Player Matchup

Neith
Neith
Patate_Dun_Gife
Neith
Level 47
God Stats
6W - 12L
1,231 SR
Queue Stats
6W - 12L
1,303 Elo+
Solo
Zeus
Zeus
PuleRWar
Zeus
Level 125
God Stats
41W - 69L
1,348 SR
Queue Stats
647W - 748L
1,468 Elo+
Solo
Cthulhu
Cthulhu
StayHigh_WaRtRiX
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 336L
1,500 Elo+
Solo
Team Averages
Level 100
1,360 SR
1,423 Elo+

VS

Team Averages
Level 116
1,583 SR
1,428 Elo+
Heimdallr
Heimdallr
Alienzkillz
Heimdallr
Level 150
God Stats
9W - 3L
1,897 SR
Queue Stats
75W - 85L
1,743 Elo+
Solo
Chaac
Chaac
JUANJOK
Chaac
Level 68
God Stats
2W - 6L
1,351 SR
Queue Stats
402W - 363L
1,240 Elo+
Party 1
Chronos
Chronos
Woolfmorth
Chronos
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 174L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
10,397
612
9,441
12,575
4,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
5 / 3 / 2
11,160
656
12,896
9,946
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 5 / 4
11,532
678
14,552
21,214
21,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alienzkillz
Heimdallr
17
3 / 2 / 8
11,986
705
15,026
16,135
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
JUANJOK
Chaac
14
2 / 7 / 8
10,956
644
8,105
20,189
15,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Woolfmorth
Chronos
16
8 / 0 / 2
12,252
721
13,318
12,893
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
13
13
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alienzkillz
Heimdallr
3
2
8
3.5
W
Chaac
JUANJOK
Chaac
2
7
8
0.86
L
1
5
4
0.6
L
Zeus
5
3
2
2
L
3
5
4
1
W
Chronos
Woolfmorth
Chronos
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
36,449
43,735
Taken
49,217
29,262
Mitigated
26,953
12,177
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alienzkillz
Heimdallr
15,026
6,400
0
7,493
16,135
6,654
1,997
9,996
6,139
0
84,128
W
Chaac
JUANJOK
Chaac
8,105
585
613
5,402
20,189
15,349
978
12,686
7,503
338
32,368
L
9,441
5,819
0
3,323
12,575
4,252
400
3,396
9,029
0
33,524
L
Zeus
12,896
723
0
3,087
9,946
3,281
60
4,280
5,641
49,875
0
L
14,552
223
1,182
4,585
21,214
21,729
0
5,993
14,982
42,345
0
W
Chronos
Woolfmorth
Chronos
13,318
6,365
0
6,353
12,893
4,950
15
4,846
8,047
68,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
35,194
171
Minions Killed
224
0
Camps Cleared
0
923,641
Distance Traveled
963,226
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,986
705
111
7
0
310,592
3
W
Chaac
10,956
644
41
2
0
322,492
3
L
Neith
10,397
612
58
3
0
290,781
5
L
Zeus
11,160
656
69
4
0
260,051
3
L
Cthulhu
11,532
678
44
3
0
372,809
3
W
Chronos
12,252
721
72
4
0
330,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role