH1
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Neith
Neith
Ruling777
Neith
Level 18
God Stats
1W - 5L
1,294 SR
Queue Stats
174W - 196L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TPhilly17
Sun Wukong
Level 27
God Stats
9W - 7L
1,601 SR
Queue Stats
34W - 37L
1,622 Elo+
Solo
Ratatoskr
Ratatoskr
fallingdown4204
Ratatoskr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 28L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jon49er
Kukulkan
18
2 / 7 / 5
12,859
459
5,936
15,360
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Latamnumba3
Heimdallr
20
18 / 2 / 5
18,329
655
47,176
36,322
17,406
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
OllDUBZllO
Fenrir
20
4 / 3 / 6
14,853
530
15,513
25,950
12,345
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RFGxTiger
Cthulhu
16
2 / 4 / 8
12,548
448
8,899
22,383
26,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
oTech__
Bellona
20
6 / 6 / 2
15,977
571
18,282
22,152
24,177
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
13,728
490
21,274
18,991
8,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
KnC4OH1
Hades
20
7 / 7 / 4
14,095
503
28,008
33,984
28,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ruling777
Neith
16
0 / 9 / 6
10,633
380
5,801
16,326
5,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TPhilly17
Sun Wukong
20
3 / 4 / 4
12,441
444
14,827
34,059
31,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
fallingdown4204
Ratatoskr
15
6 / 9 / 4
11,478
410
12,486
21,695
8,051
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
32
Kills
22
22
Deaths
33
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
W
Kukulkan
Jon49er
Kukulkan
2
7
5
0.64
L
Hades
KnC4OH1
Hades
7
7
4
1.29
W
Heimdallr
Latamnumba3
Heimdallr
18
2
5
10.25
W
Fenrir
OllDUBZllO
Fenrir
4
3
6
2.33
W
Cthulhu
RFGxTiger
Cthulhu
2
4
8
1.5
L
Neith
Ruling777
Neith
0
9
6
0.33
L
Sun Wukong
TPhilly17
Sun Wukong
3
4
4
1.25
L
Ratatoskr
fallingdown4204
Ratatoskr
6
9
4
0.89
W
Bellona
oTech__
Bellona
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,806
Damage
82,396
122,167
Taken
125,055
86,454
Mitigated
82,291
48,450
Healing
44,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,274
1,458
1,185
6,576
18,991
8,749
595
3,700
15,291
108,637
0
W
Kukulkan
Jon49er
Kukulkan
5,936
807
0
2,255
15,360
5,999
2,897
6,913
8,447
45,855
0
L
Hades
KnC4OH1
Hades
28,008
2,270
1,174
17,115
33,984
28,844
0
3,593
30,387
92,889
0
W
Heimdallr
Latamnumba3
Heimdallr
47,176
32,615
0
28,067
36,322
17,406
8,665
12,365
23,957
0
174,577
W
Fenrir
OllDUBZllO
Fenrir
15,513
4,369
0
12,873
25,950
12,345
0
10,519
15,431
0
117,553
W
Cthulhu
RFGxTiger
Cthulhu
8,899
1,853
219
3,317
22,383
26,527
1,304
8,560
13,823
47,473
0
L
Neith
Ruling777
Neith
5,801
1,114
0
2,701
16,326
5,428
568
2,733
13,578
0
40,781
L
Sun Wukong
TPhilly17
Sun Wukong
14,827
3,245
465
9,962
34,059
31,219
0
5,064
28,995
0
93,857
L
Ratatoskr
fallingdown4204
Ratatoskr
12,486
5,031
366
4,680
21,695
8,051
0
2,283
19,412
0
46,928
W
Bellona
oTech__
Bellona
18,282
6,911
0
1,719
22,152
24,177
3,008
10,925
11,227
8,274
103,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,566
Gold Earned
62,375
675
Minions Killed
602
0
Camps Cleared
0
2,334,242
Distance Traveled
2,393,450
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,728
490
138
5
0
421,878
1
W
Kukulkan
12,859
459
52
2
0
389,494
2
L
Hades
14,095
503
162
6
0
506,841
1
W
Heimdallr
18,329
655
209
7
0
470,405
1
W
Fenrir
14,853
530
153
5
0
537,278
0
W
Cthulhu
12,548
448
64
2
0
461,721
1
L
Neith
10,633
380
84
3
0
482,401
0
L
Sun Wukong
12,441
444
126
5
0
559,006
0
L
Ratatoskr
11,478
410
92
3
0
423,324
0
W
Bellona
15,977
571
197
7
0
475,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role