Player Matchup

Cthulhu
Cthulhu
Headdy_GB
Cthulhu
Level 29
God Stats
30W - 15L
1,500 SR
Queue Stats
167W - 167L
1,500 Elo+
Party 2
Pele
Pele
Symfelix
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
jrktjrkt
Anubis
Level 88
God Stats
8W - 16L
1,500 SR
Queue Stats
202W - 189L
1,500 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,500 Elo+

VS

Team Averages
Level 59
1,487 SR
1,357 Elo+
Thor
Thor
Exibicionista666
Thor
Level 25
God Stats
3W - 1L
1,715 SR
Queue Stats
160W - 228L
1,286 Elo+
Party 1
Zeus
Zeus
TSTEGamer
Zeus
Level 17
God Stats
18W - 19L
1,247 SR
Queue Stats
121W - 188L
1,286 Elo+
Party 1
Aphrodite
Aphrodite
heroes1984
Aphrodite
Level 135
God Stats
13W - 17L
1,500 SR
Queue Stats
122W - 159L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Headdy_GB
Cthulhu
13
2 / 5 / 4
9,193
657
9,875
12,999
7,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
9
0 / 7 / 4
8,391
599
3,444
11,022
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
jrktjrkt
Anubis
13
5 / 3 / 2
9,817
701
11,467
7,995
3,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 12
9,419
673
8,611
15,361
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
14
6 / 2 / 9
10,427
745
7,320
7,662
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
heroes1984
Aphrodite
14
6 / 0 / 8
10,245
732
11,300
9,804
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
15
15
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
Cthulhu
Headdy_GB
Cthulhu
2
5
4
0.8
L
Pele
0
7
4
0.29
W
Zeus
6
2
9
5.25
W
Aphrodite
heroes1984
Aphrodite
6
0
8
10
L
Anubis
jrktjrkt
Anubis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
27,231
32,016
Taken
32,827
15,983
Mitigated
11,757
7,013
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,611
2,724
0
3,278
15,361
4,129
126
9,464
5,897
0
22,667
L
Cthulhu
Headdy_GB
Cthulhu
9,875
0
295
1,933
12,999
7,372
29
8,238
4,446
42,342
0
L
Pele
3,444
429
0
704
11,022
4,760
0
5,850
5,001
0
12,940
W
Zeus
7,320
1,477
693
1,386
7,662
2,855
184
5,515
2,147
33,317
0
W
Aphrodite
heroes1984
Aphrodite
11,300
1,974
5,168
7,602
9,804
4,773
568
6,427
3,377
44,168
0
L
Anubis
jrktjrkt
Anubis
11,467
393
0
4,081
7,995
3,851
0
3,920
3,929
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
30,091
141
Minions Killed
165
0
Camps Cleared
0
640,109
Distance Traveled
675,638
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,419
673
33
2
0
212,758
0
L
Cthulhu
9,193
657
64
5
0
222,701
0
L
Pele
8,391
599
19
1
0
215,099
0
W
Zeus
10,427
745
63
5
0
231,760
5
W
Aphrodite
10,245
732
69
5
0
231,120
4
L
Anubis
9,817
701
58
4
0
202,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role