Player Matchup

Izanami
Izanami
Grandmaster
Sizkk
Izanami
Grandmaster
Level 146
God Stats
36W - 0L
2,072 SR
Queue Stats
45W - 1L
2,516 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 146
2,072 SR
2,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,500 SR
1,500 MMR
Chang'e
Chang'e
Gold V
TKingCrow
Chang'e
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sizkk
Izanami
17
2 / 0 / 0
10,586
882
11,007
9,878
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SetPoseidon

VS

Bans
AnhurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TKingCrow
Chang'e
16
0 / 2 / 0
9,235
770
7,668
16,713
13,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Sizkk
Izanami
2
0
0
2
L
Chang'e
TKingCrow
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,007
Damage
7,668
9,878
Taken
16,713
9,077
Mitigated
13,617
2,631
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Sizkk
Izanami
11,007
6,790
0
2,631
9,878
9,077
2,112
7,682
2,196
5,792
79,535
L
Chang'e
TKingCrow
Chang'e
7,668
535
0
10,093
16,713
13,617
0
1,900
14,813
72,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,586
Gold Earned
9,235
147
Minions Killed
129
0
Camps Cleared
0
214,610
Distance Traveled
228,769
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,586
882
147
12
0
214,610
3
L
Chang'e
9,235
770
129
11
0
228,769
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role