Player Matchup

Amaterasu
Amaterasu
NJnzy
Amaterasu
Level 120
God Stats
79W - 57L
2,014 SR
Queue Stats
494W - 417L
1,969 Elo+
Party 1
Danzaburou
Danzaburou
Zelacian
Danzaburou
Level 51
God Stats
9W - 3L
1,987 SR
Queue Stats
441W - 325L
1,822 Elo+
Party 1
Bacchus
Bacchus
qwoah
Bacchus
Level 28
God Stats
2W - 0L
1,741 SR
Queue Stats
327W - 234L
1,822 Elo+
Party 1
Cerberus
Cerberus
slammincody
Cerberus
Level 41
God Stats
6W - 6L
1,698 SR
Queue Stats
226W - 159L
1,822 Elo+
Party 1
Nu Wa
Nu Wa
sooky-sooky
Nu Wa
Level 139
God Stats
34W - 24L
1,726 SR
Queue Stats
821W - 739L
1,976 Elo+
Party 1
Team Averages
Level 76
1,833 SR
1,882 Elo+

VS

Team Averages
Level 56
1,666 SR
1,663 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BslimeTay_
Danzaburou
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 49L
1,586 Elo+
Solo
Chang'e
Chang'e
ITZ_RAV3N_14
Chang'e
Level 29
God Stats
83W - 53L
1,863 SR
Queue Stats
567W - 483L
1,781 Elo+
Party 2
Nu Wa
Nu Wa
snoopyboss234
Nu Wa
Level 69
God Stats
9W - 5L
1,966 SR
Queue Stats
66W - 76L
1,947 Elo+
Party 2
Ne Zha
Ne Zha
tempremental_dra
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NJnzy
Amaterasu
11
2 / 1 / 2
5,931
593
2,098
6,703
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Zelacian
Danzaburou
10
4 / 0 / 1
6,537
654
3,097
3,633
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bacchus
qwoah
Bacchus
10
1 / 0 / 6
5,665
567
4,329
6,215
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
slammincody
Cerberus
10
4 / 0 / 2
5,888
589
2,835
3,913
1,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 3
5,588
559
4,268
5,439
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 3 / 0
5,040
504
3,669
5,436
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
BslimeTay_
Danzaburou
8
0 / 2 / 0
4,623
462
1,424
4,492
987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ITZ_RAV3N_14
Chang'e
10
0 / 3 / 1
5,635
564
6,435
6,411
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
4,770
477
1,212
4,244
927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 3 / 0
5,259
526
1,442
7,324
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
L
Danzaburou
BslimeTay_
Danzaburou
0
2
0
0
L
Chang'e
ITZ_RAV3N_14
Chang'e
0
3
1
0.17
W
Amaterasu
NJnzy
Amaterasu
2
1
2
3
W
Danzaburou
Zelacian
Danzaburou
4
0
1
4.5
W
Bacchus
qwoah
Bacchus
1
0
6
4
W
Cerberus
slammincody
Cerberus
4
0
2
5
L
0
3
0
0
W
2
1
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,627
Damage
14,182
25,903
Taken
27,907
11,017
Mitigated
7,553
11,108
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,669
310
0
500
5,436
1,635
403
4,036
1,072
23,147
0
L
Danzaburou
BslimeTay_
Danzaburou
1,424
885
0
1,653
4,492
987
0
2,236
2,166
0
16,358
L
Chang'e
ITZ_RAV3N_14
Chang'e
6,435
447
36
2,489
6,411
1,793
278
1,584
4,827
38,113
0
W
Amaterasu
NJnzy
Amaterasu
2,098
872
0
3,964
6,703
3,573
1,188
4,175
2,209
3,626
25,397
W
Danzaburou
Zelacian
Danzaburou
3,097
558
0
1,972
3,633
987
1,384
561
3,072
0
31,999
W
Bacchus
qwoah
Bacchus
4,329
929
0
1,367
6,215
2,811
132
1,568
4,627
23,771
0
W
Cerberus
slammincody
Cerberus
2,835
488
0
1,743
3,913
1,948
97
1,214
2,641
15,914
0
L
1,212
161
0
0
4,244
927
0
1,075
3,115
11,933
0
W
4,268
945
0
2,062
5,439
1,698
446
3,357
2,038
25,391
0
L
1,442
125
0
2,784
7,324
2,211
0
2,246
5,064
0
23,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
25,327
268
Minions Killed
228
0
Camps Cleared
0
937,830
Distance Traveled
844,402
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,040
504
41
4
0
196,735
1
L
Danzaburou
4,623
462
33
3
0
155,635
2
L
Chang'e
5,635
564
79
8
0
178,525
1
W
Amaterasu
5,931
593
57
6
0
194,276
2
W
Danzaburou
6,537
654
78
8
0
181,366
3
W
Bacchus
5,665
567
46
5
0
182,877
0
W
Cerberus
5,888
589
41
4
0
191,584
6
L
Nu Wa
4,770
477
18
2
0
116,850
0
W
Nu Wa
5,588
559
46
5
0
187,727
3
L
Ne Zha
5,259
526
57
6
0
196,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role