Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hydralyn
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
OKdokey
Nox
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 28L
1,777 Elo+
Party 3
Chaac
Chaac
TiredMedic
Chaac
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 83L
1,500 Elo+
Party 2
Khepri
Khepri
oNOVAo
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
whoisaubrie
Ravana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 39L
1,500 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,555 Elo+

VS

Team Averages
Level 93
1,500 SR
1,587 Elo+
Baron Samedi
Baron Samedi
Arcusangel
Baron Samedi
Level 52
God Stats
7W - 2L
1,500 SR
Queue Stats
159W - 161L
1,590 Elo+
Party 1
Loki
Loki
Azazeyll
Loki
Level 112
God Stats
15W - 12L
1,500 SR
Queue Stats
276W - 230L
1,649 Elo+
Solo
Neith
Neith
JavaBwaaah
Neith
Level 62
God Stats
18W - 8L
1,500 SR
Queue Stats
194W - 184L
1,565 Elo+
Party 1
Osiris
Osiris
Rollingankles
Osiris
Level 122
God Stats
3W - 7L
1,500 SR
Queue Stats
199W - 163L
1,500 Elo+
Solo
Scylla
Scylla
Xx_weirdo144_xX
Scylla
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 76L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hydralyn
Ah Muzen Cab
14
1 / 6 / 2
9,115
480
10,175
11,917
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
16
4 / 6 / 5
10,106
532
7,690
11,413
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
2 / 2 / 1
10,206
537
2,700
10,181
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
oNOVAo
Khepri
12
0 / 7 / 1
8,012
422
2,820
14,987
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
18
11 / 6 / 4
11,765
619
13,580
12,982
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arcusangel
Baron Samedi
16
3 / 2 / 13
10,734
565
8,850
13,657
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
17
4 / 2 / 5
11,051
582
8,373
9,917
6,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
9 / 5 / 4
10,194
537
11,297
10,910
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
7 / 2 / 5
12,239
644
11,136
13,955
12,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 7 / 5
10,613
559
8,718
13,442
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
18
Kills
27
27
Deaths
18
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arcusangel
Baron Samedi
3
2
13
4.75
W
Loki
4
2
5
3.25
L
Ah Muzen Cab
Hydralyn
Ah Muzen Cab
1
6
2
0.33
W
Neith
9
5
4
2.2
L
Nox
4
6
5
1.08
W
7
2
5
4.75
L
Chaac
2
2
1
1.25
W
4
7
5
0.93
L
Khepri
oNOVAo
Khepri
0
7
1
0.07
L
Ravana
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
48,374
61,480
Taken
61,881
35,256
Mitigated
38,519
10,958
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arcusangel
Baron Samedi
8,850
1,408
752
6,047
13,657
7,291
74
1,573
12,059
51,425
0
W
Loki
8,373
2,187
0
357
9,917
6,922
333
2,279
7,488
260
61,363
L
Ah Muzen Cab
Hydralyn
Ah Muzen Cab
10,175
3,793
0
2,464
11,917
4,933
248
4,883
7,034
0
58,763
W
Neith
11,297
6,898
0
2,039
10,910
6,808
2,470
2,403
8,485
5,925
45,602
L
Nox
7,690
321
0
795
11,413
4,257
790
3,174
8,239
52,015
0
W
11,136
5,631
0
500
13,955
12,946
437
1,778
12,137
16,702
90,740
L
Chaac
2,700
226
0
3,687
10,181
10,118
0
1,978
8,203
0
47,869
W
8,718
421
0
4,321
13,442
4,552
780
4,634
8,808
57,878
0
L
Khepri
oNOVAo
Khepri
2,820
104
0
1,136
14,987
9,601
158
7,973
7,014
22,052
0
L
Ravana
13,580
3,427
0
2,876
12,982
6,347
0
1,822
11,160
0
75,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
54,831
480
Minions Killed
524
0
Camps Cleared
0
1,649,689
Distance Traveled
1,721,962
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,734
565
69
4
0
323,276
4
W
Loki
11,051
582
115
6
0
384,253
5
L
Ah Muzen Cab
9,115
480
115
6
0
319,307
3
W
Neith
10,194
537
94
5
0
289,877
8
L
Nox
10,106
532
103
5
0
319,479
1
W
Osiris
12,239
644
147
8
0
383,018
1
L
Chaac
10,206
537
109
6
0
331,281
1
W
Scylla
10,613
559
99
5
0
341,538
0
L
Khepri
8,012
422
32
2
0
330,095
1
L
Ravana
11,765
619
121
6
0
349,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role