Player Matchup

Cthulhu
Cthulhu
Jamaman
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
363W - 314L
1,613 Elo+
Solo
Hel
Hel
capivaralord
Hel
Level 13
God Stats
0W - 3L
1,295 SR
Queue Stats
69W - 70L
1,404 Elo+
Solo
Thor
Thor
nicolas92
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Rama
Rama
parttimeshaman69
Rama
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 85L
1,264 Elo+
Solo
Vamana
Vamana
urlamefriend
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,744 Elo+
Solo
Team Averages
Level 8
1,459 SR
1,462 Elo+

VS

Team Averages
Level 40
1,626 SR
1,678 Elo+
Bakasura
Bakasura
Soul宁静致远
Bakasura
Level 31
God Stats
2W - 0L
1,778 SR
Queue Stats
7W - 11L
1,365 Elo+
Solo
Ymir
Ymir
UniLadd
Ymir
Level 27
God Stats
11W - 2L
1,500 SR
Queue Stats
86W - 79L
1,933 Elo+
Solo
Ratatoskr
Ratatoskr
desquiv
Ratatoskr
Level 12
God Stats
2W - 2L
1,529 SR
Queue Stats
7W - 8L
1,812 Elo+
Party 1
Aphrodite
Aphrodite
iRamenGuy
Aphrodite
Level 103
God Stats
182W - 128L
1,823 SR
Queue Stats
593W - 555L
1,795 Elo+
Party 1
Izanami
Izanami
nicholas2
Izanami
Level 26
God Stats
10W - 7L
1,500 SR
Queue Stats
342W - 278L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jamaman
Cthulhu
12
0 / 7 / 1
7,685
427
8,105
13,736
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 9 / 1
7,660
426
6,332
10,306
3,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
12
1 / 4 / 1
7,537
419
6,003
13,954
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 0
6,330
352
1,819
9,855
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
17
6 / 1 / 0
10,687
594
11,763
11,722
11,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,497
583
5,614
18,638
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
UniLadd
Ymir
15
6 / 0 / 14
11,078
615
7,450
12,576
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
desquiv
Ratatoskr
13
0 / 5 / 1
8,585
477
1,416
12,080
4,188
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
iRamenGuy
Aphrodite
16
9 / 0 / 5
10,497
583
9,041
11,984
7,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
nicholas2
Izanami
16
10 / 0 / 8
11,098
617
14,433
14,039
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
8
Kills
29
29
Deaths
8
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jamaman
Cthulhu
0
7
1
0.07
W
4
3
6
2.33
W
Ymir
UniLadd
Ymir
6
0
14
13
L
1
9
1
0.17
W
Ratatoskr
desquiv
Ratatoskr
0
5
1
0.1
W
Aphrodite
iRamenGuy
Aphrodite
9
0
5
11.5
W
Izanami
nicholas2
Izanami
10
0
8
14
L
Thor
1
4
1
0.38
L
0
8
0
0
L
Vamana
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
37,954
59,573
Taken
69,317
26,778
Mitigated
38,855
12,004
Healing
34,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jamaman
Cthulhu
8,105
296
0
781
13,736
6,365
105
3,241
10,257
36,838
0
W
5,614
3,477
0
8,621
18,638
7,529
1,620
3,331
15,307
0
46,779
W
Ymir
UniLadd
Ymir
7,450
1,340
0
1,228
12,576
14,069
460
4,248
8,328
36,545
0
L
6,332
1,321
148
380
10,306
3,047
718
4,469
5,583
32,965
0
W
Ratatoskr
desquiv
Ratatoskr
1,416
227
0
2,561
12,080
4,188
974
621
11,459
0
30,907
W
Aphrodite
iRamenGuy
Aphrodite
9,041
830
3,603
9,417
11,984
7,470
1,680
2,598
9,386
53,308
0
W
Izanami
nicholas2
Izanami
14,433
10,522
0
8,781
14,039
5,599
7,933
4,468
9,571
0
90,500
L
Thor
6,003
1,579
0
3,304
13,954
4,100
29
3,724
9,965
0
47,930
L
1,819
1,147
0
2,281
9,855
2,245
0
2,226
7,629
0
17,596
L
Vamana
11,763
5,624
0
5,110
11,722
11,021
244
2,831
8,542
6,076
70,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
51,755
384
Minions Killed
439
0
Camps Cleared
0
1,485,389
Distance Traveled
1,708,742
158
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,685
427
57
3
0
374,925
6
W
Bakasura
10,497
583
103
6
0
369,689
2
W
Ymir
11,078
615
48
3
0
327,668
5
L
Hel
7,660
426
60
3
0
253,529
0
W
Ratatoskr
8,585
477
58
3
0
379,209
1
W
Aphrodite
10,497
583
89
5
0
355,511
4
W
Izanami
11,098
617
141
8
0
276,665
1
L
Thor
7,537
419
75
4
0
338,911
1
L
Rama
6,330
352
36
2
0
180,371
4
L
Vamana
10,687
594
156
9
0
337,653
147

Distance Traveled

Minion Kills by Role

Gold Earned by Role